ITºÎºÐ Àΰ­1À§
±â¾÷±³À°
HOME>¸ÖƼ¹Ìµð¾î>µµ¸é|CAD|¸Æ½º|¸¶¾ß>3DS MAX 2010
  • 3DS MAX 2010

  • °­ÀDZ¸¼º
  • (20°­) Àüü : 7½Ã°£ 58ºÐ|Æò±Õ : 23ºÐ53ÃÊ
  • ÀÌ¿ë±â°£ / °­»ç
  • 2°³¿ù / ¾ËÁö¿À R&D [¸ÖƼ¹Ìµð¾î]
  • Áõºù°¡´É
  • ¼ö·áÁõ, ¼ö°­Áõ, ÇнÀÁøµµ
  • ¼ö°­·á
  • 170,000¿ø
  • 85,000¿ø
  • ¾ËÁö¿À ÆÐŰÁö
  • "5°³¿ù" ÇýÅÃ!

¼ö°­ Àü ÀÚÁÖ ¹¯´Â Áú¹®

±³Àç ¾øÀÌ? Ãʺ¸ÀÚµµ °¡´É ÇѰ¡¿ä?

±³Àç ¾øÀ̵µ µ¿¿µ»ó°ú ½Ç½À ÀڷḸÀ¸·Î ÇнÀÇÒ ¼ö ÀÖÀ¸¸ç, Ãʺ¸ÀÚµµ ÀÌÇØÇÏ°í µû¶ó¿Ã ¼ö ÀÖµµ·Ï ¼³°èµÈ °­ÀÇÀÔ´Ï´Ù.

¾ËÁö¿ÀÀÇ °­ÀÇÆ¯Â¡Àº ¹«¾ùÀΰ¡¿ä?

¾ËÁö¿À °­ÀÇ´Â ´Ü¼ø ÃÔ¿µº»ÀÌ ¾Æ´Ï¶ó, Àü¹® ÆíÁýÀ¸·Î Çٽɸ¸ ´ã¾Æ ÇнÀ È¿À²À» ³ôÀÎ °­ÀÇÀÔ´Ï´Ù.

ÇÁ·Î±×·¥Àº ¾î¶»°Ô ±¸Çϳª¿ä?

¾ËÁö¿À ´Â ¿ø°ÝÆò»ý±³À°¿ø À¸·Î, ÇÁ·Î±×·¥¿¡ ´ëÇÑ Á¤º¸´Â ¾Ë¼ö ¾ø½À´Ï´Ù.

3¸í ÀÌ»óÀÇ »ç¶÷µé°ú ÇÔ²² ÇнÀÇÏ½Ç ¿¹Á¤Àΰ¡¿ä? ¾ËÁö¿À ´Üü¼ö°­

¾ËÁö¿À °­ÀÇ´Â ¸¹Àº ±â¾÷¿¡¼­µµ ½Å·ÚÇÏ´Â °­ÀÇ·Î ¼±ÅõǾú½À´Ï´Ù. ¼¼±Ý°è»ê¼­ ¹ßÇà±âÁØ

  • 01.23ºÐ 3ds Max ¼³Ä¡ ¹× ÀÎÅÍÆäÀ̽º
    ¼³Ä¡°úÁ¤°ú ÀÎÅÍÆäÀ̽º¿¡ ´ëÇØ ¾Ë¾Æº¾´Ï´Ù.
    Àλ縻/¼³Ä¡/ÀÎÅÍÆäÀ̽º/3DS, Quick Access Toolbar/¸Þ´º, ¸ÞÀÎÅø¹Ù/ºäÆ÷Æ®/Ä¿¸Çµå ÆÐ³Î, ºäÆ÷Æ® ÄÁÆ®·Ñ/¾Ö´Ï¸ÞÀ̼Ç, ÁÂÇ¥ÀÔ·Â/±âº» ¼ÂÆÃ/À¯´Ö ¼³Á¤/ºäÆ÷Æ® ¼³Á¤/ÆÐ³Î ÄÁÆ®·Ñ
  • 02.25ºÐ 3ds Max ±âº»±â´É
    Ä¿¸ÇµåÆÐ³Î/Material Editor/·£´õ¸µ/ÀúÀå/¿­±â/³»º¸³»±â/¾Ö´Ï¸ÞÀ̼Ç/ºäÆ÷Æ®
    Ä¿¸Çµå ÆÐ³Î/Material Editor/·»´õ¸µ/ÀúÀå, ¿­±â, ³»º¸³»±â/¾Ö´Ï¸ÞÀ̼Ç/ºäÆ÷Æ® Ȱ¿ë/ºäÅ¥ºê/ºäÄÁÆ®·Ñ
  • 03.25ºÐ ¸ÞÀÎÅø¹Ù »ìÆìº¸±â
    ¸ÞÀÎÅø¹ÙÀÇ ¿©·¯°¡Áö µµ±¸µéÀ» »ìÆìº¾´Ï´Ù.
    ±âÁî¸ð/È­¸éÁ¤¸®/¸µÅ©/¼±Åõµ±¸/À̵¿, ȸÀü, º¯Çü/½º³À/¹Ì·¯, Á¤·Ä/ÀçÁú, ·£´õ¸µ
  • 04.19ºÐ Standard & Extended Primitives
    ¿©·¯°¡Áö µµÇüµéÀ» ¸¸µå´Â ½Ç½ÀÀ» ÇÕ´Ï´Ù.
    Box, Sphere/Cylinder ~ Teapot/Cone ~ Plane/Hedra ~ OilTank/Spindle ~ RingWave/Prism ~ ChamferCyl/Capsule ~ C-Ext, Hose
  • 05.25ºÐ Spline & Extended Spline
    ¿©·¯°¡Áö Spline ¼±µéÀ» »ý¼ºÇÏ´Â ¹æ¹ýÀ» ¾Ë¾Æº¾´Ï´Ù.
    °øÅë ÆÄ¶ó¹ÌÅÍ/Line/Cicle ~ NGon/Text, Section/Rectangle ~ Helix/WRectangle, Angle/Wide Flange ~ Tee/Keyboard Entry
  • 06.22ºÐ Á¶¸í°ú Ä«¸Þ¶ó
    Á¶¸íÀÇ Á¾·ù¿Í Ä«¸Þ¶ó¸¦ ´Ù·ç´Â ¹æ¹ýÀ» »ìÆìº¾´Ï´Ù.
    Target Spot, Free Spot/Target Direct, Free Direct/Omni, Skylight/mr Area Omni, mr Area Spot/°øÅë ÆÄ¶ó¹ÌÅÍ/Photometric/Sunlight, Daylight/Ä«¸Þ¶ó/Ä«¸Þ¶óÄÁÆ®·Ñ
  • 07.23ºÐ Keyboard Entry & Extrude
    ÁÂÇ¥¸¦ ÀÌ¿ëÇØ¼­ Keyboard Entry¸¦ »ç¿ëÇϰí Extrude »ç¿ë¹ýÀ» »ìÆìº¾´Ï´Ù.
    Keyboard Entry/Star/Extrude/Extrude ¼öÁ¤/Line/Copy/Attach
  • 08.24ºÐ ²Éº´ ¸¸µé±â
    Spline°ú Lathe¸¦ ÀÌ¿ëÇØ¼­ ²Éº´À» Á¦ÀÛÇØº¾´Ï´Ù.
    Grid, View/Rectangle/Line/Bezier Corner/Outline/Lathe/¼öÁ¤
  • 09.30ºÐ Å×ÀÌºí ¸¸µé±â
    µµ±¸µéÀ» Ȱ¿ëÇØ¼­ Å×À̺íÀ» Á¦ÀÛÇØº¾´Ï´Ù.
    Rectangle01/Rectangle02/Rectangle03/Attach/Boolean/Bevel Profile/Rectangle/Ellipse, /Align/Copy, Move/Attach, Boolean/Chamfer, Divide/Move, Lathe/Align, Copy
  • 10.20ºÐ Graphite Modeling Tools part1
    Polygon Modeling°ú Modify SelectionÀ» ¾Ë¾Æº¾´Ï´Ù.
    Selection/Polygon Modeling Tools/Modify Selection/Ring Mode
  • 11.20ºÐ Graphite Modeling Tools part2
    Geometry(All)¿Í Loop¿¡ ´ëÇØ¼­ »ìÆìº¾´Ï´Ù.
    Geometry(All)/Box/Relax/TurboSmooth/FFD 3x3x3/Loop
  • 12.18ºÐ ¼ÕÀâÀÌ ¸¸µé±â
    LoopÆÐ³ÎÀ» Ȱ¿ëÇØ¼­ ¼ÕÀâÀ̸¦ ¸ðµ¨¸µÇÕ´Ï´Ù.
    Plane/FFD 3x3x3/Move/Shell/TurboSmooth/Ring Mode, Connect/¿Ï¼ºÀÛ/Edit/Repeat Last
  • 13.23ºÐ Vertices / Edges / Border / Polygons / Elements
    °¢°¢ÀÇ ¸Þ´ºµé¿¡ ´ëÇØ¼­ ¼³¸íÇÕ´Ï´Ù.
    Selection/Vertices/Edges/Border/Polygons/Extrude on Spline/Subdivision/Elements
  • 14.24ºÐ Freeform
    FreeformÀÇ PolyDraw¿Í Paint DeformÀ» ¹è¿ì°í ½Ç½ÀÇØº¾´Ï´Ù.
    PolyDraw/Paint Deform/Push, Pull/Relax, Soften/Shift/Selection/Non Quads
  • 15.21ºÐ SelectionȰ¿ë & ÄŸ¸µé±â part1
    SelectionÀ» Ȱ¿ëÇÏ´Â ¹æ¹ý°ú ÄÅÀ» ¸¸µé¾îº¾´Ï´Ù.
    By Half/Geo Sphere/Chamfer/Inset/Bevel/TurboSmooth/¿Ï¼ºÀÛ/Gengon/Vertex/Cap/Bevel/Bevel ¼öÄ¡
  • 16.21ºÐ ÄŸ¸µé±â part2 & ¼­¶ø ¸¸µé±âpart1
    ÄÅ ¸ðµ¨¸µÀ» ¸¶¹«¸®ÇÏ°í ¼­¶ø ¸ðµ¨¸µÀ» ½ÃÀÛÇÕ´Ï´Ù.
    Bevel/Extrude/Vertex/Bridge/TurboSmooth/ȯ°æ¼³Á¤/Box/Instance, Move
  • 17.28ºÐ ¼­¶ø ¸¸µé±âpart2
    Instance¸¦ Ȱ¿ëÇØ¼­ ¼­¶øÀ» ¸ðµ¨¸µÇÕ´Ï´Ù.
    Instance, Move/Vertex Move/Ring Mode, Connect/Extrude/Chamfer/Vertex Move/Rectangle/Align/Instance
  • 18.34ºÐ Ã¥Àå ¸¸µé±â
    Ã¥ÀåÀ» ¸ðµ¨¸µÇϰí ÀçÁúÀ» ÁØ ÈÄ ·£´õ¸µ±îÁö ½Ç½ÀÇÕ´Ï´Ù.
    ¿Ï¼ºÀÛ/Connect, Chamfer/Border Move/Extrude/Grow, Extrude/Chamfer/MatIDs/Material Editor/UVW Map/Rendering
  • 19.26ºÐ ¿¬ÇʲÈÀÌ ¸¸µé±â
    ¿©·¯ µµ±¸µéÀ» »ç¿ëÇØ¼­ ¿¬ÇʲÈÀÌ ¸ð¾çÀ» Á¦ÀÛÇÕ´Ï´Ù.
    ¿Ï¼ºÀÛ/Chamfer Cyl/Copy, Move/Rectangle, Shell/Copy/Rectangle, Segment/Vertex, Move/Fillet, Fuse, Weld/Rendering/ProBoolean
  • 20.27ºÐ ÀÇÀÚ ¸¸µé±â
    ¸ð´øÇÑ ´À³¦ÀÇ ÀÇÀÚ¸¦ Á÷Á¢ Á¦ÀÛÇØº¾´Ï´Ù.
    Select, Delete/Shell/Edge, Loop Mode, Chamfer/TurboSmooth/Chair Line/Select, Delete/Shell, TurboSmooth/Sphere/Shell, TurboSmooth, Align/¿Ï¼ºÀÛ

°­ÀǸñ·Ï ´Ù¿î·Îµå                        1:1 °­ÀÇ Áú¹®&´äº¯