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3DS MAX 2010

3DS MAX 2010
20ȸÂ÷ ¼Ó¼º°úÁ¤
Àüü : 7½Ã°£ 58ºÐ|ȸÂ÷´ç Æò±Õ : 23ºÐ53ÃÊ

ÀÌ¿ë±â°£ 2°³¿ù

Àü¹®°­»ç : ¾ËÁö¿À R&D [¸ÖƼ¹Ìµð¾î]

140,000¿ø85,000¿ø
3DS MAX Àΰ­ Æò»ý±³À°¿ø ±³À° ¾È³»
3DS MAX ´Â ÀÎÅ׸®¾î, °ÔÀÓ, ¾Ö´Ï¸ÞÀÌ¼Ç µî °¢ ºÐ¾ß¿¡¼­ ÃѰýÀûÀ¸·Î ¾²ÀÌ´Â ´ëÇ¥ÀûÀÎ 3D ÇÁ·Î±×·¥À¸·Î 3DS MAX °­ÀÇ¿¡¼­´Â ÀÎÅ׸®¾î ¼Òǰ ¸ðµ¨¸µ, ¿ÀÅäijµå µµ¸é Ȱ¿ë ¸ðµ¨¸µ µî °ÇÃà µðÀÚÀÎ Àü¹® ¸ðµ¨¸µ°ú, ¸àÅ»·¹ÀÌ ÀçÁú·Î Ç¥ÇöÇÏ´Â ·»´õ¸µ ³»¿ëÀÌ ÀÖ¾î 3DS MAX Àü¹® ¸ðµ¨·¯µéÀÌ ¼ö°­Çϸé ÁÁ½À´Ï´Ù.
  • 01.23ºÐ 3ds Max ¼³Ä¡ ¹× ÀÎÅÍÆäÀ̽º

    ¼³Ä¡°úÁ¤°ú ÀÎÅÍÆäÀ̽º¿¡ ´ëÇØ ¾Ë¾Æº¾´Ï´Ù.

    Ã¥°¥ÇÇ[00:00] Àλ縻/[01:14] ¼³Ä¡/[04:29] ÀÎÅÍÆäÀ̽º/[06:44] 3DS, Quick Access Toolbar/[08:30] ¸Þ´º, ¸ÞÀÎÅø¹Ù/[10:35] ºäÆ÷Æ®/[11:27] Ä¿¸Çµå ÆÐ³Î, ºäÆ÷Æ® ÄÁÆ®·Ñ/[12:42] ¾Ö´Ï¸ÞÀ̼Ç, ÁÂÇ¥ÀÔ·Â/[13:37] ±âº» ¼ÂÆÃ/[15:04] À¯´Ö ¼³Á¤/[19:36] ºäÆ÷Æ® ¼³Á¤/[21:52] ÆÐ³Î ÄÁÆ®·Ñ
  • 02.25ºÐ 3ds Max ±âº»±â´É

    Ä¿¸ÇµåÆÐ³Î/Material Editor/·£´õ¸µ/ÀúÀå/¿­±â/³»º¸³»±â/¾Ö´Ï¸ÞÀ̼Ç/ºäÆ÷Æ®

    Ã¥°¥ÇÇ[00:00] Ä¿¸Çµå ÆÐ³Î/[05:56] Material Editor/[07:21] ·»´õ¸µ/[07:57] ÀúÀå, ¿­±â, ³»º¸³»±â/[10:29] ¾Ö´Ï¸ÞÀ̼Ç/[16:28] ºäÆ÷Æ® Ȱ¿ë/[19:41] ºäÅ¥ºê/[22:53] ºäÄÁÆ®·Ñ
  • 03.25ºÐ ¸ÞÀÎÅø¹Ù »ìÆìº¸±â

    ¸ÞÀÎÅø¹ÙÀÇ ¿©·¯°¡Áö µµ±¸µéÀ» »ìÆìº¾´Ï´Ù.

    Ã¥°¥ÇÇ[00:00] ±âÁî¸ð/[06:59] È­¸éÁ¤¸®/[08:06] ¸µÅ©/[08:45] ¼±Åõµ±¸/[12:20] À̵¿, ȸÀü, º¯Çü/[17:15] ½º³À/[21:41] ¹Ì·¯, Á¤·Ä/[23:39] ÀçÁú, ·£´õ¸µ
  • 04.19ºÐ Standard & Extended Primitives

    ¿©·¯°¡Áö µµÇüµéÀ» ¸¸µå´Â ½Ç½ÀÀ» ÇÕ´Ï´Ù.

    Ã¥°¥ÇÇ[00:00] Box, Sphere/[04:26] Cylinder ~ Teapot/[06:39] Cone ~ Plane/[09:13] Hedra ~ OilTank/[12:22] Spindle ~ RingWave/[15:17] Prism ~ ChamferCyl/[17:32] Capsule ~ C-Ext, Hose
  • 05.25ºÐ Spline & Extended Spline

    ¿©·¯°¡Áö Spline ¼±µéÀ» »ý¼ºÇÏ´Â ¹æ¹ýÀ» ¾Ë¾Æº¾´Ï´Ù.

    Ã¥°¥ÇÇ[00:00] °øÅë ÆÄ¶ó¹ÌÅÍ/[05:55] Line/[08:35] Cicle ~ NGon/[11:05] Text, Section/[13:52] Rectangle ~ Helix/[17:24] WRectangle, Angle/[20:50] Wide Flange ~ Tee/[22:27] Keyboard Entry
  • 06.22ºÐ Á¶¸í°ú Ä«¸Þ¶ó

    Á¶¸íÀÇ Á¾·ù¿Í Ä«¸Þ¶ó¸¦ ´Ù·ç´Â ¹æ¹ýÀ» »ìÆìº¾´Ï´Ù.

    Ã¥°¥ÇÇ[00:00] Target Spot, Free Spot/[01:50] Target Direct, Free Direct/[02:26] Omni, Skylight/[03:10] mr Area Omni, mr Area Spot/[04:05] °øÅë ÆÄ¶ó¹ÌÅÍ/[07:14] Photometric/[09:31] Sunlight, Daylight/[12:54] Ä«¸Þ¶ó/[17:08] Ä«¸Þ¶óÄÁÆ®·Ñ
  • 07.23ºÐ Keyboard Entry & Extrude

    ÁÂÇ¥¸¦ ÀÌ¿ëÇØ¼­ Keyboard Entry¸¦ »ç¿ëÇϰí Extrude »ç¿ë¹ýÀ» »ìÆìº¾´Ï´Ù.

    Ã¥°¥ÇÇ[00:00] Keyboard Entry/[08:43] Star/[11:45] Extrude/[13:36] Extrude ¼öÁ¤/[17:36] Line/[20:34] Copy/[22:03] Attach
  • 08.24ºÐ ²Éº´ ¸¸µé±â

    Spline°ú Lathe¸¦ ÀÌ¿ëÇØ¼­ ²Éº´À» Á¦ÀÛÇØº¾´Ï´Ù.

    Ã¥°¥ÇÇ[00:00] Grid, View/[02:03] Rectangle/[06:14] Line/[11:31] Bezier Corner/[15:35] Outline/[16:53] Lathe/[21:01] ¼öÁ¤
  • 09.30ºÐ Å×ÀÌºí ¸¸µé±â

    µµ±¸µéÀ» Ȱ¿ëÇØ¼­ Å×À̺íÀ» Á¦ÀÛÇØº¾´Ï´Ù.

    Ã¥°¥ÇÇ[00:00] Rectangle01/[03:44] Rectangle02/[05:07] Rectangle03/[10:38] Attach/[11:44] Boolean/[14:04] Bevel Profile/[17:57] Rectangle/[19:17] Ellipse, /[19:55] Align/[21:47] Copy, Move/[23:33] Attach, Boolean/[25:08] Chamfer, Divide/[27:03] Move, Lathe/[27:56] Align, Copy
  • 10.20ºÐ Graphite Modeling Tools part1

    Polygon Modeling°ú Modify SelectionÀ» ¾Ë¾Æº¾´Ï´Ù.

    Ã¥°¥ÇÇ[00:00] Selection/[04:06] Polygon Modeling Tools/[09:39] Modify Selection/[17:36] Ring Mode
  • 11.20ºÐ Graphite Modeling Tools part2

    Geometry(All)¿Í Loop¿¡ ´ëÇØ¼­ »ìÆìº¾´Ï´Ù.

    Ã¥°¥ÇÇ[00:00] Geometry(All)/[05:53] Box/[08:07] Relax/[09:32] TurboSmooth/[09:55] FFD 3x3x3/[14:41] Loop
  • 12.18ºÐ ¼ÕÀâÀÌ ¸¸µé±â

    LoopÆÐ³ÎÀ» Ȱ¿ëÇØ¼­ ¼ÕÀâÀ̸¦ ¸ðµ¨¸µÇÕ´Ï´Ù.

    Ã¥°¥ÇÇ[00:00] Plane/[03:12] FFD 3x3x3/[03:47] Move/[04:53] Shell/[06:54] TurboSmooth/[07:44] Ring Mode, Connect/[11:34] ¿Ï¼ºÀÛ/[12:13] Edit/[15:26] Repeat Last
  • 13.23ºÐ Vertices / Edges / Border / Polygons / Elements

    °¢°¢ÀÇ ¸Þ´ºµé¿¡ ´ëÇØ¼­ ¼³¸íÇÕ´Ï´Ù.

    Ã¥°¥ÇÇ[00:00] Selection/[01:29] Vertices/[03:55] Edges/[08:37] Border/[10:07] Polygons/[16:13] Extrude on Spline/[21:19] Subdivision/[22:42] Elements
  • 14.24ºÐ Freeform

    FreeformÀÇ PolyDraw¿Í Paint DeformÀ» ¹è¿ì°í ½Ç½ÀÇØº¾´Ï´Ù.

    Ã¥°¥ÇÇ[00:00] PolyDraw/[04:41] Paint Deform/[08:29] Push, Pull/[12:27] Relax, Soften/[13:30] Shift/[15:17] Selection/[21:42] Non Quads
  • 15.21ºÐ SelectionȰ¿ë & ÄŸ¸µé±â part1

    SelectionÀ» Ȱ¿ëÇÏ´Â ¹æ¹ý°ú ÄÅÀ» ¸¸µé¾îº¾´Ï´Ù.

    Ã¥°¥ÇÇ[00:00] By Half/[02:16] Geo Sphere/[03:40] Chamfer/[05:02] Inset/[06:01] Bevel/[07:24] TurboSmooth/[08:17] ¿Ï¼ºÀÛ/[09:33] Gengon/[10:52] Vertex/[12:19] Cap/[13:03] Bevel/[19:05] Bevel ¼öÄ¡
  • 16.21ºÐ ÄŸ¸µé±â part2 & ¼­¶ø ¸¸µé±âpart1

    ÄÅ ¸ðµ¨¸µÀ» ¸¶¹«¸®ÇÏ°í ¼­¶ø ¸ðµ¨¸µÀ» ½ÃÀÛÇÕ´Ï´Ù.

    Ã¥°¥ÇÇ[00:00] Bevel/[01:17] Extrude/[02:59] Vertex/[06:59] Bridge/[08:39] TurboSmooth/[10:08] ȯ°æ¼³Á¤/[14:22] Box/[17:35] Instance, Move
  • 17.28ºÐ ¼­¶ø ¸¸µé±âpart2

    Instance¸¦ Ȱ¿ëÇØ¼­ ¼­¶øÀ» ¸ðµ¨¸µÇÕ´Ï´Ù.

    Ã¥°¥ÇÇ[00:00] Instance, Move/[02:21] Vertex Move/[06:15] Ring Mode, Connect/[09:10] Extrude/[13:34] Chamfer/[17:48] Vertex Move/[19:49] Rectangle/[22:42] Align/[24:36] Instance
  • 18.34ºÐ Ã¥Àå ¸¸µé±â

    Ã¥ÀåÀ» ¸ðµ¨¸µÇϰí ÀçÁúÀ» ÁØ ÈÄ ·£´õ¸µ±îÁö ½Ç½ÀÇÕ´Ï´Ù.

    Ã¥°¥ÇÇ[00:00] ¿Ï¼ºÀÛ/[02:41] Connect, Chamfer/[05:30] Border Move/[07:25] Extrude/[09:43] Grow, Extrude/[13:30] Chamfer/[15:06] MatIDs/[17:30] Material Editor/[28:42] UVW Map/[31:20] Rendering
  • 19.26ºÐ ¿¬ÇʲÈÀÌ ¸¸µé±â

    ¿©·¯ µµ±¸µéÀ» »ç¿ëÇØ¼­ ¿¬ÇʲÈÀÌ ¸ð¾çÀ» Á¦ÀÛÇÕ´Ï´Ù.

    Ã¥°¥ÇÇ[00:00] ¿Ï¼ºÀÛ/[01:12] Chamfer Cyl/[02:53] Copy, Move/[08:00] Rectangle, Shell/[10:07] Copy/[11:24] Rectangle, Segment/[13:54] Vertex, Move/[18:30] Fillet, Fuse, Weld/[21:13] Rendering/[22:18] ProBoolean
  • 20.27ºÐ ÀÇÀÚ ¸¸µé±â

    ¸ð´øÇÑ ´À³¦ÀÇ ÀÇÀÚ¸¦ Á÷Á¢ Á¦ÀÛÇØº¾´Ï´Ù.

    Ã¥°¥ÇÇ[00:00] Select, Delete/[03:53] Shell/[06:16] Edge, Loop Mode, Chamfer/[12:40] TurboSmooth/[13:53] Chair Line/[15:36] Select, Delete/[19:41] Shell, TurboSmooth/[21:39] Sphere/[23:47] Shell, TurboSmooth, Align/[25:29] ¿Ï¼ºÀÛ


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