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  • 01.14ºÐ VrayForRhiho ½ÃÀÛ
    Vray ¼Ò°³/ºêÀÌ·¹ÀÌ ´Ù¿î·Îµå/Vray ½ÇÇà/ÀÎÅÍÆäÀ̽º
    ¼Ò°³/´Ù¿î·Îµå/Vray ½ÇÇà/ÀÎÅÍÆäÀ̽º
  • 02.22ºÐ Vray ´Ù·ïº¸±â part1
    ±âº»°ª, ¿É¼Ç°ª¼ÂÆÃ/·£´õ¸µ/Material Editor/Duplicate/Reflection layer
    ±âº»¼ÂÆÃ/¿É¼Ç°ª¼ÂÆÃ/·£´õ¸µ/Material Editor/Material Editor º¹Á¦/Reflection layer
  • 03.18ºÐ Vray ´Ù·ïº¸±â part2
    Material Editor »ö»ó³Ö±â/Á¶¸íÃß°¡/·£´õ¸µ/¹àÀººÎºÐ ¼öÁ¤/Frame Buffer
    »ö»ó ³Ö¾îÁÖ±â/Á¶¸íÃß°¡/·£´õ¸µ/¹àÀººÎºÐ¼öÁ¤/Frame Buffer
  • 04.23ºÐ V-Ray Render Option part1
    Global Switch/System/Camera/Physical Camera/Sunlight System
    Global Switch/System/Camera/Physical Camera/Sunlight System/Shutter speed/Zoom
  • 05.26ºÐ V-Ray Render Option part2
    Physical Camera/Depth of Field
    F-number/Film speed/Distortion/Lens shift/White balance/Exposure, Vignetting/Depth of Field/Aperture/DOF È®ÀÎ/Sides/Anisotropy
  • 06.19ºÐ V-Ray Render Option part3
    Ä«¸Þ¶ó¸¦ ¼³Ä¡Çؼ­ DOFÈ¿°ú ¸¸µé±â/Motion Blur/FrameÀÇ ÀÌÇØ
    ¸ðµ¨, ÀçÁú È®ÀÎ/Ä«¸Þ¶ó ¼³Ä¡/°Å¸®ÁöÁ¤/°á°ú È®ÀÎ/Motion Blur/Frame
  • 07.23ºÐ V-Ray Render Option part4
    Output/Environment/Image Sampler/DMC Sampler/Color Mapping
    Output/Environment/Image Sampler/DMC Sampler/Color Mapping
  • 08.22ºÐ V-Ray Render Option part5
    Displacement/Illumination/Irradiance Map/Photon Map/DMC/Light Cache
    Displacement/Indirect Illumination/Irradiance Map/Photon Map/Deterministic Monte Carlo GI/Light Cache
  • 09.21ºÐ Vray Render Toolbar
    Caustics/File/Material Editor/Vray Option/Frame Buffer/Render Window
    Caustics/File/Material Editor/Vray Option/Frame Buffer/Render Window
  • 10.19ºÐ Sunlight System & Material Editor
    Sunlight System/Infinite Plane/Material/Scene Materials/Materials ¼¼ºÎ¿É¼Ç
    Sunlight System/Infinite Plane/Material ¸¸µé±â/Scene Materials/Materials ¼¼ºÎ¿É¼Ç
  • 11.20ºÐ Diffuse & Emissive Layers
    Diffuse Layers/Emissive Layers/Emissive Textures/Transparency
    Diffuse Layers/Emissive Layers/Emissive Textures/Transparency
  • 12.22ºÐ Reflection & Refraction Layers
    Reflection/Fresnel/Filter/Glossiness/Refraction/Fog Color/Translucency
    Reflection Layers/Fresnel/Filter/Glossiness, Subdivs/Refraction Layers/Fog Color/Translucency
  • 13.22ºÐ Vray2SideMtl & VraySkp2SidedMtl
    Vray2SideMtl/Backface Color/Point Light/VraySkp2SidedMtl/Option/Maps
    Vray2SideMtl/Backface Color/Vray2SideMtl ¸¸µé±â/Point Light/VraySkp2SidedMtl/Option, Maps
  • 14.24ºÐ Vray Light & Frame Buffer
    Light/Intensity/Double Sided/No Decay/Sampling/Shadows/Frame Buffer
    Vray Light/Intensity/Option/Double Sided/No Decay/Sampling/Shadows/Frame Buffer
  • 15.23ºÐ Vray Sky & Sun, Material
    Vray Sky&Sun/Option/ÇÃ¶ó½ºÆ½ÀçÁú/±¤ÅþàÇÑ ÇÃ¶ó½ºÆ½/±¤Åø¹Àº ÇÃ¶ó½ºÆ½
    Vray Sky/Vray Sun Light/Option - General/Sampling, Shadows/ÀçÁú(Material)¸¸µé±â/ÇÃ¶ó½ºÆ½ÀçÁú/±¤ÅþàÇÑ ÇÃ¶ó½ºÆ½/±¤Åø¹Àº ÇÃ¶ó½ºÆ½
  • 16.23ºÐ ÀçÁú(Material) ¸¸µé±â part1
    ³ª¹«ÀçÁú/°ñµåÀçÁú/³ò¼è, µ¿ÀçÁú/Å©·ÒÀçÁú/ÀºÀçÁú
    ³ª¹«ÀçÁú/°ñµåÀçÁú/³ò¼è, µ¿ÀçÁú/Å©·ÒÀçÁú/ÀºÀçÁú
  • 17.20ºÐ ÀçÁú(Material) ¸¸µé±â part2
    ¾Ë·ç¹Ì´½ÀçÁú/Ä«ÆäÀÎÆ®ÀçÁú/À¯¸®ÀçÁú(»ö»óÀ¯¸®, ¾È°³À¯¸®)/¾çÃÊ, Ä¡ÁîÀçÁú
    ¾Ë·ç¹Ì´½ÀçÁú/Ä«ÆäÀÎÆ®ÀçÁú/À¯¸®ÀçÁú/»ö»óÀ¯¸®ÀçÁú/¾È°³À¯¸®ÀçÁú/¾çÃÊ, Ä¡ÁîÀçÁú
  • 18.14ºÐ LCD¾×Á¤ ÀçÁú ¸¸µé±â
    LCD ¾×Á¤ÀçÁú/Emissive Layers/Bump Map/Displacement Map
    ÆÄÀϼ³¸í/LCD ¾×Á¤ÀçÁú/Bump Map/Displacement Map
  • 19.22ºÐ À¯¸®ÄŰú ¾×üÀÇ ÀçÁú°ú ·£´õ¸µ
    ½ºÆ©µð¿ÀÁ¦ÀÛ/¾×ü¸¸µé±âCamera, Light/Vray Option/Glass/Liquid/Chrome
    ÆÄÀϼ³¸í/½ºÆ©µð¿ÀÁ¦ÀÛ/¾×ü¸¸µé±â/Camera, Light/Vray Option/Glass Material/Liquid Material/Chrome Material/Liquid ¼öÁ¤
  • 20.14ºÐ Transparency Mapping - Mask
    ·Î°í»ðÀÔ¹æ¹ý/±×¶óµð¾ðÆ® ¸ÊÇÎ/Á¡ÀÌ ÂïÈù À̹ÌÁö ¸ÊÇÎ/¸¶Ä§¸»
    ·Î°í»ðÀÔ/±×¶óµð¾ðÆ® ¸ÊÇÎ1/Á¡¹ÚÀÌ ¸ÊÇÎ/±×¶óµð¾ðÆ® ¸ÊÇÎ2/¸¶Ä§¸»

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