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- (20°) Àüü : 6½Ã°£ 51ºÐ|Æò±Õ : 20ºÐ33ÃÊ
- ÀÌ¿ë±â°£ / °»ç
- 2°³¿ù / ¾ËÁö¿À R&D [¸ÖƼ¹Ìµð¾î]
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- ¼ö·áÁõ, ¼ö°Áõ, ÇнÀÁøµµ
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±³Àç ¾øÀÌ? Ãʺ¸ÀÚµµ °¡´É ÇѰ¡¿ä?
±³Àç ¾øÀ̵µ µ¿¿µ»ó°ú ½Ç½À ÀڷḸÀ¸·Î ÇнÀÇÒ ¼ö ÀÖÀ¸¸ç, Ãʺ¸ÀÚµµ ÀÌÇØÇÏ°í µû¶ó¿Ã ¼ö ÀÖµµ·Ï ¼³°èµÈ °ÀÇÀÔ´Ï´Ù.
¾ËÁö¿ÀÀÇ °ÀÇÆ¯Â¡Àº ¹«¾ùÀΰ¡¿ä?
¾ËÁö¿À °ÀÇ´Â ´Ü¼ø ÃÔ¿µº»ÀÌ ¾Æ´Ï¶ó, Àü¹® ÆíÁýÀ¸·Î Çٽɸ¸ ´ã¾Æ ÇнÀ È¿À²À» ³ôÀÎ °ÀÇÀÔ´Ï´Ù.
ÇÁ·Î±×·¥Àº ¾î¶»°Ô ±¸Çϳª¿ä?
¾ËÁö¿À ´Â ¿ø°ÝÆò»ý±³À°¿ø À¸·Î, ÇÁ·Î±×·¥¿¡ ´ëÇÑ Á¤º¸´Â ¾Ë¼ö ¾ø½À´Ï´Ù.
¼ö°»ý ¿©·¯ºÐ²² °¨»çµå¸®¸ç, ³³ºÎÇϽмö°·á ÀϺδ ¸Å¿ù »çȸ ȯ¿ø Ȱµ¿¿¡ »ç¿ëµË´Ï´Ù. ƯÈ÷ ¼Ò¿ÜµÈ ÀÌ¿ôµé¿¡°Ô ¶ó¸éÀ» ±âºÎÇϸç ÀÛÀº ³ª´®À» À̾°í ÀÖ½À´Ï´Ù. ÀÚ¼¼ÇÑ ³»¿ëÀº ¾Æ·¡ ¸µÅ©¿¡¼ È®ÀÎÇÏ½Ç ¼ö ÀÖ½À´Ï´Ù. ¾ËÁö¿À »çȸȯ¿ø Ȱµ¿
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01.14ºÐ
VrayForRhiho ½ÃÀÛ
Vray ¼Ò°³/ºêÀÌ·¹ÀÌ ´Ù¿î·Îµå/Vray ½ÇÇà/ÀÎÅÍÆäÀ̽º
¼Ò°³/´Ù¿î·Îµå/Vray ½ÇÇà/ÀÎÅÍÆäÀ̽º
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02.22ºÐ
Vray ´Ù·ïº¸±â part1
±âº»°ª, ¿É¼Ç°ª¼ÂÆÃ/·£´õ¸µ/Material Editor/Duplicate/Reflection layer
±âº»¼ÂÆÃ/¿É¼Ç°ª¼ÂÆÃ/·£´õ¸µ/Material Editor/Material Editor º¹Á¦/Reflection layer
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03.18ºÐ
Vray ´Ù·ïº¸±â part2
Material Editor »ö»ó³Ö±â/Á¶¸íÃß°¡/·£´õ¸µ/¹àÀººÎºÐ ¼öÁ¤/Frame Buffer
»ö»ó ³Ö¾îÁÖ±â/Á¶¸íÃß°¡/·£´õ¸µ/¹àÀººÎºÐ¼öÁ¤/Frame Buffer
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04.23ºÐ
V-Ray Render Option part1
Global Switch/System/Camera/Physical Camera/Sunlight System
Global Switch/System/Camera/Physical Camera/Sunlight System/Shutter speed/Zoom
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05.26ºÐ
V-Ray Render Option part2
Physical Camera/Depth of Field
F-number/Film speed/Distortion/Lens shift/White balance/Exposure, Vignetting/Depth of Field/Aperture/DOF È®ÀÎ/Sides/Anisotropy
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06.19ºÐ
V-Ray Render Option part3
Ä«¸Þ¶ó¸¦ ¼³Ä¡Çؼ DOFÈ¿°ú ¸¸µé±â/Motion Blur/FrameÀÇ ÀÌÇØ
¸ðµ¨, ÀçÁú È®ÀÎ/Ä«¸Þ¶ó ¼³Ä¡/°Å¸®ÁöÁ¤/°á°ú È®ÀÎ/Motion Blur/Frame
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07.23ºÐ
V-Ray Render Option part4
Output/Environment/Image Sampler/DMC Sampler/Color Mapping
Output/Environment/Image Sampler/DMC Sampler/Color Mapping
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08.22ºÐ
V-Ray Render Option part5
Displacement/Illumination/Irradiance Map/Photon Map/DMC/Light Cache
Displacement/Indirect Illumination/Irradiance Map/Photon Map/Deterministic Monte Carlo GI/Light Cache
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09.21ºÐ
Vray Render Toolbar
Caustics/File/Material Editor/Vray Option/Frame Buffer/Render Window
Caustics/File/Material Editor/Vray Option/Frame Buffer/Render Window
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10.19ºÐ
Sunlight System & Material Editor
Sunlight System/Infinite Plane/Material/Scene Materials/Materials ¼¼ºÎ¿É¼Ç
Sunlight System/Infinite Plane/Material ¸¸µé±â/Scene Materials/Materials ¼¼ºÎ¿É¼Ç
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11.20ºÐ
Diffuse & Emissive Layers
Diffuse Layers/Emissive Layers/Emissive Textures/Transparency
Diffuse Layers/Emissive Layers/Emissive Textures/Transparency
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12.22ºÐ
Reflection & Refraction Layers
Reflection/Fresnel/Filter/Glossiness/Refraction/Fog Color/Translucency
Reflection Layers/Fresnel/Filter/Glossiness, Subdivs/Refraction Layers/Fog Color/Translucency
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13.22ºÐ
Vray2SideMtl & VraySkp2SidedMtl
Vray2SideMtl/Backface Color/Point Light/VraySkp2SidedMtl/Option/Maps
Vray2SideMtl/Backface Color/Vray2SideMtl ¸¸µé±â/Point Light/VraySkp2SidedMtl/Option, Maps
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14.24ºÐ
Vray Light & Frame Buffer
Light/Intensity/Double Sided/No Decay/Sampling/Shadows/Frame Buffer
Vray Light/Intensity/Option/Double Sided/No Decay/Sampling/Shadows/Frame Buffer
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15.23ºÐ
Vray Sky & Sun, Material
Vray Sky&Sun/Option/ÇÃ¶ó½ºÆ½ÀçÁú/±¤ÅþàÇÑ ÇÃ¶ó½ºÆ½/±¤Åø¹Àº ÇÃ¶ó½ºÆ½
Vray Sky/Vray Sun Light/Option - General/Sampling, Shadows/ÀçÁú(Material)¸¸µé±â/ÇÃ¶ó½ºÆ½ÀçÁú/±¤ÅþàÇÑ ÇÃ¶ó½ºÆ½/±¤Åø¹Àº ÇÃ¶ó½ºÆ½
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16.23ºÐ
ÀçÁú(Material) ¸¸µé±â part1
³ª¹«ÀçÁú/°ñµåÀçÁú/³ò¼è, µ¿ÀçÁú/Å©·ÒÀçÁú/ÀºÀçÁú
³ª¹«ÀçÁú/°ñµåÀçÁú/³ò¼è, µ¿ÀçÁú/Å©·ÒÀçÁú/ÀºÀçÁú
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17.20ºÐ
ÀçÁú(Material) ¸¸µé±â part2
¾Ë·ç¹Ì´½ÀçÁú/Ä«ÆäÀÎÆ®ÀçÁú/À¯¸®ÀçÁú(»ö»óÀ¯¸®, ¾È°³À¯¸®)/¾çÃÊ, Ä¡ÁîÀçÁú
¾Ë·ç¹Ì´½ÀçÁú/Ä«ÆäÀÎÆ®ÀçÁú/À¯¸®ÀçÁú/»ö»óÀ¯¸®ÀçÁú/¾È°³À¯¸®ÀçÁú/¾çÃÊ, Ä¡ÁîÀçÁú
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18.14ºÐ
LCD¾×Á¤ ÀçÁú ¸¸µé±â
LCD ¾×Á¤ÀçÁú/Emissive Layers/Bump Map/Displacement Map
ÆÄÀϼ³¸í/LCD ¾×Á¤ÀçÁú/Bump Map/Displacement Map
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19.22ºÐ
À¯¸®ÄŰú ¾×üÀÇ ÀçÁú°ú ·£´õ¸µ
½ºÆ©µð¿ÀÁ¦ÀÛ/¾×ü¸¸µé±âCamera, Light/Vray Option/Glass/Liquid/Chrome
ÆÄÀϼ³¸í/½ºÆ©µð¿ÀÁ¦ÀÛ/¾×ü¸¸µé±â/Camera, Light/Vray Option/Glass Material/Liquid Material/Chrome Material/Liquid ¼öÁ¤
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20.14ºÐ
Transparency Mapping - Mask
·Î°í»ðÀÔ¹æ¹ý/±×¶óµð¾ðÆ® ¸ÊÇÎ/Á¡ÀÌ ÂïÈù À̹ÌÁö ¸ÊÇÎ/¸¶Ä§¸»
·Î°í»ðÀÔ/±×¶óµð¾ðÆ® ¸ÊÇÎ1/Á¡¹ÚÀÌ ¸ÊÇÎ/±×¶óµð¾ðÆ® ¸ÊÇÎ2/¸¶Ä§¸»