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SQLITE 04. SQLite C API (2), ÀÓº£µðµå SQLite3 ÃÖÀûÈ ¹æ¹ý (1)
Ã¥°¥ÇÇ : [00:00] SQLite C API °í±Þ / [00:11] Àá±Ý»óÅ ȮÀÎ / [01:58] busy handler µî·Ï / [06:23] ¾÷µ¥ÀÌÆ® ½Ã È£ÃâµÇ´Â Äݹé ÇÔ¼ö / [10:06] mprintf ÇÔ¼ö ¿¹Á¦ / [15:39] »ç¿ëÀÚÁ¤ÀÇÁ¤·Ä ÇÔ¼ö / [20:24] ¿¹Á¦, °á°ú È®ÀÎ / [26:30] ÀÓº£µðµå sqlite3 ÃÖÀûÈ ¹æ¹ý / [35:35] union / [41:28] ¿î¿µÃ¼Á¦ÀÇ ºí·Ï Å©±â / [50:26] ·Ñ¹éÀú³Î, ÇÖ Àú³Î / [55:20] ÀϹÝÀûÀÎ ÆÄÀÏ db¸¦ »ç¿ëÇÏ¿© insert ¼öÇà / [01:00:36] replace ¿É¼Ç
Ã¥°¥ÇÇ : [00:03] ¿Ü·¡Å° Á¦¾àÁ¶°Ç È®Àå / [00:28] PRAGMA ±¸¹® / [03:31] ¿Ü·¡Å°Á¦¾àÁ¶°ÇÀ§¹Ý¿¡·¯ / [08:41] µð½ºÅ©µ¿±âȼöÁØ / [18:04] Index already optima / [26:20] ¸®½ºÆ®ÇüÅ·Π¹Ýȯ / [35:14] DB ¿¬°á / [39:39] java EE Developers / [43:52] Ctrl + Alt + X / [50:17] µ¥ÀÌÅÍ »èÁ¦ / [55:24] °³¹ßȯ°æ¼³Á¤ / [01:08:26] DB Ŭ·¡½º ÁÖ¿ä ¸Þ¼µå / [01:14:21] Æ®·£Àè¼Ç ¸Þ¼µå
SQLITE 06. ¾Èµå·ÎÀ̵å¿Í SQLite µ¥ÀÌÅͺ£À̽º, iOSÀÇ SQLite3 Ȱ¿ë
Ã¥°¥ÇÇ : [00:03] BackupAgent ±¸Çö / [03:29] ¿¹Á¦1 / [08:49] Button / [12:41] SQLexception / [17:28] ÆÀ¸®½ºÆ® ¹öư Ãß°¡ / [17:37] onClick / [22:24] bindView / [36:46] getWritableDB / [40:13] ValidDB
SQLITE 09. SQLite ½Ç½À ¿¹Á¦ (3)
Ã¥°¥ÇÇ : [00:03] DB¿¬°á / [00:06] Å×À̺í Á¶È¸ / [03:29] '%S%' / [05:09] À妽º¹ÌÁöÁ¤ Å×À̺í Á¶È¸ / [10:47] ÀúÀÚ ¼ø¹øº° ÃÖ°í°¡ ã±â / [16:50] having MAX(PRICE) / [26:10] Å×ÀÌºí ¼öÁ¤Çϱâ / [32:28] ³»¸²Â÷¼ø (desc) / [39:03] ¿ùº° Æò±Õ ±¸¸Å±Ý¾× ±¸Çϱâ / [41:47] ÃÖ°í±¸¸Å±Ý¾× °í°´ÁÖ¹®¸í¼¼¼ Ãâ·Â
º£°¡½º 11.0 [½Ç¹«] 04. TransitionÀÇ Àû¿ë¹æ¹ý°ú ¿©·¯È¿°úµé part1
Ã¥°¥ÇÇ : [00:00] Transition / [03:40] Transition Àû¿ë / [07:30] Transition ¼öÁ¤, »èÁ¦, º¯°æ / [09:53] Transition Preset / [13:29] A/B ¿¡µðÆ® ¸ðµå / [16:12] Transition Progress / [20:34] 3D Blinds / [26:29] 3D Cascade / [28:56] 3D Fly In/Out / [33:33] 3D Shuffle / [35:03] Barn Door
STRUTS2 05. ȸ¿ø°¡ÀÔ°ú Á¦Ç°±¸¸ÅÆäÀÌÁö ±¸Çö¥°
Ã¥°¥ÇÇ : [00:00] joinmember¾×¼ÇŬ·¡½º / [00:25] º¯¼ö¼±¾ð / [05:04] try catch¹® / [11:05] À̸§ / [15:45] ¿¡·¯¸Þ¼¼ÁöÃâ·ÂÆû / [20:13] ·Î±×ÀÎÇØº¸±â / [26:45] id/pwd / [31:58] Á¦Ç°±¸¸Å±â´É±¸Çö / [37:52] Ŭ·¡½º»ý¼º / [44:22] db¿¬°á
STRUTS2 06. Á¦Ç°±¸¸ÅÆäÀÌÁö±¸Çö¥±
Ã¥°¥ÇÇ : [00:00] insertÇÔ¼ö / [00:37] ÃʱâÈ / [05:05] connct / [12:56] ÅØ½ºÆ®Ãâ·Â / [17:26] dbÈ®ÀÎ / [24:40] °á°úÈ®ÀÎ / [30:42] success.jsp·Î ÁöÁ¤ / [34:58] °á°úÈ®ÀÎ
MSSQL ±âÃÊ+½Ç¹« 01. SQL server
Ã¥°¥ÇÇ : [00:00] SQL Server / [00:10] SQL Server ¼³Ä¡ / [00:16] Microsoft ´Ù¿î·Îµå »çÀÌÆ® / [05:01] ¼¹ö¿¡ ¿¬°á / [13:52] ¼³Ä¡ÇÑ COMMP Á¦°Å / [23:25] Å×À̺í / [35:09] dbo.productTBL »ý¼º / [41:20] Äõ¸® È®ÀÎ / [44:54] Å×ÀÌºí »èÁ¦ / [44:58] DROP TABLE
MSSQL ±âÃÊ+½Ç¹« 08. Á¦¾àÁ¶°Ç°ú Å×ÀÌºí ¼öÁ¤, »èÁ¦
Ã¥°¥ÇÇ : [00:00] ¿Ü·¡ Ű Á¦¾àÁ¶°Ç / [01:33] Primary Key, Unique / [07:30] ON DELETE NO ACTION, ON UPDATE NO ACTION / [12:28] DEFAULT / [13:27] ALTER TABLE / [23:38] ¿¹Á¦ / [33:14] Å×ÀÌºí ¼öÁ¤ / [37:36] ¿ÀÇ Á¦¾àÁ¶°Ç Ãß°¡ ¹× »èÁ¦ / [49:08] UPDATE / [52:08] INNER JOIN ½ÇÇà °á°ú / [59:21] schemaDB »ý¼º / [01:01:00] °³Ã¼ Ž»ö±â
MSSQL ±âÃÊ+½Ç¹« 13. ÀúÀå ÇÁ·Î½ÃÀú, »ç¿ëÀÚ Á¤ÀÇ ÇÔ¼ö, Ä¿¼
Ã¥°¥ÇÇ : [00:00] ÀúÀå ÇÁ·Î½ÃÀúÀÇ ÀÛµ¿ / [05:32] ¸Þ¸ð¸®¿¡¼ ½ÇÇà°èȹ °¡Á®¿È / [10:31] 1ȸ ½ÇÇà½Ã / [15:24] 1ȸ ½ÇÇà½Ã / [26:34] DBCC FREEPROCCACHE / [33:48] ±âº» Á¦°ø ÇÔ¼ö / [43:01] sp_rename / [51:52] OPEN / [56:33] FORWARD ONLY, SCROLL / [01:02:12] FOR UPDATE
MSSQL ±âÃÊ+½Ç¹« 17. µ¥ÀÌÅͺ£À̽º »ý¼º°ú °ü¸® 2
Ã¥°¥ÇÇ : [00:15] ÆÄÀÏ ±×·ì / [00:20] DROP DATABASE / [05:56] alzioDB Å×À̺í / [12:09] BLOB ÆÄÀÏÀÇ °³³ä, Ãʱâ SQL Server¿¡¼ÀÇ °ü¸® ¹æ¹ý / [19:48] µ¿¿µ»óÆÄÀÏÀ» Å×ÀÌºí¿¡ ¾÷·Îµå, ´Ù¿î·Îµå / [29:41] movieTbl, movieFsTbl / [36:58] µ¥ÀÌÅͺ£À̽º º¯°æ°ú »èÁ¦ / [44:48] EXEC sp_spaceused / [54:36] µð½ºÅ© È®ÀÎ
MSSQL ±âÃÊ+½Ç¹« 18. µ¥ÀÌÅͺ£À̽º »ý¼º°ú °ü¸® 3
Ã¥°¥ÇÇ : [00:00] shrinkDB Ȱ¿ë / [05:23] µ¥ÀÌÅͺ£À̽º ¼Ó¼º È®ÀÎ / [10:45] SHRINKFILE / [17:44] ALTER DATABASE / [26:49] µ¥ÀÌÅͺ£À̽º ºÐ¸® / [34:16] SQL Server (SECOND) / [43:03] ALTER DATABASE / [51:15] ½º³À¼ô °Ý¸® Çã¿ë / [55:25] Æ÷ÇÔµÈ µ¥ÀÌÅͺ£À̽º / [01:01:30] ¼¹ö¿¡ ¿¬°á â / [01:05:45] ALTER DATABASE SET CONTAINMENT=PARTIAL
MSSQL ±âÃÊ+½Ç¹« 20. µ¥ÀÌÅͺ£À̽º ¹é¾÷°ú º¹¿ø 2, Á¤Ã¥±â¹Ý °ü¸®
Ã¥°¥ÇÇ : [00:00] ´ë¿ë·® µ¥ÀÌÅͺ£À̽º ½Ç½À / [11:18] RESTORE DATABASE testDB2 FILEGROUP / [13:24] RESTORE DATABASE / [15:30] ¿Â¶óÀÎ º¹¿ø / [22:30] SQL Server°¡ ½ÇÇà°¡´É / [33:23] CREATE DATABASE / [38:59] ¹é¾÷ ½Ã°£´ë È®ÀÎ / [41:23] °á°ú È®ÀÎ / [51:13] Á¤Ã¥ °ü¸® / [54:51] »õ Á¶°Ç ¸¸µé±â-alzioDB ¼±Åà Á¶°Ç / [57:50] ¹é¾÷ÆÄÀÏ À§Ä¡ Á¤Ã¥ »ç
¸®´ª½º ¼¹ö°ü¸® [ÀÔ¹® + °í±Þ] 14. »ï¹Ù ÆÄÀÏ °øÀ¯ ¼¹ö ±¸Ãà part2
Ã¥°¥ÇÇ : [00:13] »ï¹Ù ¼¹ö ±âŸ ¼³Á¤ »ìÆìº¸±â / [01:00] Global settings / [01:11] sever string »ìÆìº¸±â / [02:00] »ï¹Ù¿¡¼ »ç¿ëµÇ´Â variable º¯¼öµé / [02:21] client variable / [02:45] User variable / [03:28] Share variable / [03:53] Sever variable / [04:15] Miscellaneous variable / [04:41] printing options / [04:46] Load printers / [05:30] Logging Options »ìÆìº¸±â / [06:15] Srecurity and Domain Membership Options / [06:25] Guest account ¿É¼Ç / [07:24] security ¿É¼Ç / [07:39] security level Á¾·ù / [08:22] ¸¹ÀÌ »ç¿ëµÇ´Â security level / [09:16] password sever ¿É¼Ç / [09:56] Interfaces ¿É¼Ç / [10:22] local master / [11:58] OS level ¿É¼Ç / [12:48] Domain master / [13:26] Domain control options / [15:07] logon path / [16:22] name Resolution options / [16:52] wins server / [17:29] Share Definitions / [18:03] homes ¼½¼Ç / [18:22] printers ¼½¼Ç / [18:45] tmp ¼½¼Ç / [18:56] °øÀ¯ ¼½¼Ç ºÎºÐ »ìÆìº¸±â / [21:26] »ï¹Ù ¼¹ö °ü¸® / [22:51] pdbeditÀ» ÀÌ¿ëÇÏ¿© »ï¹Ù ¼¹ö »ý¼º / [23:36] »ï¹Ù °èÁ¤ ¾ÏÈ£ º¯°æ / [23:56] »ï¹Ù ¼¹ö ÀÌ»ó üũ / [25:07] »ï¹Ù ¼¹ö »óÅ Á¡°Ë / [26:44] smbclient ÀÌ¿ëÇÏ¿© »óÅ Á¡°Ë / [28:41] »ï¹Ù °øÀ¯ µð·ºÅ丮 ¸®´ª½º ¼¹ö¿¡ ¸¶¿îÆ® ¹æ¹ý
ºñÁÖ¾óº£ÀÌÁ÷ 17. Database part2
Ã¥°¥ÇÇ : [00:37] ÄÚµùÀ¸·Î Á÷Á¢ÀûÀÎ µ¥ÀÌÅÍ Â¥±â / [00:52] ÀÓÆ÷Æ® ¹æ½Ä°ú ÄÚµù ¹æ½ÄÀÇ Â÷ÀÌ / [02:23] SQL ¾ð¾î / [02:59] ÄÚµùÀ¸·Î µ¥ÀÌÅͺ£À̽º¿Í ¿¬°áÇÏ´Â ¹ý / [03:46] Ŭ·¡½º »ý¼ºÈÄ ÄÚµù / [04:00] OleDb / [04:28] OleDbConnection°ú OleDbCommandÀÇ Â÷ÀÌ / [05:46] private·Î OleDbConnection ¸¸µé±â / [06:15] DataAdapter¶õ ¹«¾ùÀΰ¡ / [07:42] ¿¬°áÀÚ ¹®ÀÚ »ý¼º / [10:03] ·¹ÄÚµå¼Â ¸¸µé±â / [10:28] ·¹ÄÚµå Ä«¿îÅÍ RsCnt / [10:41] µ¥ÀÌÅͺ£À̽º ¿ÀǽÃŰ´Â ÇÔ¼ö ¸¸µé±â / [11:07] µ¥ÀÌÅͺ£À̽º¸¦ Ŭ·¡½º¸¦ ÀÌ¿ëÇØ¼ ¸¸µå´Â ÀÌÀ¯ / [12:41] µ¥ÀÌÅͺ£À̽º ¿ÀÇÂÀÇ Á÷Á¢ÀûÀÎ ÄÚµù ¾Ë¾Æº¸±â / [13:07] SQLselect¿¡ ´ëÇØ ¾Ë¾Æº¸±â / [13:09] µ¥ÀÌÅͺ£À̽º¸¦ Á¶ÀÛÇÏ´Â ¾ð¾î / [16:41] select¹® Æã¼ÇÀ¸·Î ¸¸µé±â / [17:41] Á÷Á¢ ÄÚµù ½ÇÇà / [17:56] ÁúÀǾî ÁÖ±â / [18:41] ½ÇÇà / [19:56] DBabpt º¸±â / [21:02] ExecuteReader ¸í·É¾î / [22:47] RsCnt µ¥ÀÌÅÍ °¹¼ö È®ÀÎ / [23:03] RsCnt¾È¿¡ µé¾î°¡ÀÖ´Â °ª È®ÀÎ / [23:33] ¿À·ù È®ÀÎ / [24:45] µÎ¹øÂ° µ¥ÀÌÅÍ È®ÀÎ / [25:45] °°Àº ¸í·É¾î ½ÇÇà / [26:11] datasetÀ¸·Î Ç¥ Çü½Ä ¸¸µé±â / [28:03] Ds¿¡ ÀÖ´Â ¸í·É¾î È®ÀÎ / [28:52] insert¹® º¸±â / [31:03] insert¹® ½ÇÇà / [32:07] ½°Ç¥ÀÇ ÀÇ¹Ì / [32:51] ½ÇÁ¦ °ª È®ÀÎ / [33:30] º¯Çü °ª È®ÀÎ / [34:21] °ª º¯°æÇؼ Çѹø ´õ È®ÀÎ / [35:04] ¿À·ù ¹ß»ý ÀÌÀ¯
ºñÁÖ¾óº£ÀÌÁ÷ 20. mysql part2 & ÀüȹøÈ£ºÎ ¸¸µé±â
Ã¥°¥ÇÇ : [00:45] pc¿¡¼ MYSQLÀ» ¿¬µ¿ÇØ ÇÁ·Î±×·¥À» ®À»¶§ ÁÁÀºÁ¡ / [02:07] Á÷Á¢ÀûÀÎ µ¥ÀÌÅÍ º£À̽º¸¦ ¸¸µé°í °ª ÁÖ°í¹Þ±â / [02:28] ÆÐ½º¿öµå ÇÁ·ÎÆ÷Ƽ¿¡ ¾Æ½ºÅ׸®½ºÅ© ÀÔ·Â / [03:44] MYSQL ¿¾î¼ Å×ÀÌºí ±¸Á¶ È®ÀÎ / [04:30] SCHEMA Å×ÀÌºí º¸±â / [05:38] TEST2¿¡¼ Å×ÀÌºí º¸±â / [06:27] MYSQL¿¡ Á¢¼Ó½Ã Ä÷º¼ÇÀÇ Á߿伺 / [06:46] ¾îÇø®ÄÉÀÌ¼Ç Å×À̺í Á¢¼Ó / [07:29] ¹öÀü ¾÷µ¥ÀÌÆ® È®ÀÎ ¹æ¹ý / [08:22] ±¸Á¶º¸±â / [09:45] ¸â¹ö Å×À̺í Á¢¼Ó / [10:18] ¾ÏÈ£È °ª º¸±â / [10:48] ºñ¹Ð¹øÈ£ ÁÖ´Â ¹ý / [11:24] ¾ÏÈ£È¿Í º¹±¸È °³³ä / [12:31] ¾ÏÈ£È ¾Ë°í¸®Áò º¸±â / [13:07] ¾ÏÈ£È ÇÒ¶§ Áß¿äÁ¡ / [15:01] ¸¶À̵¥ÀÌÅÍ Å×À̺í Á¢¼Ó / [15:35] euckr_korea / [16:37] MYSQL data °¡Á®¿À±â / [17:48] charsetÀÇ Á߿伺 / [18:26] MYSQL ¿¡¼ Äõ¸®¸¦ ³¯·ÈÀ»¶§ / [19:18] ·Î±×ÀÎ ÇÏ°í °á°ú È®ÀÎ / [19:52] DBopen / [22:33] select Äõ¸® ³¯¸®±â / [23:22] ¼³Á¤°ª Àâ±â / [24:32] ftp¿¡ ¿¬°áÇØ¼ ÆÄÀÏ ´Ù¿î¹Þ´Â ¼Ò½º ÀÔ·Â / [26:02] ÃʹݺÎÅÍ ÇöÀç ¹öÀü°ú °°´Ù¸é / [26:30] form1 °ª º¸±â / [27:22] ¿¹¿Üó¸®Çϱâ / [28:18] insert¹®¿¡ ³Ö±â / [29:30] º»Àο¡ pc¿¡ µé¾îÀÖ´Â °ª È®ÀÎÇϱâ / [29:56] Á÷Á¢ ½ÇÇàÇϱâ / [30:48] ¿À·ù³ª´Â °æ¿ì º¸±â / [32:15] ¿Ã¹Ù¸¥ °ª ³Ö±â / [33:30] ÇѱÛÀ» MYSQLÀ» »ç¿ëÇØ¼ Àü¼ÛÇÒ °æ¿ì / [34:14] µÎ¹øÂ° ¿À·ù °æ¿ì / [34:52] Á÷Á¢ ½ÇÇà ÈÄ »ìÆìº¸±â / [35:42] À¥¿¡¼ MYSQL»ç¿ë½Ã ÇØ°á¹æ¹ý / [36:59] ÀÚµ¿À¸·Î ŸÀӾƿôÀ» µ¹¸±¶§ ÁÖÀÇÁ¡ / [38:07] ¹öÀü ÁÖ´Â ¹æ¹ý
¿¢¼¿ÇÔ¼ö ±âÃÊ+½Ç¹« v2016 15. [¿Ïº® ¸¶½ºÅÍ] ¿¢¼¿ ÇÔ¼öÀÇ Vocabulary! - Chapter 15
Ã¥°¥ÇÇ : [00:06] À繫ÇÔ¼ö ¿ë¾î / [00:21] CUMPRINC ÇÔ¼ö / [04:11] CUMIPMT ÇÔ¼ö / [06:13] EFFECT ÇÔ¼ö / [08:00] NOMINAL ÇÔ¼ö / [10:27] SLN ÇÔ¼ö / [13:21] DB ÇÔ¼ö / [16:47] DISC ÇÔ¼ö / [20:02] À繫 ÇÔ¼ö ½Ç½À1(¿ù»óȯ¾×ºÐ¼®) / [25:32] À繫 ÇÔ¼ö ½Ç½À2(°¨°¡»ó°¢) / [36:07] °¨°¡»ó°¢Ç¥ »ý¼º
¿¢¼¿ÇÔ¼ö ±âÃÊ+½Ç¹« v2016 12. [¿Ïº® ¸¶½ºÅÍ] ¿¢¼¿ ÇÔ¼öÀÇ Vocabulary! - Chapter 12
Ã¥°¥ÇÇ : [00:06] DBÇÔ¼ö¶õ / [03:13] SUM, SUMIF, SUMIFS, DSUM ÇÔ¼ö / [10:40] Á¶°Ç¹üÀ§ ³í¸® / [14:24] EXACT ÇÔ¼ö / [18:44] DGET ÇÔ¼ö / [21:41] DAVERAGE ÇÔ¼ö / [25:45] DMAX, DMIN ÇÔ¼ö / [27:25] ¿ÍÀϵåÄ«µå / [27:56] DCOUNTA ÇÔ¼ö / [32:33] DPRODUCT ÇÔ¼ö / [33:51] DVAR, DVARP ÇÔ¼ö / [36:06] DSTDEV, DSTDEVP ÇÔ¼ö / [38:08] DB ÇÔ¼ö ½Ç½À1(°áÁ¦³»¿ª) / [44:46] DB ÇÔ¼ö ½Ç½À2(¹°Ç°¹ß¼Û¿¹Á¤Ç¥) / [53:00] DB ÇÔ¼ö ½Ç½À3(¹°Ç°¹ß¼Û¿¹Á¤Ç¥ ÇÊÅÍ) / [55:28] DB ÇÔ¼ö ½Ç½À4(Á¦Ç°°Ë»ç) / [01:03:04] DB ÇÔ¼ö ½Ç½À5(¹ÝǰºÐ¼®) / [01:08:09] DB ÇÔ¼ö ½Ç½À6
½ºÄÉÄ¡¾÷8 [ÀÔ¹®] 10. ½Ã¿¬, ±¸±Û¾î½º, »÷µå¹Ú½º »ç¿ëÇϱâ
Ã¥°¥ÇÇ : [00:00] Ä«¸Þ¶óÀ§Ä¡ÁöÁ¤ / [00:51] Ä«¸Þ¶óÀ§Ä¡µµ±¸ / [01:33] µÑ·¯º¸±â µµ±¸ / [02:40] À̵¿(¿öÅ© µµ±¸) / [05:12] ¿öÅ© µµ±¸ + Alt Ű »ç¿ë±â´É / [06:54] Ä«¸Þ¶ó À§Ä¡ µµ±¸¸¦ ÀÌ¿ëÇÑ ½Ã¼±Ã³¸® / [07:33] ±¸±Û ¾î½º(Google Earth) / [10:00] ÁöÇü üũ ¹× ÁöÇü ÀÔ·Â / [10:35] ½ºÄÉÄ¡¾÷(SketchUp) ½ÇÇà ¼Óµµ / [10:58] ÁöÇü, ¸ðµ¨°¡Á®¿À±â / [12:21] ÁöÇüÀ» À̹ÌÁöÆÄÀÏ·Î ÀúÀå / [13:48] ºôµùÀ» ÇÏÇâ½Ä º¸±â / [15:46] 3D À̹ÌÁö°¶·¯¸®(Google 3D warehouse)¿¡ ÀúÀå / [17:52] ½ºÄÉÄ¡¾÷¿¡ ÁöÇü°ú ºôµù ¹èÄ¡Çϱâ / [18:17] 63ºôµù ºÒ·¯¿À±â / [19:56] 3D À̹ÌÁö°¶·¯¸®¿¡¼ 3D ºôµù Á¦ÀÛ µµ±¸ °Ç¹° ã±â / [20:16] »÷µå¹Ú½º / [21:59] ÁöÇü(Sandbox Tools)µµ±¸ ºÒ·¯¿À±â / [22:59] À±°û¿¡¼ / [24:00] µî°î¼± ±×¸®±â / [25:54] ´ëĪ(°Å¿ï ¿µ»ó) ¸¸µé±â(Flip Along) / [26:47] AutoCAD¿¡¼ ÀÛ¾÷ÇÑ µî°î¼± ºÒ·¯¿À±â / [28:32] ½ºÅ©·¡Ä¡¿¡¼ / [31:32] °í¸£Ä¡¾Ê°Ô
º£°¡½º 10.0 [½Ç¹«] 08. TransitionÀÇ Àû¿ë¹æ¹ý°ú ¿©·¯È¿°úµé part2
Ã¥°¥ÇÇ : [00:00] Transitions / [09:00] Save Preset, Expand Track Layers / [11:43] Transition Progress / [15:25] 3D Blinds ~ 3D Cascade / [20:06] 3D Fly In/Out ~ 3D Shuffle / [26:18] Barn Door ~ Clock Wipe / [31:25] Cross Effect
¿¢¼¿ ÇÔ¼ö ÃÑÁ¤¸® 2007 17. À繫ÇÔ¼ö
Ã¥°¥ÇÇ : [00:24] SLNÇÔ¼ö / [04:10] DBÇÔ¼ö / [09:53] FVÇÔ¼ö / [17:39] FVSCHEDULEÇÔ¼ö
¿¢¼¿ ÇÔ¼ö ÃÑÁ¤¸® 2007 03. ¼öÇÐÇÔ¼ö 3
Ã¥°¥ÇÇ : [00:10] SUMSQÇÔ¼ö / [02:17] QUOTIENT, MODÇÔ¼ö / [05:26] RAND, RANDBETWEENÇÔ¼ö / [08:07] SUBTOTALÇÔ¼ö
°´Ã¼ÁöÇâ µðÀÚÀÎ ÆÐÅÏ 05. ¼³°è ¿øÄ¢°ú DI¿Í ¼ºñ½º ·ÎÄÉÀÌÅÍ part1
Ã¥°¥ÇÇ : [00:28] ¼³°è ¿øÄ¢(SOLID) / [01:25] ´ÜÀÏ Ã¥ÀÓ ¿øÄ¢(Single responsibility principle) / [02:13] ´ÜÀÏ Ã¥ÀÓ ¿øÄ¢À» À§¹ÝÇßÀ» °æ¿ìÀÇ ¹®Á¦ / [02:42] updateGui¸Þ¼Òµå / [03:20] httpÇÁ·ÎÅäÄÝ¿¡¼ ¼ÒÄÏÇÁ·ÎÅäÄÝ·Î º¯°æÀÌµÉ °æ¿ì / [05:10] ´ÜÀÏ Ã¥ÀÓ ¿øÄ¢À» À§¹ÝÇßÀ» °æ¿ìÀÇ ¶Ç ´Ù¸¥ ¹®Á¦ / [05:30] ´ÜÀÏ Ã¥ÀÓ ¿øÄ¢À» ÁؼöÇÒ °æ¿ì / [06:15] µ¥ÀÌÅÍ Àбâ, µ¥ÀÌÅÍ º¸¿©ÁÖ±â / [07:09] ´ÜÀÏ Ã¥ÀÓ ¿øÄ¢À» Áöų ¼ö ÀÖ´Â ¹æ¹ý / [08:26] °³¹æ Æó¼â ¿øÄ¢(Open-closed principle) / [09:52] ±â´ÉÀ» È®ÀåÇϸ鼵µ ±âÁ¸ÄÚµå´Â º¯°æµÇÁö ¾Ê´Â °ÍÀ» ÀÇ¹Ì / [10:22] º¯ÈµÇ´Â ºÎºÐÀ» Ãß»óÈÇØ¼ Ç¥Çö / [10:58] °³¹æ Æó¼â ¿øÄ¢À» ±¸ÇöÇÏ´Â ¶Ç ´Ù¸¥ ¹æ¹ý / [11:16] ResponseSenderŬ·¡½º ¿¹Á¦ / [11:48] sendHeader, sendBody / [12:20] ResponseSender¸¦ »ó¼Ó¹ÞÀº Ŭ·¡½º / [13:01] ResponseSenderŬ·¡½º´Â È®Àå¿¡´Â ¿·ÁÀÖÁö¸¸ º¯°æ¿¡´Â ´ÝÇôÀÖ´Â°Í ÀÇ¹Ì / [13:46] °³¹æ Æó¼â ¿øÄ¢ÀÌ ±úÁø °ÍÀÌ ¾Æ´ÑÁö È®ÀÎÇØ¾ßÇÒ Æ¯Â¡ / [14:11] ´Ù¿îij½ºÆÃ / [14:43] ŸÀÔÈ®ÀÎ / [15:18] instanceof ŸÀÔÈ®ÀÎ ¿¬»êÀÚ / [15:46] drawSpecific¸Þ¼Òµå / [16:10] ºñ½ÁÇÑ if-elseºí·Ï / [16:48] EnemyŬ·¡½º¿¡ »õ·Î¿î °æ·ÎÆÐÅÏÀ» Ãß°¡ÇÒ °æ¿ì / [17:11] °æ·ÎÆÐÅÏ Ãß»óÈ / [18:48] ¸®½ºÄÚÇÁ ġȯ ¿øÄ¢(Liskov substitution principle) / [20:18] °¡Àå ´ëÇ¥ÀûÀÎ ¿¹Á¦(Á÷»ç°¢Çü, Á¤»ç°¢Çü) È®ÀÎ / [20:48] squareŬ·¡½º°¡ rectangleŬ·¡½º¸¦ »ó¼Ó¹Þµµ·Ï ±¸Çö / [21:22] increseHeight¸Þ¼Òµå »ìÆìº¸±â / [22:41] instanceof¿¬»êÀÚ »ç¿ë / [23:55] LSP´Â °è¾à°ú È®Àå¿¡ ´ëÇÑ °Í / [25:45] ¸®½ºÄÚÇÁ ġȯ ¿øÄ¢À» ¾î±æ °æ¿ì / [27:07] instanceof¿¬»êÀÚ¸¦ »ç¿ëÇØ¼ È®ÀÎ / [28:29] »óÀ§Å¸ÀÔÀÇ Ãß»óȰ¡ µÇÁö¾Ê¾Æ »ý±ä ¹®Á¦ / [29:15] itemŬ·¡½º¿Í specialitemŬ·¡½º ¼Ò½ºÄÚµå È®ÀÎ / [30:03] instanceof¿¬»êÀÚ¸¦ »ç¿ëÇÏ´ø Äڵ带 Ŭ·¡½º¸¸ »ç¿ëÇϵµ·Ï ±¸Çö / [31:00] ÀÎÅÍÆäÀ̽º ºÐ¸® ¿øÄ¢(Interface segregation principle) / [31:17] Ŭ¶óÀÌ¾ðÆ®´Â ÀÚ½ÅÀÌ »ç¿ëÇÏ´Â ¸Þ¼Òµå¿¡¸¸ ÀÇÁ¸ / [31:47] ÀÎÅÍÆäÀ̽º ºÐ¸® ¿øÄ¢À» ÁöŰÁö ¾Ê¾ÒÀ» °æ¿ì / [33:05] ArticleServiceÀÇ ¸ñ·Ï Àб⠱â´ÉÀÇ º¯°æ ¹ß»ý / [34:22] °Ô½Ã±Û ¸ñ·Ï ±â´É¿¡¸¸ º¯°æÀÌ µÆ¾îµµ ¸ðµç ¼Ò½º¸¦ ´Ù½Ã ÄÄÆÄÀÏ / [36:06] ¿ëµµ¿¡ ¸Â°Ô ÀÎÅÍÆäÀ̽º ºÐ¸® / [36:52] ÀÎÅÍÆäÀ̽º¸¦ ºÐ¸®ÇÏ´Â ±âÁØ-Ŭ¶óÀÌ¾ðÆ® / [37:14] ÀÇÁ¸ ¿ªÀü ¿øÄ¢(Dependency inversion principle) / [37:44] °í¼öÁØ ¸ðµâ°ú Àú¼öÁØ ¸ðµâ / [38:43] °í¼öÁØ ¸ðµâ°ú Àú¼öÁØ ¸ðµâÀÇ ¿¹Á¦ / [40:37] Àú¼öÁØ ¸ðµâÀÌ °í¼öÁØ ¸ðµâÀ» ÀÇÁ¸ÇÏ°Ô ¸¸µé¾î ÇØ°á / [41:43] ÀÇÁ¸ ¿ªÀü ¿øÄ¢Àº ŸÀÔÀÇ ¼ÒÀ¯µµ ¿ªÀü / [42:30] ¹èÆ÷ ±âÁØÀÌ µÇ´Â ÆÐŰÁö / [43:19] ÀÇÁ¸ ¿ªÀü ¿øÄ¢À» Àû¿ëÇÏÁö ¾ÊÀ» °æ¿ì / [43:50] DI¿Í ¼ºñ½º ·ÎÄÉÀÌÅÍ / [44:07] ¾îÇø®ÄÉÀÌ¼Ç ¿µ¿ª / ¸ÞÀÎ ¿µ¿ª / [44:43] ºñµð¿À Æ÷¸Ë º¯È¯±â ¿¹Á¦ / [45:34] ¿ä±¸»çÇ× ºÐ¼® / [46:15] ºñµð¿À Æ÷¸Ë º¯È¯±â ¼³°è È®ÀÎ / [47:35] °³¹æ Æó¼â ¿øÄ¢ / [48:19] workerŬ·¡½º ÄÚµå »ìÆìº¸±â / [49:00] jobQueue¸¦ ±¸ÇöÇÑ °´Ã¼ ±¸Çϱâ / [49:20] Locator°´Ã¼ »ç¿ë / [50:22] LocatorŬ·¡½º´Â transcoderÆÐŰÁö¿¡ À§Ä¡ / [51:35] Locator°´Ã¼ÀÇ ÃʱâÈ / [51:52] ¸ÞÀÎ ¿µ¿ª / [53:00] ¾îÇø®ÄÉÀÌ¼Ç ¿µ¿ªÀÇ °´Ã¼µéÀ» »ý¼º, ¼³Á¤, ½ÇÇà / [55:08] ¼ºñ½º locator¹æ½Ä
°´Ã¼ÁöÇâ µðÀÚÀÎ ÆÐÅÏ 12. µðÀÚÀÎ ÆÐÅϵé part6
Ã¥°¥ÇÇ : [00:04] CompositeÆÐÅÏÀÇ MainŬ·¡½º ¼Ò½º / [00:15] µð·ºÅ丮 °èÃþ È®ÀÎ / [01:07] usrµð·ºÅ丮¿¡ »õ·Î¿î µð·ºÅ丮 »ý¼º / [01:49] add¸Þ¼Òµå ±¸Çö ¹æ¹ý / [02:07] EntryŬ·¡½º¿¡¼ ±¸ÇöÇÏ°í ¿¡·¯¸¦ ³Ñ°ÜÁÖ´Â ¹æ¹ý / [02:50] EntryŬ·¡½º¿¡¼ ±¸ÇöÇÏ°í ¾Æ¹«°Íµµ ½ÇÇàÇÏÁö ¾Ê´Â ¹æ¹ý / [03:07] EntryŬ·¡½º¿¡¼ ¼±¾ðÇÏÁö¸¸ ±¸ÇöÇÏÁö ¾Ê´Â ¹æ¹ý / [03:45] DirectoryŬ·¡½º¿¡¸¸ add¸¦ ³Ö´Â ¹æ¹ý / [04:15] CompositeÆÐÅÏÀÇ ±¸Á¶ / [05:12] Computer¸ðµ¨¸µ ÇÏ´Â ¿¹Á¦ / [05:30] Keyboard, Body, MonitorŬ·¡½º Á¤ÀÇ / [06:00] ÄÄÇ»ÅÍŬ·¡½º ºÎǰÀ» Ç¥ÇöÇÑ Å¬·¡½º ´ÙÀ̾î±×·¥ / [06:15] ÇÕ¼º°ü°è Ç¥½Ã / [07:15] Keyboard, Body, MonitorŬ·¡½ºÀÇ ÄÚµå / [07:30] ComputerŬ·¡½ºÀÇ ÄÚµå / [07:56] addBody, addKeyboard, addMonitor¸Þ¼Òµå / [08:24] ClientŬ·¡½ºÀÇ ÄÚµå / [09:05] ¼³°èÀÇ ¹®Á¦Á¡ / [09:28] Speaker°´Ã¼¸¦ Áö¿øÇÒ ¼ö ÀÖµµ·Ï ComputerŬ·¡½º¸¦ È®ÀåÇÏ´Â ¹æ¹ý / [10:26] SpeakerŬ·¡½º ÄÚµå / [10:48] SpeakerŬ·¡½º¸¦ Áö¿øÇÏ´Â ComputerŬ·¡½º ÄÚµå / [11:41] ComputerŬ·¡½ºÀÇ Äڵ带 º¯°æÇؾ߸¸ ÇÏ´Â ¼³°è / [12:39] ocp¸¦ ÁؼöÇÒ ¼ö ÀÖµµ·Ï °³¼±ÇÑ ComputerŬ·¡½ºÀÇ Å¬·¡½º ´ÙÀ̾î±×·¥ / [12:54] ComputerDeviceŬ·¡½º Á¤ÀÇ / [14:16] ComputerŬ·¡½ºµµ ComputerDeviceÀÇ ÇÏÀ§Å¬·¡½º·Î Á¤ÀÇ / [14:46] ComputerDeviceÃß»óŬ·¡½º ÄÚµå / [15:28] º¯°æµÈ ComputerŬ·¡½º È®ÀÎ / [15:43] addComponent¸Þ¼Òµå / [16:29] °³¼±µÈ ComputerŬ·¡½º¸¦ ÀÌ¿ëÇÏ´Â ClientŬ·¡½º ÄÚµå / [18:30] SpeakerŬ·¡½º¸¦ ComputerDeviceÀÇ ÇÏÀ§Å¬·¡½º·Î ±¸Çö / [19:11] Client¿¡ SpeakerÃß°¡µÈ °Í È®ÀÎ / [20:06] Composite PatternÀÇ °¢ ¿ªÇÒ / [21:33] DecoratorÆÐÅÏ / [21:52] ¹®ÀÚ¿ ÁÖº¯¿¡ Àå½ÄÀ» Ç¥½ÃÇÏ´Â ¿¹Á¦ / [22:30] Display´Â ¹®ÀÚ¿ Ç¥½Ã¿ë Ãß»óŬ·¡½º / [23:00] DisplayŬ·¡½ºÀÇ ÄÚµå / [23:48] show¸Þ¼Òµå / [24:26] StringDisplayŬ·¡½º ÄÚµå / [25:40] BorderŬ·¡½º ÄÚµå / [27:59] SideBorderŬ·¡½º / [28:47] getColumns¸Þ¼Òµå-¹®ÀÚ¼ö °è»ê / [29:48] getRows¸Þ¼Òµå / [30:03] getRowText¸Þ¼Òµå / [30:47] FullBorderŬ·¡½º ÄÚµå / [31:02] makeLine¸Þ¼Òµå / [32:45] MainŬ·¡½º ÄÚµå / [34:07] ÀνºÅϽº b1, b2, b3ÀÇ °ü°è È®ÀÎ / [34:43] ³×ºñ°ÔÀÌ¼Ç ¿¹Á¦ / [35:52] RoadDisplayŬ·¡½º ¼Ò½º / [36:44] draw¸Þ¼Òµå ±¸Çö / [37:22] ¼Ò½º ÄÚµåÀÇ ¹®Á¦Á¡ / [37:52] µµ·Î Ç¥½Ã ±â´ÉÀ» Ãß°¡·Î ±¸ÇöÇÏ´Â °æ¿ì / [38:20] RoadDisplayWithTrafficŬ·¡½º Á¤ÀÇ / [38:37] RoadDisplay¿¡¼ »ó¼Ó¹ÞÀº draw¸Þ¼Òµå ¿À¹ö¶óÀ̵å / [39:07] RoadDisplayWithTrafficŬ·¡½º ÄÚµå / [39:30] ¿©·¯°¡Áö Ãß°¡±â´ÉÀ» Á¶ÇÕÇØ¾ß ÇÏ´Â °æ¿ì / [41:15] LaneDecorator¿Í TrafficDecorator¸¦ ÀÌ¿ëÇÑ ¼³°è / [42:42] DisplayŬ·¡½º / [43:07] DisplayDecoratorŬ·¡½º / [43:22] LaneDecoratorŬ·¡½º / [43:52] TrafficDecoratorŬ·¡½º / [44:12] ClientŬ·¡½º ¼Ò½º ÄÚµå È®ÀÎ / [45:37] µ¿ÀÏÇÑ DisplayŬ·¡½º¸¦ ÅëÇØ µµ·Î Á¤º¸ Ç¥½Ã / [48:30] ±³Â÷·Î¸¦ Ç¥½ÃÇÏ´Â ±â´ÉÀ» Ãß°¡ÇÏ·Á¸é CrossingDecoratorŬ·¡½º Ãß°¡ / [49:06] ³»¿ëÀº ´Ù¸¥ DecoratorŬ·¡½º¿Í À¯»ç / [51:30] Ãß°¡±â´ÉÀ» µ¿ÀûÀ¸·Î »ý¼ºÇÏ´Â ¿¹Á¦ / [52:04] Decorator PatternÀÇ °¢ ¿ªÇÒ
°´Ã¼ÁöÇâ µðÀÚÀÎ ÆÐÅÏ 19. µðÀÚÀÎ ÆÐÅϵé part13
Ã¥°¥ÇÇ : [00:05] CommandÆÐÅÏ / [00:37] ¸í·É Ç¥Çö / [02:07] CommandÆÐÅÏÀ» »ç¿ëÇÑ ±×¸²±×¸®±â ¿¹Á¦ / [02:42] Ŭ·¡½º ´ÙÀ̾î±×·¥ È®ÀÎ / [03:05] Á¡À» ±×¸®´Â ¸í·É-DrawCommandŬ·¡½ºÀÇ ÀνºÅϽº·Î »ý¼º / [03:19] 3°¡Áö ÆÐŰÁö·Î ±¸¼º / [04:30] CommandÀÎÅÍÆäÀ̽ºÀÇ ¼Ò½º ÄÚµå / [04:46] execute¸Þ¼Òµå È£Ãâ / [05:15] MacroCommandŬ·¡½ºÀÇ ¼Ò½º ÄÚµå / [05:46] commandsÇʵå / [07:00] append¸Þ¼Òµå / [07:57] undo¸Þ¼Òµå / [08:22] clear¸Þ¼Òµå / [08:46] DrawCommandŬ·¡½ºÀÇ ¼Ò½º ÄÚµå / [09:52] execute¸Þ¼Òµå / [10:11] DrawableÀÎÅÍÆäÀ̽º / [10:39] DrawCanvasŬ·¡½ºÀÇ ¼Ò½º ÄÚµå / [12:16] paint¸Þ¼Òµå / [12:48] draw¸Þ¼Òµå / [13:18] MainŬ·¡½ºÀÇ ¼Ò½º ÄÚµå / [14:09] historyÇʵå / [14:22] canvasÇʵå / [14:37] clearButtonÇʵå / [14:58] »ý¼ºÀÚ¿¡¼ ÀüÃ¼È¸é ±¸¼º / [16:07] À̺¥Æ®¸®½º³Ê ¼³Á¤ / [16:33] ¹öưÀÇ ·¹À̾ƿô / [17:26] actionPerformed¸Þ¼Òµå / [17:48] mouseMoved¿Í mouseDragged¸Þ¼Òµå / [18:29] À©µµ¿ì ¸®½º³Ê ÀÎÅÍÆäÀ̽º¸¦ ±¸ÇöÇϱâ À§ÇÑ ¸Þ¼Òµå / [18:59] ¹öư ¿¹Á¦ / [19:47] ¿¹Á¦ Ŭ·¡½º ´ÙÀ̾î±×·¥À» ±â¹ÝÀ¸·Î ¼Ò½º ÄÚµå ÀÛ¼º / [20:18] ButtonŬ·¡½º / [21:11] ¹öưÀ» ´·¶À» ¶§ ´Ù¸¥ ±â´ÉÀ» ½ÇÇàÇÏ´Â °æ¿ì / [22:21] ¹öưÀ» ´©¸£´Â µ¿ÀÛ¿¡ µû¶ó ´Ù¸¥ ±â´É ½ÇÇà / [23:18] ButtonŬ·¡½º¿¡ setMode¸Þ¼Òµå Ãß°¡ / [23:48] ClientŬ·¡½º È®ÀÎ / [25:03] »õ·Î¿î ±â´ÉÀÇ Ãß°¡³ª º¯°æÀ» ÇÏ´õ¶óµµ ButtonŬ·¡½º¸¦ ±×´ë·Î »ç¿ëÇϱâ À§ÇÑ ¹æ¹ý / [25:44] pressed¸Þ¼Òµå ¼öÁ¤ / [25:59] ¿©·¯°¡Áö ±â´ÉÀ» ¼öÇàÇÏ´Â ¹öưŬ·¡½ºÀÇ ¼³°è ¿¹Á¦ / [27:30] ¿¹Á¦¸¦ ±¸ÇöÇÑ ¼Ò½º ÄÚµå È®ÀÎ / [28:26] ButtonŬ·¡½º / [29:11] LampOnCommandŬ·¡½º / [29:41] AlarmŬ·¡½º / [30:18] ClientŬ·¡½º / [31:03] µ¿ÀÏÇÑ pressed¸Þ¼Òµå È£Ãâ / [31:48] CommandÆÐÅÏ Àû¿ë / [32:07] ButtonŬ·¡½ºÀÇ pressed¸Þ¼Òµå / [33:22] ¹öưÀ» Çѹø ´·¶À» ¶§ ·¥ÇÁ¸¦ ÄÑ°í µÎ¹ø ´·¶À» ¶§ ·¥ÇÁ¸¦ ²ô´Â ±â´ÉÀÇ ±¸Çö / [34:15] LampŬ·¡½º¿¡ turnOFF¸Þ¼Òµå Ãß°¡ / [34:27] LampOffCommandŬ·¡½º Ãß°¡ / [34:51] ClientŬ·¡½º / [35:07] setCommand¸¦ ÅëÇØ lampOffCommand¼³Á¤ / [35:30] LampOffCommandŬ·¡½º »õ·Ó°Ô Á¤ÀÇ / [36:07] ÆÄÀÏopen°ú ÆÄÀÏclose°¡ ÀÖ´Ù°í °¡Á¤ / [37:00] Command PatternÀ» »ç¿ëÇØ ¸Þ´º¾ÆÀÌÅÛ Àç»ç¿ë / [37:37] CommandÆÐÅÏ¿¡¼ °¢°¢ÀÇ ¿ªÇÒ / [37:52] ConcreteCommandÀÇ ¿ªÇÒ / [38:15] ReceiverÀÇ ¿ªÇÒ / [38:52] ù¹øÂ° ¿¹Á¦ÀÇ CommandÆÐÅÏ Àû¿ëºÎºÐ È®ÀÎ / [40:30] MainŬ·¡½º ¼Ò½º ÄÚµå / [41:35] MainŬ·¡½º¿Í DrawCanvasŬ·¡½º°¡ execute¸Þ¼Òµå È£Ãâ / [41:58] ½ÃÄö½º ´ÙÀ̾î±×·¥ È®ÀÎ / [43:43] ±×¸²±×¸®±â¿¡ »öÀ» ¼³Á¤ÇÏ´Â ±â´É Ãß°¡Çϱâ / [44:52] ColorCommandŬ·¡½º »ý¼º / [45:15] DrawableÀÎÅÍÆäÀ̽º ¼öÁ¤ / [45:37] DrawCanvas¿¡ Àû¿ë / [46:22] setColor¸Þ¼Òµå Ãß°¡ / [47:00] MainŬ·¡½º¿¡ 3°³ÀÇ ¹öư Ãß°¡ »ý¼º / [47:22] ¹öư ¹öư¹Ú½º¿¡ Ãß°¡ / [48:12] redButtonÀÌ ´·ÈÀ» ¶§ÀÇ Command / [48:52] blueButton°ú greenButtonµ¿ÀÏ ÀÛ¾÷ / [49:13] undo±â´É Ãß°¡ / [49:49] MainŬ·¡½º¿¡ undo¹öư Ãß°¡ / [50:30] CommandÆÐÅÏÀÇ Á¤¸® / [50:52] InterpreterÆÐÅÏ / [51:45] º¯È°¡ »ý°åÀ» ¶§ ¾î´À ·¹º§ÀÇ ÇÁ·Î±×·¥À» ¼öÁ¤ÇÒ °ÍÀÎÁö È®ÀÎ / [53:07] ¹Ì´Ï ¾ð¾î ¼³¸í / [54:22] ¹Ì´Ï ¾ð¾î·Î ±â¼úµÈ ¹Ì´Ï ÇÁ·Î±×·¥ÀÇ ¿¹ / [56:00] ¹Ì´Ï ¾ð¾îÀÇ ¹®¹ý / [58:45] ¹Ì´Ï ¾ð¾î¸¦ ±¸ºÐÇØ¼®ÇÏ´Â ¿¹Á¦ / [60:00] ¿¹Á¦ ÇÁ·Î±×·¥ÀÇ Å¬·¡½º ´ÙÀ̾î±×·¥ / [61:19] NodeŬ·¡½ºÀÇ ¼Ò½º ÄÚµå / [62:50] ProgramNodeŬ·¡½º / [63:49] Token-±¸¹®Çؼ®ÀÇ Ã³¸® ´ÜÀ§ / [65:15] CommandListNodeŬ·¡½º / [68:09] CommandNodeŬ·¡½º / [69:30] RepeatCommandNodeŬ·¡½º / [70:14] parse¸Þ¼Òµå / [72:45] PrimitiveCommandNodeŬ·¡½º / [73:56] ContextŬ·¡½º / [76:15] nextToken¸Þ¼Òµå È£Ãâ / [77:15] MainŬ·¡½º / [78:45] parse¸¦ ³¡³»°í nodeÃâ·Â / [79:45] InterpreterÆÐÅÏÀÇ °¢ ¿ªÇÒ / [80:45] TerminalExpressionÀÇ ¿ªÇÒ / [81:00] NonTerminalExpressionÀÇ ¿ªÇÒ / [81:26] ContextÀÇ ¿ªÇÒ / [81:45] ClientÀÇ ¿ªÇÒ / [82:13] ¹Ì´Ï ¾ð¾îÀÇ ´Ù¸¥ Á¾·ù / [83:30] Interpreter¸¦ ¸¸µé ¶§ÀÇ ¿À·ù / [84:15] ÇÁ·Î±×·¥À» ¼öÁ¤Çؼ ½ÇÇà / [87:00] InterpreterFacadeŬ·¡½º / [87:45] parse¸Þ¼Òµå / [88:40] ExecutorFactoryÀÎÅÍÆäÀ̽º / [88:54] ContextŬ·¡½º¿¡¼ ExecutorFactory±¸Çö / [89:45] NodeŬ·¡½º¿¡¼ Executor±¸Çö / [90:30] ProgramNodeŬ·¡½º / [91:00] CommandNodeŬ·¡½º / [91:30] RepeatCommandNodeŬ·¡½º / [91:58] CommandListNodeŬ·¡½º / [92:15] PrimitiveCommandNodeŬ·¡½º / [93:45] TurtleCanvasŬ·¡½º / [96:00] TurtleExecutorŬ·¡½º / [97:41] initializeÈ£Ãâ / [99:15] MainŬ·¡½º / [00:00] actionPerformed¸Þ¼Òµå / [00:17] parseAndExecute¸Þ¼Òµå / [00:53] InterpreterÆÐÅÏ Á¤¸® / [01:38] IteratorÆÐÅÏ / [02:28] Iterator¿Í VisitorÆÐÅÏÀ» °°ÀÌ »ç¿ëÇÒ °æ¿ì / [02:42] CompositeÆÐÅÏ / [03:00] Factory Method / [03:23] AdapterÆÐÅÏ / [04:15] Template Method / [05:00] Factory MethodÀÇ ¿¬°ü ÆÐÅÏ / [06:14] SingletonÆÐÅÏ / [06:38] PrototypeÀÇ ¿¬°ü ÆÐÅÏ / [07:46] BuilderÀÇ ¿¬°ü ÆÐÅÏ / [08:43] Abstract Factory / [09:15] Bridge / [09:35] StrategyÆÐÅÏ / [10:54] Chain of Responsibility / [11:18] Mediator
Á¦ÀÌÄõ¸® ±âÃÊ + °í±Þ 02. Àý´ëÄ÷¸®Æ¼ Á¦ÀÌÄõ¸® ±âÃÊ °úÁ¤ - Chapter 2
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Á¦ÀÌÄõ¸® ±âÃÊ + °í±Þ 29. API ection 1
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Á¦ÀÌÄõ¸® ±âÃÊ + °í±Þ 35. API section 7
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º£°¡½º 9.0 12. ¿©·¯°¡Áö Transitions È¿°ú½Ç½À
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Ã¥°¥ÇÇ : [00:46] mysql / [07:04] alziodbb / [13:25] alnam: String / [21:25] hit : Number / [26:53] console.log(ALZIOCOKR)
MYSQL ±âÃÊ+½Ç¹« 01. MySQL ±âº»(1)
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¾×¼Ç½ºÅ©¸³Æ®3.0 [all] 19. Preloading Bar ¿Ï¼º°ú ½æ³×ÀÏ °¶·¯¸®
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¶óÀÌÆ®·ë 5 15. »çÁø ¸®ÅÍĪ Å×Å©´Ð, ¶óÀÌÆ®·ë5 - Chapter 3
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¶óÀÌÆ®·ë 5 17. ÁÁÀº »çÁøÀ» ¸¸µå´Â Æ÷Åä¼¥ + ¶óÀÌÆ®·ë! - Chapter 1
Ã¥°¥ÇÇ : [00:05] Ű¿öµå / [00:53] Ű¿öµå Á¤ÀÇ / [01:41] °øÅë ºÐ¸ðÀÇ »çÁø import / [02:06] Ű¿öµå ÀÔ·Â / [04:13] Ű¿öµå ÀÔ·Â ¹æ¹ý µÎ°¡Áö / [05:10] Ű¿öµå ÀԷ½à ¿À·ù / [06:24] ÀÚµ¿¿Ï¼º ±â´É ÇØÁ¦ / [07:46] amusement park / [08:15] üũ Ç¥½ÃµÈ Ű¿öµå ã±â / [09:05] Ű¿öµå µå·¹±× ÈÄ »ðÀÔ / [10:20] °èÃþ ±¸Á¶·Î °ü¸®Çϱâ / [11:43] Ű¿öµå¸¦ Ű¿öµå ¾È¿¡ »ðÀÔÇϱâ / [12:31] ÇÏÀ§ Ű¿öµå ¸¸µå´Â ´Ù¸¥ ¹æ¹ý / [13:09] create keyword tag inside / [13:56] È®ÀÎ / [14:41] edit keyword tag / [14:58] Ű¿öµå À̸§ ¼öÁ¤ / [16:02] īŻ·Î±×·Î ³»º¸³»±â / [16:55] »çÁø ¼±Åà / [17:18] Ű¿öµå À̸§ ÀÔ·Â / [17:41] È®ÀÎ / [18:41] »çÁø ¼±Åà ÈÄ Å°¿öµå º¸±â / [20:03] »çÁø °Ë»öÇϰí ÇÊÅ͸µ Çϱâ / [21:47] Ű¿öµå °Ë»ö Çϱâ / [22:07] Ä«Å×°í¸® ¼±Åà / [22:30] °Ë»ö ¹üÀ§ ¼³Á¤ / [23:52] ¶óÀ̺귯¸® ÇÊÅÍ ¹Ù°¡ ¾øÀ» °æ¿ì / [24:52] °Ë»öÇÒ ÇÊÅÍ ¼±Åà / [25:45] Ű¿öµå ¿©·¯°³ °Ë»ö / [26:11] ÅÇ º¸±â / [26:40] °á°ú¿¡ º¯µ¿ÀÌ ¾øÀ» °æ¿ì / [27:41] »ç¿ëÀÚ°¡ ¼³Á¤ÇÑ ¼Ó¼ºÀ¸·Î °Ë»öÇϱâ / [28:26] ¾îÆ®¸®ºäÆ®¸¦ ÀÌ¿ëÇÑ °Ë»ö / [28:44] »çÁø¿¡ ¿É¼Ç »ðÀÔ / [30:07] ÇÊÅÍ ºÎºÐ¿¡¼ °Ë»ö / [31:03] rating °Ë»ö / [32:45] ¸ÞŸµ¥ÀÌÅ͸¦ ÀÌ¿ëÇÑ °Ë»ö / [33:21] ÅÇ »ìÆìº¸±â / [34:00] Ä®·³ ¼±Åà / [35:27] ±âº»°ªÀ¸·Î ¸ÂÃß±â / [35:37] °Ë»öÇß´ø ÇÊÅÍ ÇÁ¸®¼ÂÀ¸·Î ÀúÀåÇϱâ / [36:42] ÇÁ¸®¼Â À̸§ ÀÔ·Â / [37:37] º¸Á¤ÇÑ »çÁø ÇÁ¸°Æ® ÇÏ´Â ¹æ¹ý / [38:22] Æ÷Åä ÇÁ¸°ÅÍ / [40:07] ÇÁ¸°Æ® ¿É¼Ç ¼³Á¤ ¹æ¹ý / [40:27] ÇÁ¸°Æ® ¸ðµâ º¸±â / [40:43] print job / [40:45] Ä÷¯ ¸Å´ÏÁö¸ÕÆ® / [41:00] managed by printer / [42:07] jpeg ÆÄÀÏ·Î ÀúÀåÇÒ °æ¿ì / [42:58] other ¼±Åà / [44:30] ÀμâµÉ »çÁø ¹Ì¸®º¸±â / [45:07] soft proofing / [46:19] È¸é ³ª´©´Â ±âÁØ / [47:52] »çÁøÀ» adobeRGB·Î ÃÔ¿µÇÑ °æ¿ì / [48:45] »çÁø ÀÚ¼¼È÷ »ìÆìº¸±â / [49:15] ÆÄ¶û»ö Ç¥½Ã ¿µ¿ª / [50:15] »çÁø ¼±Åà / [50:37] soft proofing Àû¿ë / [51:04] Ŭ¸®ÇÎ ¿µ¿ªÀ¸·Î Ç¥½ÃµÈ ºÎºÐ ã¾Æº¸±â / [52:52] ÇÁ¸°Æ® ·£´õ¸µ ¹æ½Ä ¼±Åà / [53:51] ÇÁ¸°ÅÍÀÇ »ö°ø°£À» ¹þ¾î³ª´Â »öÀÌ ¸¹À» °æ¿ì / [54:43] »ö°ø°£À» ¹þ¾î³ª´Â »öÀÌ ÀûÀ» °æ¿ì / [56:06] relative ¹æ½Ä ¼±Åà / [56:37] ÇØ»óµµ Á¶Àý / [57:44] ¸®»ùÇøµ / [58:35] dpi / [59:37] Ä«¸Þ¶ó ȼҿ¡ µû¸¥ Ãâ·Â ÇØ»óµµ / [60:00] »çÁøÀ» ÀÎÈÇÒ °æ¿ì / [61:00] µðÁöÅÐ »çÁø ÀÎÈ »çÀÌÁî¿Í ÇØ»óµµ / [61:44] ÀÎÈ¿Í ÀμâÀÇ Â÷ÀÌÁ¡ / [62:29] ºñÀ²¿¡ µû¸¥ ÀÎÈ ¹æ½Ä / [63:22] ÆäÀÌÆÛ Ç® ¹æ½Ä / [64:04] À̹ÌÁö Ç® ¹æ½Ä
Ã¥°¥ÇÇ : [00:08] SpriteÀÇ »ç¿ë¹æ¹ý / [00:41] Sprite´Â SpriteŬ·¡½º¸¦ ÅëÇØ »ý¼º / [00:58] ÀÎÀÚ°ªÀº À̹ÌÁöÀÇ °æ·Î¿Í ÆÄÀϸí / [01:25] spriteÀÇ À§Ä¡ º¯°æ ÈÄ ·¹À̾îÀÇ ÀÚ½ÄÀ¸·Î Ãß°¡ / [02:05] µÎ¹øÂ° spriteÀÇ À§Ä¡ º¯°æ / [02:15] ½ÇÇà °á°ú È®ÀÎ / [02:43] ¿¹Á¦¸¦ ÀÌ¿ëÇÑ Å×½ºÆ® / [03:15] µÎ¹øÂ° sprite°¡ ù¹øÂ° spriteÀ§¿¡ À§Ä¡ÇÑ °Í È®ÀÎ / [03:34] sprite»ý¼º ¼ø¼ º¯°æ / [04:39] ¼ø¼¸¦ Á¤ÀÇÇÏ´Â ¹æ¹ý / [05:09] zÃà Á¤·ÄÀ» À§ÇØ ZOrder»ç¿ë / [05:40] ½ÇÇà °á°ú È®ÀÎ / [06:00] ZOrderÀÇ °ª º¯°æ / [06:28] ZOrderÀÇ °ªÀÌ Å¬¼ö·Ï À§¿¡ À§Ä¡ / [07:00] cocos2d-xÀÇ ºÎ¸ð¿Í Àڽİü°è »ìÆìº¸±â / [07:30] Parent Sprite»ý¼º / [07:57] setTextureRectÇÔ¼ö¸¦ ÀÌ¿ëÇØ textureÀÇ Å©±â º¯°æ / [08:28] Child Sprite»ý¼º / [09:09] ±¸ºÐÀ» ½±°Ô ÇϱâÀ§ÇØ »ö»ó ¼³Á¤ / [09:28] ½ÇÇà °á°ú È®ÀÎ / [10:22] 2°³ÀÇ sprite¸¦ ÀÌ¿ëÇØ ºÎ¸ð¿Í ÀÚ½ÄÀÇ °ü°è Á¤ÀÇ / [10:52] ºÎ¸ð sprite¿¡ ÀÚ½ÄÀ¸·Î Ãß°¡ / [11:18] ½ÇÇà °á°ú È®ÀÎ / [12:09] ÀÚ½ÄÀÇ À§Ä¡ º¯°æ / [12:41] ºÎ¸ð¿Í ÀÚ½ÄÀÇ °ü°è´Â ÁÂÇ¥°è¿Í °ü·Ã / [13:33] Parent SpriteÀÇ À§Ä¡¸¦ 0,0À¸·Î º¯°æÇÒ °æ¿ì / [14:13] cocos2d-x ÁÂÇ¥°è Á¤ÀÇ / [14:31] ¿ùµåÁÂÇ¥°è / [15:37] ·ÎÄÃÁÂÇ¥°è / [16:33] ÀÚ½ÄÀ¸·Î Ãß°¡ µÈ´Ù´Â °ÍÀÇ ÀÇ¹Ì / [18:11] ·¹À̾î À§Ä¡ º¯°æ / [18:52] layer ¶ÇÇÑ SceneÀÇ ÀÚ½Ä / [19:22] scaleÅ×½ºÆ®-ºÎ¸ðÀÇ °¡·Î Å©±â ´Ã¸®±â / [19:56] ÀÚ½Ä spriteÀÇ Å©±âµµ ´Ã¾î³ °Í È®ÀÎ / [20:41] AnchorPoint¾Ë¾Æº¸±â / [21:03] AnchorPoint´Â ·ÎÄÃÁÂÇ¥°èÀÇ À§Ä¡ / [21:29] spriteÀÇ À§Ä¡ 0,0À¸·Î º¯°æ / [22:07] AnchorPoint¸¦ 0,0À¸·Î º¯°æ / [22:56] À̹ÌÁöÀÇ À̵¿, ȸÀü, È®´ë, Ãà¼Ò¿¡µµ ¿µÇâ / [23:26] Menu¿¡ ´ëÇØ »ìÆìº¸±â / [24:07] ¹öưÀ» Ŭ¸¯ ÇßÀ» ¶§ È£ÃâµÉ ÄݹéÇÔ¼ö 3°³ ¼±¾ð / [25:18] Menu Item¼³Á¤ / [25:51] ¹öư¿¡ À̹ÌÁö »ç¿ë / [26:26] CC_CALLBACK_1Àº ÄݹéÇÔ¼ö¸¦ »ý¼ºÇØÁÖ´Â ¸ÞÅ©·Î ÇÔ¼ö / [26:52] logÇÔ¼ö / [27:29] µ¿ÀÏÇÑ ¹æ½ÄÀ¸·Î 2°³ÀÇ MenuItemÃß°¡ »ý¼º / [27:45] Menu´Â MenuŬ·¡½º¸¦ ÀÌ¿ëÇØ »ý¼º / [28:15] ¾ÆÀÌÅÛÀ» ¼öÁ÷À¸·Î ¹èÄ¡ÇÏ´Â ¿É¼Ç / [28:41] ½ÇÇà °á°ú È®ÀÎ / [29:10] °¢ ¹öưÀÇ µ¿ÀÛ È®ÀÎ / [29:44] Menu¿Í MenuItemÀÇ À§Ä¡°ü°è ¼³¸í / [30:03] MenuItem»ý¼º ÈÄ ÄݹéÇÔ¼ö ÁöÁ¤ / [30:18] MenuItemÀÇ À§Ä¡ ÁöÁ¤ / [30:37] MenuItemÀ» ÀÌ¿ëÇØ Menu»ý¼º / [31:02] menuÀÇ À§Ä¡ º¯°æ / [31:30] menuÀÇ »ö»ó º¯°æ / [32:22] Tag±â´É »ìÆìº¸±â / [32:57] À̹ÌÁö°¡ ¾Æ´Ñ ÆùÆ®¸¦ ÀÌ¿ëÇÑ menuItem»ý¼º / [33:19] ù¹øÂ° ÀÎÀڷΠǥ½ÃÇÒ ³»¿ë ÁöÁ¤ / [34:05] °¢ menuItem¸¶´Ù setTagÇÔ¼ö¸¦ ÀÌ¿ëÇØ TagÁöÁ¤ / [34:22] ÄݹéÇÔ¼ö »ìÆìº¸±â / [35:07] getTagÇÔ¼ö È£Ãâ / [35:28] Tag¹øÈ£¸¦ logÇÔ¼ö¸¦ ÅëÇØ Ãâ·Â / [36:04] °¡·Î·Î Á¤·ÄÇØÁÖ´Â ÇÔ¼ö ÀÌ¿ë / [36:22] µð¹ö±ë¸ðµå·Î ºôµå / [36:52] °¢ menu¸¦ Ŭ¸¯Çؼ °á°ú È®ÀÎ / [37:37] sprite¿Í menu, tag¸¦ ÀÌ¿ëÇØ ¿¹Á¦ ¸¸µé±â / [37:52] MenuItemFontŬ·¡½º¸¦ ÀÌ¿ëÇØ °´Ã¼ »ý¼º / [38:52] doClickÇÔ¼ö ±¸¼º »ìÆìº¸±â / [39:14] tagÃßÃâ¿¡ »ç¿ëµÇ´Â getTagÇÔ¼ö / [39:59] setTagÇÔ¼ö¸¦ ÀÌ¿ëÇØ tagÁöÁ¤ / [40:45] getChildByTagÇÔ¼ö / [41:06] removeChildÇÔ¼ö¸¦ ÀÌ¿ëÇØ ãÀº ÀÚ½Ä »èÁ¦ / [41:27] removeChildByTagÇÔ¼ö / [42:04] ¿¹¿Üó¸® / [42:43] ű׹øÈ£ ÁÖÀÇÇØ¼ ÁöÁ¤ / [43:07] ½ÇÇà °á°ú È®ÀÎ
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Ã¥°¥ÇÇ : [00:06] µ¥ÀÌÅÍ¿¡ Á¢¼ÓÇÏ´Â jspÆÄÀÏÀ» ÀÛ¼ºÇÕ´Ï´Ù. / [01:05] °¡À̵åâ »ç¿ëÇÏ´Â ¹æ¹ý / [01:51] ÆÄÀÏÀ» ÀÛ¼ºÇÒ¶§ ÁÖÀÇÇÒÁ¡ / [02:46] ResultsetÀÇ Á¤ÀÇ / [03:32] SQLExceptionÀÇ Á¤ÀÇ / [04:38] MySQL¿¡ JDBCµå¶óÀ̹ö¸¦ ·ÎµùÇÕ´Ï´Ù. / [05:18] º¯¼ö¸¦ ¸¸µé¾î ÁÝ´Ï´Ù. / [07:01] ¿¡·¯°¡ ³µ´ÂÁö È®ÀÎÀ» ÇØÁÝ´Ï´Ù. / [08:48] ÀÛ¼ºÇÑ ³»¿ëÀ» È®ÀÎÇÕ´Ï´Ù. / [09:20] µ¥ÀÌÅÍ º£À̽ºÀÇ »ç¿ëÀÚ¸¦ ¸¸µì´Ï´Ù. / [11:07] Äõ¸®¸¦ ¹Ì¸® ÀÛ¼ºÇÕ´Ï´Ù. / [12:32] ÀÛ¼ºÇÑ ³»¿ëÀ» È®ÀÎÇÕ´Ï´Ù. / [13:05] °á°ú °ªÀ» ¹Þ½À´Ï´Ù. / [14:35] µ¥ÀÌÅÍ º£À̽º´Â ·¹ÄÚµå ´ÜÀ§·Î 󸮰¡ µË´Ï´Ù. / [15:17] whileÀÇ»ç¿ë / [15:46] rs.nextÀÇ ÀÇ¹Ì / [16:43] µ¥ÀÌÅÍ °ªÀ» ȸ鿡 Ãâ·ÂÇÕ´Ï´Ù. / [17:56] ÀÛ¼ºÇÑ ³»¿ëÀ» È®ÀÎÇÕ´Ï´Ù. / [18:18] catch»ç¿ëÇØ¼ ¿À·ù󸮸¦ ÇÕ´Ï´Ù. / [19:54] finally»ç¿ëÇØ¼ µ¥ÀÌÅͺ£À̽º¸¦ ´Ý¾Æ ÁÝ´Ï´Ù. / [21:58] ½ÇÇàÀ»½ÃÄÑ È®ÀÎÀ» ÇØÁÝ´Ï´Ù / [22:55] ¾ÆÀ̵ð¿Í À̸§À» ÀԷ¹ޱâ À§ÇÑ ÆûÀ» ÀÛ¼ºÇÕ´Ï´Ù. / [23:39] ÇлýÀÇ À̸§À» ¹Ù²ãÁÖ´Â ÆÄÀÏÀ» ¸¸µì´Ï´Ù. / [24:31] ¾ÆÀ̵𸦠ÀÔ·ÂÇØÁÝ´Ï´Ù. / [25:37] ½ÇÇà½ÃÄÑ È®ÀÎÇØº¾´Ï´Ù. / [26:00] ¾÷µ¥ÀÌÆ® ÆÄÀÏÀ» ¸¸µé¾îÁÝ´Ï´Ù. / [27:40] ÀÛ¼ºÇÑ °ªÀ» ³Ñ°ÜÁÝ´Ï´Ù / [28:59] º¯¼ö¸¦ ÁغñÇÕ´Ï´Ù. / [29:15] int updateCntÀÇ ¼³¸í / [30:16] JDBC¸¦ »ç¿ëÇϱâÀ§ÇÑ ÀÛ¾÷ / [30:49] µ¥ÀÌÅÍ º£À̽º¿¡ Á¢¼ÓÇÏ°í µ¥ÀÌÅ͸¦ °»½ÅÇÕ´Ï´Ù / [32:26] ÀÛ¼ºÇÑ ³»¿ë ¼³¸í] / [33:04] º¯¼öÀÇ ¿ªÇÒ / [34:29] updateCnt¸¦ »ç¿ëÇÕ´Ï´Ù. / [35:06] finally»ç¿ëÇØ¼ µ¥ÀÌÅͺ£À̽º¸¦ ´Ý¾Æ ÁÝ´Ï´Ù. / [36:44] updateCnt°¡ 0À̶ó¸é 0À̾ƴ϶ó¸é / [37:50] 0À̾ƴѰæ¿ì else / [38:36] ½ÇÇàÀ» ½ÃÄÑ È®ÀÎÇÕ´Ï´Ù.
JSP 16. µ¥ÀÌÅÍ º£À̽º¿¡¼ ±ä ³»¿ë Àбâ
Ã¥°¥ÇÇ : [00:00] µ¥ÀÌÅÍ º£À̽º¿¡¼ ±ä ³»¿ëÀÇ ÀÚ·á °¡Á®¿À±â / [00:51] ¸í·É ÇÁ·ÒÇÁÆ® / [01:27] ->´ÙÀ½³»¿ëÀ» °è¼Ó Àû¾îÁִ ǥ½Ã / [02:32] »õ·Î¿î Å×À̺íÀÌ ¸¸µé¾îÁý´Ï´Ù. / [03:13] °ªÀ» Ãß°¡ ÇØÁÝ´Ï´Ù. / [04:20] ÀÛÀº µû¿òÇ¥¸¦ ÀÔ·Â / [05:08] ³»¿ëÀ» È®ÀÎÇØ º¾´Ï´Ù. / [06:23] JDBC¿¡¼ ÀÛ¾÷À» ÇØº¾´Ï´Ù. / [07:00] SQL°´Ã¼µéÀ» inportÇØ¿É´Ï´Ù. / [09:26] Á÷Á¢ ¾ÆÀ̵𠰪À» ¼ÂÆÃÇÕ´Ï´Ù. / [10:25] Form ÆÄÀÏÀ» ¸¸µé¾îÁÝ´Ï´Ù. / [11:42] ÀÛ¼ºÇÑ ³»¿ëÀ» È®ÀÎÇØÁÝ´Ï´Ù. / [12:09] ¾ÆÀ̵𠰪À» Ãâ·ÂÇØÁÝ´Ï´Ù. / [13:06] Connection/Statement/ResultSet / [13:31] try¸¦ ÀÌ¿ëÇØ¼ µ¥ÀÌŸ º£À̽º Á¢¼Ó / [15:44] °°Àº °ª ¼³¸í / [16:29] ÀÛ¼ºÇÑ ³»¿ëÀ» È®ÀÎÇÕ´Ï´Ù. / [17:37] µ¥ÀÌÅ͸¦ °¡Á®¿É´Ï´Ù. / [18:36] µ¥ÀÌÅ͸¦ °¡Á®¿À±âÀ§ÇÑ rs / [19:16] °ªµéÀ» Á¤¸®Çؼ Ãâ·ÂÇØÁÝ´Ï´Ù. / [20:28] µ¥ÀÌÅ͸¦ ±æ°Ô ¶¯°Ü¿Ã º¯¼ö¸¦ ¸¸µé¾î ÁÝ´Ï´Ù / [21:43] try»ç¿ë / [22:23] º¯¼ö¸¦ ¸¸µé¾îÁÝ´Ï´Ù / [23:33] while»ç¿ë / [25:00] Àб⠿À·ù󸮸¦ ÇÕ´Ï´Ù. / [25:23] finally¸¦ »ç¿ëÇØ¼ ´Ý¾ÆÁÝ´Ï´Ù. / [26:04] Ãâ·ÂÀ» ÇØÁÝ´Ï´Ù. / [27:05] DB¿À·ù¸¦ ó¸®ÇÕ´Ï´Ù / [27:40] finally¸¦»ç¿ëÇØ¼ DB¸¦ ´Ý¾ÆÁÝ´Ï´Ù. / [28:47] ÀÛÀº°ÍºÎÅÍ Â÷·Ê·Î ´Ý¾ÆÁÝ´Ï´Ù. / [29:32] ½ÇÇà½ÃÄѼ È®ÀÎÇÕ´Ï´Ù. / [29:59] /r/nÀ» brű׷Π¹Ù²ãÁÝ´Ï´Ù. / [30:17] html¿¡¼ÀÇ ÁٹٲÞÀÇ ¿µÇâ / [30:44] Ȱ¿ëÇÏ°í ±¸¼º È®ÀÎ
JSP 17. PrepareStatement,Transaction
Ã¥°¥ÇÇ : [00:04] Äõ¸®¸¦ ó¸®ÇÒ¶§ ÀÛÀº µû¿ÈÇ¥ ¹®Á¦¸¦ ÇØ°áÇÕ´Ï´Ù. / [01:44] ÇØ¼®À» ÇØ³õ°í È®ÀÎÇØº¾´Ï´Ù / [03:08] smallqoutÆÄÀÏÀ» ¸¸µé¾îÁÝ´Ï´Ù / [04:18] nameÀ» º¯°æÇØÁÝ´Ï´Ù / [05:12] Äõ¸®¸¦ Ãâ·ÂÇØÁÝ´Ï´Ù / [06:12] PrepareStatement ¼³¸í / [07:47] PrepareStatementÀÛ¾÷À» ÇÕ´Ï´Ù / [08:10] ÀüüÀûÀÎ ±¸¼º / [08:37] °ªÀ» ÀԷ¹ޱâÀ§ÇÑ FormÀ» ¸¸µé¾îÁÝ´Ï´Ù / [09:51] Ç׸ñ¿¡´ëÇÑ °ªÀ» ÀÚ·áÀÔ·Â ÆûÀ» ÀÛ¼ºÇÕ´Ï´Ù. / [11:08] »õ·Î¿î ÆÄÀÏÀ» ¸¸µé¾îÁÝ´Ï´Ù. / [11:56] GetParameter·Î Á¤¸®ÇØÁÝ´Ï´Ù. / [12:32] ¾ÆÀ̵𸦠ÀÔ·ÂÇØÁÝ´Ï´Ù. / [13:43] ºÙ¿©³Ö±â / [14:31] JDBCµå¶óÀ̹ö¸¦ »ç¿ë / [15:23] try / [16:06] Á¢¼ÓÀ» ÇØÁÝ´Ï´Ù. / [16:46] PrepareStatement¸¦ »ç¿ëÇÒ Áغñ¸¦ ÇÕ´Ï´Ù / [17:52] PrepareStatement¿¡ ÇÊµå °ªÀ» ¼³Á¤ÇÕ´Ï´Ù. / [18:27] ÀÛ¼ºÇÑ ³»¿ëÀ» ¼³¸íÇÕ´Ï´Ù. / [20:33] ps.setstringÀ» ÀÌ¿ëÇØ¼ ÀÛ¾÷ÇÒ °æ¿ì / [21:43] finally¸¦ ÀÌ¿ëÇØ¼ ´Ý¾ÆÁÝ´Ï´Ù. / [22:24] ½ÇÇà½ÃÄѼ È®ÀÎÇØº¾´Ï´Ù. / [22:50] ¸Þ¼¼Áö ÀÛ¼º / [23:11] ½ÇÁ¦·Î Ãß°¡°¡ µÇ¾ú´ÂÁö È®ÀÎÇÕ´Ï´Ù. / [24:18] ÀϹÝÀûÀÎ ÇüÅ·Π±¸¼ºÇÏ°ÔµÉ °æ¿ì / [25:50] ÀåÁ¡¼³¸í / [26:31] Æ®·£Á§¼ÇÀÌ ¹ºÁö ¾Ë¾Æº¾´Ï´Ù. / [27:30] Æ®·£Á§¼ÇÀÇ ¿¹ / [28:16] Æ®·»Á§¼ÇÀÇ ½ÂÀΰú ¿À·ù / [29:12] TransactionÀÛ¾÷À» À§ÇÑ Å×À̺íÀ» ±¸¼ºÇÕ´Ï´Ù. / [30:19] Å×À̺íÀÌ ¸¸µé¾îÁ³´ÂÁö È®ÀÎÇÏ´Â °ªÀ» ÀÔ·ÂÇÕ´Ï´Ù. / [30:42] ÀÌŬ¸³½º·Î µ¹¾Æ¿Í jspÆÄÀÏÀ» ¸¸µé¾îÁÝ´Ï´Ù. / [31:29] preparedstatement¸¦ µÎ°³ ¸¸µé¾îÁÝ´Ï´Ù. / [32:49] try / [33:39] AutoCommit¸¦ ²¨ÁÝ´Ï´Ù / [34:21] °¢°¢ÀÇ °ªÀ» ¼ÂÆÃÇØÁÝ´Ï´Ù. / [35:34] ÀÛ¾÷À» µû·ÎÇØÁáÀ» °æ¿ì / [35:53] ¿À·ù°¡ ¹ß»ýÇßÀ» °æ¿ì if¸¦ »ç¿ëÇÕ´Ï´Ù. / [36:02] ¿À·ù¸¦ Á÷Á¢ ¹ß»ý½ÃÄѺ¾´Ï´Ù. / [36:52] catch»ç¿ë / [37:23] Ãâ·ÂÀ» ÇØÁÝ´Ï´Ù. / [38:08] ¹ß»ýµÈ ¿À·ù¸¦ ³Ö¾îÁÝ´Ï´Ù. / [39:11] ¿À·ù°¡ ¹ß»ýÇÑ ³»¿ëÀ» Àû¾îÁÖ°í ȸé»ó¿¡ Ãâ·ÂÇØÁÝ´Ï´Ù. / [40:28] ½ÇÇà½ÃÄÑ È®ÀÎÇØº¾´Ï´Ù. / [40:57] ¿¡·¯¸¦ °Á¦·Î ¹ß»ý½ÃÄÑ º¾´Ï´Ù.
¿¢¼¿ 2016 14. ¿¢¼¿ ÇÔ¼öÀÇ ÇÙ½ÉÀ» ¸íÄèÇÏ°Ô Â¤¾îµå¸³´Ï´Ù. - Chapter 4
Ã¥°¥ÇÇ : [00:00] if ÇÔ¼öÀÇ ´Üµ¶ »ç¿ë°ú °áÇÕ »ç¿ë / [10:24] sum, sumif, sumifsÀÇ Â÷ÀÌ / [14:40] average, averageif, averageifsÀÇ Â÷ÀÌ / [18:06] count, counta, countblank, countif, countifsÀÇ Â÷ÀÌ / [21:54] µ¥ÀÌÅͺ£À̽º ÇÔ¼ö / [22:03] sumifs, dsumÀÇ Â÷ÀÌ / [28:21] countifs¿Í dcountÀÇ Â÷ÀÌ / [33:04] dmax¿Í dmin ÇÔ¼ö / [37:48] dget¿Í dproduct ÇÔ¼ö / [41:26] ¸¸´É¹®ÀÚ¸¦ ÀÌ¿ëÇÑ Á¶°Ç¹üÀ§ Ç¥Çö / [46:29] DBÇÔ¼öÀÇ Á¶°Ç¹üÀ§¸¦ ½ÄÀ¸·Î Ç¥Çö / [51:57] ¿¹Á¦ ½Ç½À(¹°Ç°¹ß¼ÛºÐ¼®1) / [57:31] ¿¹Á¦ ½Ç½À(¹°Ç°¹ß¼ÛºÐ¼®2) / [01:06:27] ¿¡Á¦ ½Ç½À(Àç°íÃâ°í½Ã¸®ÁîºÐ¼®)
ÆÄÀ̳ÎÄÆ ÇÁ·Î 7 13. ¿Àµð¿À Æ®·£Áö¼Ç°ú ¿Àµð¿À ¹Í½Ì
Ã¥°¥ÇÇ : [00:00] Audio Transitions / [01:04] Cross Fade(0dB) / [01:51] Cross Fade(3dB) / [03:18] Duration / [05:38] Audio Filters / [06:13] Filters Ç׸ñ È®ÀÎÇϱâ / [07:24] ¿©·¯Å¬¸³¿¡ ÇÊÅÍ»ðÀÔ / [07:40] Gian ÇÊÅÍ Àû¿ë / [10:07] ŰÇÁ·¹ÀÓ / [11:14] ¿Àµð¿À ¹Í½Ì / [11:42] ´ÜÃàŰ ¿É¼Ç+6 / [12:06] ¿Àµð¿À ¹Í½Ì Ç׸ñ¼³¸í / [13:36] È¿À²ÀûÀÎ View °ø°£ Ȱ¿ë / [14:08] Source / [15:56] Mute, Solo / [17:35] Master / [19:57] Audio Peaks / [22:48] Mark / [23:55] Peaks Á߿伺 / [24:24] Mark Áö¿ì´Â ¹ý / [24:47] Downmix / [25:37] Downmix Ȱ¿ë / [26:22] Downmix ¼ÂÆÃÁ¶Àý / [27:50] ŸÀÓ¶óÀÎ »ó¿¡¼ Æ®·¢Á¶Á¤ / [29:50] ŰÇÁ·¹ÀÓ »ý¼º¹öư
Çdz¯·¹ 2012 13. Staff Tool, Page Layout, Zoom/Resize Tool, Layer
Ã¥°¥ÇÇ : [00:00] Launch Window / [00:31] Selection ToolÀ» ÀÌ¿ëÇÑ ÆíÁý / [00:54] ScoreManager / [01:06] Staff Tool / [02:05] Staff Attributes / [02:17] Behaviors / [03:39] Items to Display / [04:39] ºü¸¥¼±Åà ¸Þ´º / [05:05] À½Ç¥ ±×¸®±â / [05:50] Slash Notation / [06:05] Rhythmic Notation / [06:22] Blank Notation / [06:53] Two-Bar Repeat / [07:15] 1-line Staff: Full Barline/Short Barline / [07:58] Force Hide Staff / [08:17] Stemless Notes / [08:31] Note Shapes / [08:46] X-Noteheads / [09:29] New Black Staves / [11:16] ¸¶µð °£°Ý Á¶Àý / [13:00] Edit Full Staff Name / [14:16] Add Group and Bracket / [14:59] Page Layout Tool / [16:44] Insert Blank Pages / [17:58] Page Margins / [18:24] Resize Pages / [21:09] Zoom/Resize Tool / [24:30] Define Custom Zooms / [24:52] Launch Window / [25:47] Layer / [27:33] ¾Çº¸ ±×¸®±â / [29:36] ´ë À§Ä¡ º¯°æ / [31:56] ·¹À̾ 4°³ÀÎ ÀÌÀ¯ / [34:17] À½Ç¥ ¼û±â±â
Çdz¯·¹ 2012 09. Measure Tool, Tuplet Tool, Smart Shape Palette, Repeat Tool
Ã¥°¥ÇÇ : [00:00] ÇнÀ¿ä¾à / [00:28] Default Document / [00:56] Measure Tool / [01:43] À½Ç¥±×¸®±â / [02:32] ¸¶µð À̵¿ / [03:58] Edit Measure Attributes / [04:26] Barline/Left Barline / [06:31] ¸¶µð º¹»ç / [06:54] Add Measures / [07:13] Insert Measures Stack / [07:35] Delate Measures Stack / [07:50] ½Ç½ÀÇϱâ / [10:04] ´ÜÃà۸¦ ÀÌ¿ëÇÑ »èÁ¦ / [10:42] ¾Çº¸ Á¤¸®¹æ¹ý / [12:20] MultiMeasures Rests / [14:15] Cut/Copy / [15:39] ¸¶µðÀÇ ³ÐÀÌ Á¶Àý / [17:09] Tuplet Tool / [17:53] ¼ÂÀÕ´ÜÀ½Ç¥ ±×¸®±â / [19:34] ´Ù¼¸ÀÕ´ÜÀ½Ç¥ ±×¸®±â / [20:28] ¼ÂÀÕ´ÜÀ½Ç¥ ÀÀ¿ë / [22:14] Simple Entry ToolÀ» ÀÌ¿ëÇÑ ¼ÂÀÕ´ÜÀ½Ç¥ ±×¸®±â / [23:29] Smart Shape Palette / [24:42] Slur Tool / [25:34] µÎ°³ ÀÌ»óÀÇ À½¿¡ Slur ±×¸®±â / [27:22] Dashed Curve Tool / [27:46] Decrescendo Tool / [29:07] Crescendo Tool / [29:20] Trill Tool / [30:26] Tril Extension Tool / [30:39] 8va/8vb Tool / [32:34] 15ma/15mb Tool / [32:41] Double-Ended Bracket Tool / [33:10] Glissando Tool / [34:18] Repeat Tool / [34:52] Repeat Action / [36:40] Create First and Second Ending / [37:20] ¾Çº¸ µè±â
¸¶ÀÌ¹ÙÆ¼½º 16. ¸¶ÀÌ¹ÙÆ¼½º¿Í ½ºÇÁ¸µ À¥ ¾îÇø®ÄÉÀÌ¼Ç part2
Ã¥°¥ÇÇ : [00:03] sql¿¤¸®¸ÕÆ® / [04:00] insert/update/delete¿¤¸®¸ÕÆ®ÀÇ ¼Ó¼º / [09:28] order¼Ó¼º / [15:03] results¾î³ëÅ×ÀÌ¼Ç / [22:41] ¾î³ëÅ×À̼ÇÀ¸·Î selectkeyÁ¦°ø / [29:07] column/javatype/jdbctype¼Ó¼º ¼³Á¤ / [33:22] constructorargs¾î³ëÅ×À̼ÇÀ» »ç¿ëÇÏ´Â °á°ú ¸ÅÇÎÀº ¸Þ¼ÒµåÀÇ ¹ÝȯŸÀÔ
NMAP 02. ³×Æ®¿öÅ© °Ë»ö°ú È£½ºÆ® Á¤º¸ ¼öÁý(1)
Ã¥°¥ÇÇ : [00:12] BroadCastÄ«Å×°í¸® Àüü ½ÇÇà / [04:35] ·ç¾Æ ¾ð¾î / [09:14] broadcast-ping½ºÅ©¸³Æ® ½ÇÇà / [15:32] igmp discovery °á°ú È®ÀÎ / [21:51] ¸ÞÀÏ °èÁ¤À» ¸ðÀ¸´Â ¹æ¹ý / [30:28] nmap --script-updatedb / [36:16] API key ´Ù¿î·Îµå / [38:06] ip-geolocation-geoplugin
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Çdz¯·¹ 2014 [ÀÔ¹® + °í±Þ] 32. ¹êµå ½ºÄÚ¾î 2
Ã¥°¥ÇÇ : [00:14] Staff Attributes - Stems / [00:26] ¸¶µð »èÁ¦ / [00:33] Force Hide Staff (Collapse) / [01:10] Staff Stem Settings / [02:21] ±âµÕ ³»¸®±â / [02:34] Staff Stem Settings - ±âµÕ ±æÀÌ Á¶Àý / [03:10] Beam Angle Tool / [03:34] ±âµÕ °¢µµ Á¶Àý / [04:13] Beam Angle Tool / [04:48] Custom Line Tool / [05:24] Smart Line Designer / [06:48] ¹ÂÆ® ÀÔ·Â / [07:50] ¿ÂÀ½Ç¥ ÀÔ·Â / [08:05] ŸÀÌ ¿¬°á / [08:29] Ÿºê ¾Çº¸ º¹»ç / [09:09] # ÀÔ·Â / [09:22] ³»Ãß·² ÀÔ·Â / [09:48] ±âµÕ ³»¸®±â / [10:00] 16ºÐ½°Ç¥ ÀÔ·Â / [10:10] 1¹ø ·¹ÀÌ¾î º¯°æ / [10:30] ½°Ç¥ ³»¸®±â / [10:40] ¸¶µð º¹»ç / [11:35] ¸¶µð »èÁ¦ / [11:48] Group and Bracket - Edit / [12:07] Group and Bracket - Add / [12:56] Show Default Group Names / [13:16] ±×·ì À̸§ »èÁ¦ / [13:29] ¾Ç±â À̸§ »èÁ¦ / [14:04] Resize Tool / [14:45] º¸Ç¥´Ü À̸§ ¼öÁ¤ / [16:38] ±×·ì À̸§ ¼öÁ¤ / [17:01] ·Î¸¶¼ýÀÚ¥° ÀÔ·Â / [18:35] Resize Tool / [19:12] º¸Ç¥ °£°Ý Á¶Àý / [19:20] °¡»ç ÀÔ·Â / [19:37] ÄÚµå ÀÔ·Â / [20:11] Page Layout Tool / [21:09] Á¦¸ñ ÀÔ·Â / [21:28] ÅØ½ºÆ® »çÀÌÁî Á¶Àý / [21:53] ¸®Çã¼³ ¸¶Å© ÀÔ·Â / [22:18] º¸Ç¥ °£°Ý Á¶Àý
Çdz¯·¹ 2014 [ÀÔ¹® + °í±Þ] 35. Çö¾Ç ¾Ó»óºí ½ºÄÚ¾î 1
Ã¥°¥ÇÇ : [00:00] ½ºÆ®¸µ ¾Ó»óºí ¾Çº¸ ¸¸µé±â / [00:28] ¾Ç±â Ãß°¡ / [01:06] ÿ·Î ¼ø¼ º¯°æ / [01:45] Staff - Group and Bracket - Add / [02:52] ¾Çº¸ ÀÔ·Â / [03:08] ³»Ãß·² ÀÔ·Â / [03:24] Window - Mixer / [03:50] ¿¹Á¦¾Çº¸ µè±â / [04:42] ³»Ãß·² ÀÔ·Â / [04:52] ºÎÁ¡ ÀÔ·Â / [05:25] # ÀÔ·Â / [05:45] ÿ·Î ¼Ö·Î ¾Çº¸ ÀÔ·Â / [06:00] 8ºÐ½°Ç¥ ÀÔ·Â / [06:12] 4ºÐ½°Ç¥ ÀÔ·Â / [06:28] ²¿¸® ²÷±â / [06:45] ¾Ç¼¾Æ® ÀÔ·Â / [07:11] ½ºÆ®Ä«Åä ÀÔ·Â / [07:32] ÀÌÀ½ÁÙ ÀÔ·Â / [08:35] ³»Ãß·² ÀÔ·Â / [08:48] ²¿¸® ²÷±â / [09:02] 8ºÐ½°Ç¥ ÀÔ·Â / [09:32] ŸÀÌ ¿¬°á / [09:58] # ÀÔ·Â / [10:53] ºÎÁ¡ ÀÔ·Â / [11:18] # ÀÔ·Â / [11:29] 8ºÐ½°Ç¥ ÀÔ·Â / [11:47] ¾Ç¼¾Æ® ÀÔ·Â / [12:10] ½ºÅ¸Ä«Åä ÀÔ·Â / [12:39] ½½·¯ ÀÔ·Â / [13:18] Expression Tool / [14:16] ¸¶µð º¹»ç / [15:36] ¾Çº¸ ¼öÁ¤
Çdz¯·¹ 2014 [ÀÔ¹® + °í±Þ] 37. ¸ñ°ü, ±Ý°ü ¾Ó»óºí ½ºÄÚ¾î 1
Ã¥°¥ÇÇ : [00:00] ¸ñ°ü, ±Ý°ü ¾Ó»óºí ¾Çº¸ ¸¸µé±â / [00:37] ¾Ç±â Ãß°¡ / [01:51] º¸Ç¥´Ü »èÁ¦ / [01:58] Staff - Group and Bracket - Add / [02:38] º¸Ç¥´Ü °£°Ý Á¶Àý / [02:59] º¸Ç¥´Ü Àüü ¼±ÅÃÇÏ¿© °£°ÝÁ¶Àý / [03:19] Document - Display in Concert Pitch / [04:21] ¾Çº¸ ÀÔ·Â / [04:46] # ÀÔ·Â / [04:59] Time Signature Tool / [05:37] ½½·¯ ÀÔ·Â / [05:49] Å©·¹¼¾µµ ÀÔ·Â / [05:57] ¾Ç¼¾Æ® ÀÔ·Â / [06:07] Æä¸£¸¶Å¸ ÀÔ·Â / [06:29] Æ÷¸£Å× ÀÔ·Â / [06:41] Æ÷¸£Æ¼½Ã¸ð ÀÔ·Â / [06:49] Æ÷¸£Æ¼½Ã½Ã¸ð ÀÔ·Â / [06:56] ¸¶µð º¹»ç / [07:08] 123 ¹øÈ£ ÀÇ¹Ì / [07:29] 8ºÐ½°Ç¥ ÀÔ·Â / [07:44] Window - Mixer / [08:23] # ÀÔ·Â / [09:48] Page Layout Tool / [10:19] ³ôÀºÀ½ÀÚ¸®Ç¥ º¯°æ / [10:47] 4ºÐ½°Ç¥ ÀÔ·Â / [11:04] ½½·¯ ÀÔ·Â / [11:15] Å©·¹¼¾µµ ÀÔ·Â / [11:34] ¾Ç¼¾Æ® ÀÔ·Â / [11:54] Æä¸£¸¶Å¸ ´ÜÃàŰ / [12:15] Å×´©Åä ÀÔ·Â / [12:31] Æ÷¸£Å× ÀÔ·Â / [12:43] Æ÷¸£Æ¼½Ã¸ð ÀÔ·Â / [12:50] Æ÷¸£Æ¼½Ã½Ã¸ð ÀÔ·Â / [13:25] # ÀÔ·Â / [13:41] 4ºÐ½°Ç¥ ÀÔ·Â / [14:16] ³ôÀºÀ½ÀÚ¸®Ç¥ º¯°æ / [15:01] # ÀÔ·Â / [15:38] ¾Ç±â¼Ò¸® ¾Èµé¸±¶§ / [16:43] ½½·¯ ÀÔ·Â / [16:56] Å©·¹¼¾µµ ÀÔ·Â / [17:33] ¾Ç¼¾Æ® ÀÔ·Â / [17:45] Å×´©Åä ÀÔ·Â / [18:10] Æä¸£¸¶Å¸ ÀÔ·Â / [18:24] Expression Tool
ÇÁ¸®¹Ì¾î ÇÁ·Î CC 05. ÅøÆÐ³ÎÀÇ ±â´Éµé
Ã¥°¥ÇÇ : [00:00] ½ÃÄö½º¿±â / [00:36] ¿µ»óºÒ·¯¿À±â / [01:10] ¿µ»óÁÙÀ̱â / [02:14] rooling edit tool / [03:07] ÇÁ·Î±×·¥¸ð´ÏÅͺ¸±â / [04:25] ½ÃÀÛÁ¡°ú ³¡Á¡ÀÇ º¯È / [05:20] ¼±ÅÃÅøÀÇ À̵¿°úÀÇ Â÷ÀÌ / [06:42] Ư¡ / [06:56] ripple edit tool / [07:44] ³¡Á¡º¯È / [08:12] rooling edit¿ÍÀÇ Â÷ÀÌ / [09:08] ripple delete / [09:19] ripple edit toolÀÇ ½ÇÁ¦ ¾²ÀÓ / [10:27] slip tool / [10:45] slide tool / [11:33] ÇÁ·Î±×·¥¸ð´ÏÅÍ / [12:32] À½¼ºÁ¦°Å / [13:07] ¿µ»ó´Ã¸®±â / [14:20] º¸¿©Áö´Â ¿µ»óÀÇ ¿µ¿ª¼±Åà / [15:16] ÇÁ·¹ÀÓÈ®ÀÎ / [15:38] slide tool / [15:46] slip tool°úÀÇ Â÷ÀÌ / [16:53] ³¡Á¡°ú ½ÃÀÛÁ¡ÀÇ º¯È / [18:27] ¿µ»óºÒ·¯¿À±â / [18:37] opacity / [19:07] ŰÇÁ·¹ÀÓ »ðÀÔ / [19:30] ÆäÀ̵åÀÎ / [19:50] ŰÇÁ·¹ÀÓ »ðÀÔ / [20:01] ÆäÀÌµå¾Æ¿ô / [20:51] ¿µ»óÃß°¡ / [20:59] opacityÃß°¡Àû¿ë / [22:00] ¿µ»ó°ãÄ¡±â / [22:12] µðÁ¹ºêÈ¿°ú / [22:39] effect controllâ / [23:34] È÷½ºÅ丮 / [24:06] À½¾ÇºÒ·¯¿À±â / [24:52] volume-level / [25:01] dBÁ¶Àý / [25:25] ŰÇÁ·¹ÀÓ»ðÀÔ / [25:34] º¼·ýÁ¶Àý
ÇÁ¸®¹Ì¾î ÇÁ·Î CC 07. Video Effects(ºñµð¿ÀÈ¿°ú) part2
Ã¥°¥ÇÇ : [00:00] ½ÃÄö½º¿±â / [00:28] ¿µ»ó ºÒ·¯¿À±â / [01:06] Á¶Á¤ / [01:17] Auto Color / [01:43] Auto Contrast / [02:09] Auto Levels / [02:32] Convolution Kernel / [03:20] Extract / [04:25] Levels / [06:18] Lighting Effects / [09:00] Procamp / [09:49] Shadow/Highlight / [11:03] Blur&Sharpen / [11:05] Antialias / [11:48] Camera Blur / [12:36] Channel Blur / [13:15] Compound Blur / [14:16] Directional Blur / [15:09] Fast Blur / [15:56] Gaussian Blur / [16:26] Ghosting / [17:07] Sharpen / [17:50] Unsharp Mask / [19:02] Channel / [19:06] Arithmetic / [19:51] Blend / [19:57] Calculations / [20:05] Compound Arithmetic / [20:14] Invert / [20:38] Set Matte / [20:44] Solid Composite / [21:53] Color Correction / [21:58] Brightness&Contrast / [22:17] Broadcast Colors / [22:35] Change Color / [23:26] Change to Color / [24:12] Channel Mixer / [24:50] Color Balance / [25:26] Color Balance(HLS) / [26:26] Equalize / [27:13] Tint / [27:53] Distort / [27:59] Bend / [28:47] Corner Pin / [30:10] Lens Distortion / [31:55] Mirror / [32:42] Offset / [33:41] Transform / [34:52] Twirl / [35:33] Wave Warp
MFC°Á 13. ±×¹ÛÀÇ ´Ù¾çÇÑ ÄÁÆ®·Ñ part1
Ã¥°¥ÇÇ : [00:14] µµ±¸»óÀÚ º¸±â / [01:21] ù¹øÂ° ¿¹Á¦ / [01:30] ÇÈÃÄ ÄÁÆ®·Ñ / [02:36] ÅÇ ÄÁÆ®·Ñ / [02:51] ½½¶óÀ̵å ÄÁÆ®·Ñ / [03:36] ½ºÇÉ ÄÁÆ®·Ñ ¼Ó¼º º¸±â / [04:12] ÅÇ ¼ø¼ / [04:30] ¼Ò½º º¸±â / [06:13] ÄÁÆ®·Ñ È®ÀÎ / [06:46] SelectObject / [07:30] OnSelchangeTabSelection / [08:07] ½½¶óÀ̵å ÄÁÆ®·Ñ º¸±â / [09:11] üÀÎÁö / [09:35] ½ºÇÉ ÄÁÆ®·Ñ º¸±â / [10:26] spinsize / [10:43] fcolor / [10:52] ÅÇ ÄÁÆ®·Ñ ÃʱâÈ / [12:07] insertitem / [12:26] showControls / [13:16] ºñÆ®¸Ê °¡Á®¿À±â / [14:31] ºê·¯½Ã / [15:43] ½½¶óÀÌµå ¹Ù / [16:11] ½ºÇÉ ÄÁÆ®·Ñ 󸮱â / [17:21] ½ÇÇà ÈÄ È®ÀÎ / [17:40] Å©±â Á¶Á¤ / [18:10] »ö ½½¶óÀ̵å Á¶Á¤ / [19:17] ¸®¼Ò½º º¸±â / [22:56] ÄÚµå º¸±â / [23:45] ConvertFromIP / [23:56] °ªµé¿¡ ´ëÇÑ º¯¼ö ÃʱâÈ / [24:25] ÀÌ´Ï¼È ´ÙÀ̾ó·Î±× ¹Ù º¸±â / [24:52] OnClickedButton / [25:00] setTimer / [26:26] ¼³Ä¡ÇÑ Å¸À̸ӿ¡¸¸ ÀÛ¾÷Çϱâ / [27:41] ¼¸Ó¸® Æ÷¸Ë / [29:37] convertFromIP / [30:22] C Date Time ÄÁÆ®·Ñ ó¸® / [31:18] MSDN º¸±â / [32:37] MakeSummary / [33:51] È®ÀÎ / [34:52] µ¥ÀÌÅÍ Àü¼Û / [36:00] ó¸® ÈÄ Àç È®ÀÎ / [36:45] Date Time Picker ÄÁÆ®·Ñ / [36:52] %A / [37:07] %B / [37:21] %d
MFC°Á 15. ¸®º» ÄÁÆ®·Ñ (Ribbon Control)
Ã¥°¥ÇÇ : [00:08] Ribbon Control / [00:26] ÆÄ¿öÆ÷ÀÎÆ® º¸±â / [01:30] ´ÙÀ̾ó·Î±×¿Í Â÷ÀÌÁ¡ / [02:04] ¸®º» »ðÀÔ / [02:37] À̹ÌÁö ¼³Á¤ / [03:30] ¸®º» ÄÁÆ®·Ñ ºñ±³ / [04:12] ¹öư ¹èÄ¡ / [04:40] ÆÐ³Î À̸§ º¯°æ / [05:27] image index ¼³Á¤ / [05:44] ¹öư »ðÀÔ / [06:30] image index ¼³Á¤ / [07:00] ¼Ó¼º º¸±â / [07:46] ÀÛ¼ºÇÑ ¸®º» »ìÆìº¸±â / [09:01] Ä¿½ºÅÒ °´Ã¼ / [10:13] ½½¶óÀ̵å ÄÁÆ®·Ñ / [10:37] Á¦¾îÁ¡ / [11:31] ±ÛÀÚÅ©±â / [11:50] ½ºÅ¸ÀÏ ±â´É / [12:26] ¼Ò½º ÄÚµå º¸±â / [13:24] ¸®º», »óÅ ¹Ù »ý¼º È®ÀÎ / [14:13] ½Ã½ºÅÛ¿¡ ±âº»ÀûÀ¸·Î Á¦°øµÇ¾îÀÖ´Â °ª °¡Á®¿À±â / [14:48] FindByID / [16:45] ÆùÆ® Á¤º¸ °¡Á®¿À±â / [17:18] ÅØ½ºÆ® ±âº» Å©±â ÁöÁ¤ / [18:11] ÀÔ·Â ºÎºÐ ¼³Á¤ / [19:33] Ʋ ¸¸µé±â / [20:11] °ª ÃʱâÈ ½ÃŰ´Â ¹ý / [21:45] ÇöÀç »óÅ ¾Ë¾Æº¸±â / [22:59] »óÅ ¹Ù Ãß°¡ / [23:30] µµÅ· ¸ðµå / [24:11] ½ºÅ¸ÀÏ ÁöÁ¤ / [25:18] ButtonEraser / [25:56] edit text / [26:59] wtoi ÇÔ¼ö / [27:18] ButtonLinecolor / [27:59] Æ÷Áö¼Ç °ª ¼³Á¤ / [28:32] CheckBox / [29:26] ID Check Point / [30:41] Á÷¼± ¼³Á¤ / [31:32] ±×¸®±â ¸ðµå / [32:34] clientDC ÀÌ¿ë / [33:15] ȸé È®ÀÎ / [33:37] ½ºÅ¸ÀÏ ¼³Á¤ / [34:15] ÅØ½ºÆ® ÀÔ·Â / [35:00] ³í¸®´ÜÀ§¿Í ÀϹݴÜÀ§ Àû¿ë / [35:22] È®ÀÎ / [36:05] Á÷¼± ±×¸®±â / [36:30] »ç°¢Çü ±×¸®±â / [37:00] ¼± »ö Àû¿ë / [37:35] È®´ë Ãà¼Ò / [38:22] Äü ¸Þ´º¿¡ Ãß°¡Çϱâ / [39:20] ¹ö±×°¡ ¹ß»ýÇÒ °æ¿ì
Ã¥°¥ÇÇ : [00:05] µ¥ÀÌÅͺ£À̽º / [00:31] ¿¹Á¦-Çлý°ü¸® Á¤º¸ ½Ã½ºÅÛ / [02:44] µ¥ÀÌÅÍÀÇ ¾çÀÌ ¸¹À» °æ¿ì / [04:46] ¸¹Àº ¾çÀÇ ÀڷḦ È¿À²ÀûÀ¸·Î °ü¸® / [05:00] µ¥ÀÌÅͺ£À̽ºÀÇ ¿©·¯°¡Áö ¼ºñ½º Á¦°øÀÚµé / [05:30] db¸¦ ¾îÇø®ÄÉÀ̼ǿ¡¼ »ç¿ëÇÒ °æ¿ì / [05:46] web or application / [06:10] ODBC / [06:56] SQL ¼³¸í / [07:12] OLE DB / [07:46] ADO / [08:09] ¿©·¯°¡Áö°¡ Á¸ÀçÇÏ´Â ÀÌÀ¯ / [10:31] OLE DB¸¦ °¡Áö°í SQL dataó¸® / [10:50] access ÇÁ·Î±×·¥ / [11:07] µðÀÚÀκ¸±â-ÀúÀå / [11:45] card Å×ÀÌºí ¿±â / [12:28] 5°³ÀÇ µ¥ÀÌÅÍ ÀÔ·Â È®ÀÎ / [12:45] dialogÈ®ÀÎ / [13:00] toolbarÈ®ÀÎ / [13:28] dataSetÀ̶ó´Â Ŭ·¡½º / [13:56] ¿¬°á¹æ¹ý-Session ÇÊ¿ä / [14:50] ÁÖ°í ¹ÞÀ» ¶§ »ç¿ëÇÏ´Â ¸í·É Query / [15:20] Command / [16:03] CSessionÀ̶ó´Â Ŭ·¡½º º¯¼ö ¼±¾ð / [16:41] ¸ðµç µ¥ÀÌÅ͸¦ stringÀ¸·Î °¡Á®¿À±â / [17:14] dbSession.Close / [17:33] µ¥ÀÌÅͺ£À̽º Á¦°øÀÚ ¼³Á¤ / [18:40] dataSourceŬ·¡½º ÇÊ¿ä / [19:33] CoInitializeÇÔ¼ö¸¦ È£ÃâÇÏÁö ¾ÊÀ» °æ¿ì / [19:52] query¸¦ ´øÁö´Â ÇÔ¼ö / [20:33] command¸¦ openÇÒ ¶§ / [21:22] µ¥ÀÌÅͼҽº¸¦ ÀÌ¿ëÇØ µ¥ÀÌÅÍ ÁÖ°í¹Þ±â / [22:18] GetTotalRecordCount°¡Á®¿À±â / [23:11] moveNext / [23:32] totalcount°ªÀ» stringÀ¸·Î °¡Á®¿À±â / [25:02] µ¥ÀÌÅͺ£À̽º´Â 1¹øºÎÅÍ ½ÃÀÛÀε¥ 2¹øºÎÅÍ °¡Á®¿Â ÀÌÀ¯ / [25:33] ½ÇÇà È®ÀÎ / [26:22] ´ÙÀ½À» ´·¶À» ¶§ ¾î¶² µ¥ÀÌÅͺ£À̽º°¡ È£ÃâµÇ´ÂÁö È®ÀÎ / [27:21] Ãß°¡Çϱâ / [28:07] Ãß°¡¿¡ ´ëÇÑ queryÈ®ÀÎ / [28:21] insert into / [29:22] ¼öÁ¤Çϱâ-update / [29:37] update¿¡¼ Áß¿äÇÑÁ¡-whereÁ¶°Ç¹® / [30:45] »èÁ¦Çϱâ-delete / [31:25] ÀϷùøÈ£ / [31:51] °Ë»öÇϱâ / [32:19] Ç׸ñ¸¶´Ù °Ë»öÀÌµÉ ¼ö ÀÖµµ·Ï °Ë»ö ¹®ÀÚ¿ ÀÔ·Â / [32:30] Àüü ·¹ÄÚµå °³¼ö °è»ê / [33:52] ¼öÁ¤Çϱâ È®ÀÎ / [34:19] »èÁ¦Çϱâ È®ÀÎ / [34:37] Ãß°¡ÇßÀ» °æ¿ì ÀϷùøÈ£ È®ÀÎ / [36:22] ¸µÅ© »ì¸®±â
ORACLE 02. Oracle Architecture¿Í SQL
Ã¥°¥ÇÇ : [00:00] SGAÀÇ ±¸¼º¿ä¼Ò / [04:59] ÆÄ¶ó¹ÌÅÍ Å©±â / [08:20] Shared Pool Size º¯°æ / [13:20] PGA ¿ë·® Á¶È¸ / [17:00] ½ÇÇà¿ø¸® 4´Ü°è / [26:54] ½ÇÇà °úÁ¤ / [32:05] DBWR °¹¼ö È®ÀÎ / [39:41] FBDA
ORACLE 13. profile, ±ÇÇÑ, Role °ü¸®Çϱâ¿Í DBMS_JOB
Ã¥°¥ÇÇ : [00:00] Resource profile °ü·Ã ÆÄ¶ó¹ÌÅÍ / [00:28] cpu_per_session / [03:17] resource_limit / [05:30] ƯÁ¤ profile ³»¿ë È®ÀÎ / [14:42] system °ü·Ã ±ÇÇÑ ÇÒ´çÇϱâ / [20:24] Role °ü¸®Çϱâ / [24:21] DBMS_JOB ÆÐŰÁö / [30:04] RAC ȯ°æ¿¡¼ ƯÁ¤ ³ëµå¿¡ job À» ÇÒ´çÇÒ °æ¿ì / [33:09] µî·ÏµÈ job ¼öÁ¤Çϱâ
ORACLE 14. DBMS_SCHEDULER¿Í Network
Ã¥°¥ÇÇ : [00:00] DBMS_scheduler / [04:07] scottÀ¸·Î ·Î±×ÀÎ / [10:09] DBMS_scheduler.create_job ÀÚ¼¼È÷ »ìÆìº¸±â / [19:50] ¼Ò¼Ó group Á¶È¸ ¹æ¹ý / [26:00] jobÀÇ ¼Ó¼º º¯°æÇϱâ / [30:01] IP Address¿Í MAC Address
ORACLE 20. Flashback Data Archive part2
Ã¥°¥ÇÇ : [00:00] Exclude / Include / [03:39] job_name / [14:33] expdp ¸í·É ½ÇÇà / [19:10] dba_datapump_jobs Á¶È¸ / [23:59] ¹®Á¦°¡ »ý±ä Å×À̺í È®ÀÎ ÈÄ »èÁ¦ / [30:22] impdp °ü·Ã ÆÄ¶ó¹ÌÅÍ / [36:53] Remap_table / [40:25] expdp ½ÇÇà
Ã¥°¥ÇÇ : [00:02] findbugs / [03:34] ¸í·É¾î ÀÔ·Â / [06:12] findbugs¿¡ ´ëÇÑ »ó¼¼ÇÑ ¼³Á¤ / [10:05] pom.xmlÆÄÀÏ¿¡ bug_ex.xmlÆÄÀÏÀ» ÀÐÀ» ¼ö ÀÖ°Ô ¼³Á¤ / [15:20] ¸Þ¼Òµå / [21:37] PMD¸®Æ÷Æ® Åø / [27:03] clean site¼öÇà / [35:00] minimumTokens¼³Á¤ / [40:06] TC, CC, ACÀÇ °ü°è / [45:22] ¿ÜºÎÆÐŰÁö¿ÍÀÇ ÀÇÁ¸°ü°è¸¦ °¡Áú °æ¿ì / [47:14] ¼Ò½ºÄÚµå Çâ»óÀ» À§ÇÑ ÆÁ
ÆÄ¿öºô´õ 01. ȸ¿ø °ü¸® ÇÁ·Î±×·¥ ¸¸µé±â part1
Ã¥°¥ÇÇ : [00:00] ÆÄ¿öºô´õ¿Í SQL Anywhere ÇÁ·Î±×·¥À¸·Î ȸ¿ø°ü¸® ÇÁ·Î±×·¥ ÀÛ¼ºÇϱâ / [00:00] ÀÓÀÇÀÇ Àå¼Ò¿¡ ÀÛ¾÷°ø°£ ¸¸µé±â / [00:00] DB¸¦ Áö¿ø ÇØÁÖ´Â ÇÁ·Î±×·¥ÀÇ Á¾·ù / [00:00] ±âº»ÀûÀ¸·Î »ý¼ºµÈ ÇÁ·ÎÁ§Æ® »ìÆìº¸±â / [00:00] ÁÖ Å° Ãß°¡ÇÏ´Â ¹æ¹ý / [00:00] ³¯Â¥Çü½Ä µ¥ÀÌÅÍ¿¡ ÃʱⰪ ÁöÁ¤ / [00:00] 4°¡Áö edit style Ãß°¡
ÆÄ¿öºô´õ 03. ȸ¿ø°ü¸® ÇÁ·Î±×·¥ ¸¸µé±â part3
Ã¥°¥ÇÇ : [00:06] ¿À¸§Â÷¼ø°ú ³»¸²Â÷¼ø¿¡ ´ëÇÑ Á¤·Ä ºÎºÐ Ãß°¡ / [03:53] db ³»¿ë ¿ÜºÎ ÆÄÀÏ·Î ÀúÀåÇÏ´Â ¹æ½Ä ±¸Çö / [08:52] ½ÇÇà / [16:06] º¯¼ö ¼±¾ð / [24:03] modal â ¿¾úÀ» °æ¿ì / [30:37] Ŭ¸¯ ºÎºÐ ÇÔ¼ö º¸±â
ÆÄ¿öºô´õ 10. ÆÇ¸Å°ü¸® ÇÁ·Î±×·¥ ¸¸µé±â part6 & ´ë¿©Á¡°ü¸® ÇÁ·Î±×·¥ ¸¸µé±â part1
Ã¥°¥ÇÇ : [00:04] ³»ºÎÀûÀÎ ÇÔ¼ö ±¸Çö / [04:55] sqlcode / [11:18] Á¦Ç° À©µµ¿ì ¿±â / [21:48] ¸¸µç db ÆÄ¿öºô´õ¿Í ¿¬µ¿ / [29:22] ´ë¿©°ü¸® ÇÁ·Î±×·¥¿¡¼ »ç¿ëÇÒ Å×ÀÌºí µî·Ï / [32:49] ¿ìÆí¹øÈ£ Å×À̺í / [34:07] ¸Þ´º¿¡ Ãß°¡µÇ´Â ºÎºÐ
ASP 07. Server ÄÞÆ÷³ÍÆ®, µ¥ÀÌÅͺ£À̽º(1)
Ã¥°¥ÇÇ : [00:01] Server ÄÞÆ÷³ÍÆ®ÀÇ °³³ä / [01:55] Ad Redirect / [02:15] Ad Redirect »ç¿ë¹æ¹ý / [03:40] *(¼½¼Çºí¸®ÀÚ) / [05:55] Ad rotator ÄÞÆ÷³ÍÆ® / [11:33] Intlcount=objnl.getlistcount / [17:07] ¼îÇθôÀ» ÀÌ¿ëÇÑ ¿¹Á¦ / [23:26] DBMSÀÇ °Ë»ö / [29:59] ·¹ÄÚµåÀÇ Á߿伺 / [35:40] ÀνºÅϽº ±¸¼º / [40:45] NullÇã¿ë üũ / [44:04] Äõ¸®»ç¿ë¹æ¹ý
Ã¥°¥ÇÇ : [01:07] SQL¾ð¾î / [01:16] SQL ÁúÀǾî / [04:59] DMLÀÌ ÇÏ´ÂÀÏ / [10:24] SQL server management studio ¿±â / [15:00] ½ÇÇà°á°ú È®ÀÎ / [20:20] µ¥ÀÌÅÍ¿¡ ageº¯°æ / [26:50] ODBC / [27:46] µ¥ÀÌÅͺ£À̽ºÀÇ º¸¾È / [34:57] À̸§,¼¹ö ¼³Á¤ / [40:48] Set ConnDB=Nothin
Ã¥°¥ÇÇ : [00:18] ODBC¿¹Á¦ ¼³¸í / [01:29] SQL Server ±¸¼º°ü¸®ÀÚ(·ÎÄÃ)¼±Åà / [05:34] TCP/IP ÇÊ¿äÀÌÀ¯ / [13:54] ¿¬°á,½ÇÇà,Á¾·á / [17:21] StrSQL=Insert into tblmember, values / [22:08] Å×À̺í¸í ¼³Á¤ / [28:03] TR / [37:58] Å×ÀÌºí »ý¼º / [42:24] ½ÇÇà°á°ú È®ÀÎ / [48:49] ȸ¿ø°¡ÀÔÆäÀÌÁö ÀÛ¼ºÈÄ È¸¿ø°¡ÀÔ / [49:41] ȸ¿ø°¡ÀÔÈ®ÀÎ
ASP 10. Recordset °´Ã¼, Command °´Ã¼(1)
Ã¥°¥ÇÇ : [00:06] Recordset °´Ã¼ / [01:03] Recordset °³³ä / [06:40] Select °á°ú°ª / [14:19] ConnDB µÚ¿¡ ¼ýÀÚ(Ä¿¼Å¸ÀÔ) / [19:06] Àá±ÝŸÀÔ 3Àº ¼öÁ¤ÀÌ ³¡³ÈÄ ¼öÁ¤°¡´É / [23:34] SQL server managment studio / [31:21] ½ÇÇà°á°ú È®ÀÎ / [38:21] ½ÇÇà°á°ú È®ÀÎ / [41:50] SQL server managment studio ·¹Äڵ尹¼öÈ®ÀÎ / [45:49] Objrs.close, Set objrs=nothing
ASP 19. ´Þ·Â Á¦ÀÛ, ÀÏÁ¤ Ãß°¡ ±â´É °³¹ß
Ã¥°¥ÇÇ : [00:02] ´Þ·Â ¹× ÀÏÁ¤ ±â´É °³¹ß / [04:14] ÀÏÁ¤DB±¸Á¶ ¼³°è / [06:26] CREATE TABLE / [10:45] Request / [18:05] nbsp / [24:27] Ãß°¡ Å×À̺í Á¦ÀÛ / [33:22] write_ok.asp »ìÆìº¸±â / [37:41] For i=1 to total_days, ÀÏÀÚº° ¹Ýº¹ / [43:43] content.asp »ìÆìº¸±â / [50:37] Åä±Û
Ã¥°¥ÇÇ : [00:01] ¼îÇθô ¸¸µé±â / [00:30] ½Ã³ª¸®¿À ±¸¼º / [03:25] »óǰÀÇ Á¾·ù¿¡ µû¸¥ ¼º°ÝÃß°¡ / [07:02] DB¼³°è / [11:01] Goodslist.asp »ìÆìº¸±â / [16:45] objFile / [23:47] º¸¾ÈÁ¤Ã¥ Ãß°¡ / [31:03] µî·Ï / [37:41] DataBase º¯°æ
ÇÏµÓ 15. ÇÏµÓ µ¥ÀÌÅÍ À̵¿ part2
Ã¥°¥ÇÇ : [00:23] ¹Ý±¸Á¶ÈµÈ µ¥ÀÌÅÍ ¹× ¹ÙÀ̳ʸ® ÆÄÀÏ Áý¾î³Ö°í °¡Á®¿À±â / [01:32] ÆÄÀÏ ½½·¯ÆÛ / [06:00] ½½·¯ÆÛÀÇ Áß¿äÇÑ Æ¯Â¡ / [15:58] ½ÇÁ¦ ÀÛ¾÷ È帧 º¸±â / [26:14] DB ±¸Á¶ »ìÆìº¸±â / [36:58] µÎ°¡Áö ¿¹Á¦ ´õ º¸±â / [42:57] ¸Ê ¸®µà½ºÀÇ µ¥ÀÌÅÍ ¼Ò½º·Î¼ HBase¸¦ »ç¿ëÇÏ´Â °æ¿ì
½ºÄÉÄ¡¾÷ 2014 [½Ç¹«] 07. ¹è°Ô, ħ´ë ¸ðµ¨¸µ & ijµåµµ¸é(dwg)À» Ȱ¿ëÇÑ 3Â÷¿ø ¸ðµ¨¸µ part1
Ã¥°¥ÇÇ : [00:17] ¸ð¼¸®°¡ µÕ±Ù Äí¼Ç ¸¸µé±â / [01:18] ¸ðµ¨ »ìÆìº¸±â / [02:37] »ç°¢Çü ±×¸®±â / [02:46] ³ôÀÌ Á¶Àý / [03:38] ¸ð¼¸® ¾ÆÅ© Àû¿ë / [04:00] ¸ð¼¸® ±ð±â / [04:39] ¹Ý´ëÆí ¸ð¼¸® ¾ÆÅ© Àû¿ë / [05:15] Follow Me Àû¿ë / [06:12] ¸ðµ¨ º¹»ç ÈÄ ºÙ¿©³Ö±â / [07:15] soften È¿°ú Àû¿ë / [07:58] ¼± ¼û±â±â / [08:46] ±×·ì Àû¿ë / [09:56] ħ´ë ¸ðµ¨ »ìÆìº¸±â / [10:41] º£°³ »ìÆìº¸±â / [12:16] »ç°¢Çü ±×¸®±â / [12:39] µÎ²² Àû¿ë / [13:31] ´Ù¸® ¸¸µé±â / [15:20] ºÒÇÊ¿ä ¼± Á¦°Å / [15:37] ħ´ë ¸Ó¸® ºÎºÐ ¸¸µé±â / [17:29] µÎ²² Àû¿ë / [17:52] ¸é ºÎµå·´°Ô ¸¸µé±â / [18:22] ±×·ì Àû¿ë / [18:40] Äí¼Ç ¸ðµ¨ ºÒ·¯¿À±â / [19:52] Explode Àû¿ë / [20:17] ¸ÅÆ®¸®½º À§Ä¡ À̵¿ / [21:40] ±¼°îÁø ¸é À§¿¡ ¼± ±×¸®±â / [22:26] »ç°¢Çü ±×¸®±â / [22:44] µÎ²² Àû¿ë / [23:03] With Model Àû¿ë / [23:40] ¼±Åà ÈÄ Á¦°Å / [24:06] ¸ÅÆ®¸®½º ¹èÄ¡ / [24:26] º£°³ ¸¸µé±â / [25:33] Sandbox ¸¦ ÀÌ¿ëÇÑ ¹è°Ô ¸ðµ¨¸µ / [26:26] From Scratch »ç¿ë / [27:22] smoove µµ±¸¸¦ ÀÌ¿ëÇØ ±¼°î ÁÖ±â / [29:21] Äí¼Ç ¾Æ·§ºÎºÐ ¸¸µé±â / [30:51] ¸é ¾ÈÀ¸·Î Áý¾î³Ö±â / [31:25] soften È¿°ú Àû¿ë / [32:00] ±×·ì Àû¿ë / [32:12] º£°³ ¸ðµ¨ Å©±â Á¶Àý / [32:50] ¸ðµ¨ ±â¿ïÀ̱â / [34:07] ÀçÁú ÀÔ·Â / [35:22] »õ·Î¿î ¸ðµ¨ »ìÆìº¸±â / [37:30] ijµå ÆÄÀÏ º¸±â / [38:37] ijµå ÆÄÀÏ Æò¸éµµ ºÒ·¯¿À±â / [40:00] ³²Ãø¸éµµ ºÒ·¯¿À±â / [40:52] ºÏÃø¸éµµ ºÒ·¯¿À±â / [41:37] µ¿Ãø¸éµµ ºÒ·¯¿À±â / [42:45] Æò¸éµµ ȸÀü / [43:15] ¼Ãø¸éµµ ºÒ·¯¿À±â / [43:30] Æò¸éµµ ȸÀü / [44:15] ÀúÀå / [45:22] ijµå ÆÄÀÏÀ» ÇϳªÀÇ ±×·ìÀ¸·Î ¸¸µå´Â ÀÌÀ¯ / [46:42] ±×·ì Àû¿ë / [46:49] ÁÙÀÚ µµ±¸ Ȱ¿ëÇØ ±æÀÌ ÃøÁ¤ / [47:15] ¸ðµ¨ ¸®»çÀÌÁî / [48:30] ±×·ì ÇØÁ¦ / [49:37] ¿·¸é ¼¼¿öÁÖ±â / [51:15] ºÒÇÊ¿äÇÑ ºÎºÐ Á¤¸® / [52:07] ¸é ¸¸µé±â / [52:42] º® »ý¼º / [54:19] ¹® ¸¸µé±â / [54:50] ºÒÇÊ¿äÇÑ ¼± Á¦°Å / [55:45] ¹® º¹»ç ÈÄ ºÙ¿©³Ö±â / [56:30] ¹® ¸é ¾ø¾Ö±â / [57:15] ¹Ý´ëÆí¿¡ Å׵θ® »ðÀÔ / [57:29] ¹® ¹Ù´Ú¸é »ý¼º / [57:58] â ¸¸µé±â / [58:29] ÀçÁú »ðÀÔ / [58:52] À¯¸® »ðÀÔÇÒ ¸é »ý¼º / [59:15] ÀçÁú »ðÀÔ / [59:28] ¸é µ¹Ãâ / [60:22] ¹Ý´ëÂÊ ¸é º¸±â
½ºÄÉÄ¡¾÷ 2014 [½Ç¹«] 12. Layout µðÀÚÀΰú ÅÛÇø´ ½Ç½ÀÇϱâ
Ã¥°¥ÇÇ : [00:10] ¿¹Á¦ È¸é º¸±â / [01:37] »õ ÆÄÀÏ ºÒ·¯¿À±â / [02:37] ÅØ½ºÆ® ÀÔ·Â / [03:23] ÅØ½ºÆ® Á¤·Ä / [04:24] ÆùÆ® ½ºÅ¸ÀÏ ÁöÁ¤ / [05:00] ¾Æ·¡ ÆùÆ® ½ºÅ¸ÀÏ ÁöÁ¤ / [05:53] À§ ÅØ½ºÆ® »ö ÁöÁ¤ / [07:13] ¾Æ·¡ ÅØ½ºÆ® »ö ÁöÁ¤ / [08:33] ÅØ½ºÆ® À§ ¼± ³Ö±â / [09:30] ¼± ÀÌ¿ëÇØ »ç°¢Çü ±×¸®±â / [10:16] shape style ÁöÁ¤ / [10:37] »ç°¢Çü Å×Åõ¸® Áö¿ì±â / [10:56] »ç°¢Çü µÎ²² Á¶Àý / [11:28] º¹»ç ÈÄ ºÙ¿©³Ö±â / [12:11] scrapbooks ¿¡¼ °¡Á®¿À±â / [13:35] ¸ðµ¨ ¼±Åà / [14:24] send to back / [15:05] °¢ µµÇü¿¡ »ö ÀÔ·Â / [15:31] µµÇü ¼ø¼ º¯°æ / [16:51] send backward / [17:36] ¿¹Á¦ ÆÄÀÏ º¸±â / [19:22] ÀÛ¾÷¹° À̹ÌÁö ÆÄÀÏ·Î ÀúÀå / [20:41] image export options / [21:37] È®ÀÎ / [21:52] jpeg ÆÄÀÏ·Î ÀúÀå / [22:10] jpeg ¿Í png ÆÄÀÏ ºñ±³ / [24:07] »õ ÆÄÀÏ ¿±â / [25:41] snap / [26:33] »ç°¢Çü ±×¸®±â / [27:26] »ç°¢Çü °¡¿îµ¥ Á¤·Ä / [27:41] vertically on page / [28:14] horizontally on page / [29:07] ¼± ±×¸®±â / [30:33] splitÀ¸·Î ¼± ³ª´©±â / [31:45] °¡·Î¼± ¾Æ·¡·Î ³»¸®±â / [31:56] º¹»ç ÈÄ ºÙ¿©³Ö±â / [32:34] ¼± À§Ä¡ Á¶Àý / [32:59] °ø¹é ÀÏÁ¤ÇÏ°Ô ¸ÂÃß±â / [33:45] ´Ù¸¥ ¹æ¹ý / [34:20] Å׵θ® µÎ²®°Ô Çϱâ / [34:42] ¼± ÇϳªÀÇ ·¹À̾ ³Ö±â / [35:51] ÅØ½ºÆ® ÀÔ·Â / [37:30] ·¹ÀÌ¾î ¼ø¼ º¯°æ / [38:27] ±ÛÀÚ º¹»çÈÄ ºÙ¿©³Ö±â / [39:22] ÅØ½ºÆ® ¼öÁ¤ / [41:05] ÅØ½ºÆ® ·¹ÀÌ¾î ¸¸µé±â / [41:35] ·Î°í »ðÀÔ / [42:43] ·Î°í »çÀÌÁî Á¶Àý / [43:52] ȸ鿡 ¸ðµ¨ »ðÀÔÇϱâ / [44:45] ¸ðµ¨ »çÀÌÁî º¯°æ / [45:15] ·¹À̾î Ãß°¡ / [46:07] move to current layer / [47:37] ¹è°æ ·¹À̾î À§Ä¡ º¯°æ / [47:51] ¹è°æ ¸ðµ¨ Å©±â Á¶Àý / [48:52] ¸ðµ¨ ½ºÅ¸ÀÏ º¯°æ / [50:58] sketchy edges / [52:12] ³ª¸ÓÁö ·¹ÀÌ¾î º¸ÀÌ°Ô ¼³Á¤ / [52:49] ºä º¯°æ / [53:37] ±×¸²ÀÚ ¼³Á¤ / [54:15] °Ç¹° È®´ëÇØ¼ º¸±â / [54:49] À§ ¾Æ·¡ º¯°æ / [55:21] ·¹À̾î Ãß°¡ / [55:37] ½ºÅ©·¦ºÏ¿¡¼ ¸ðµ¨ ºÒ·¯¿À±â / [56:00] ¸ðµ¨ ÁÂ¿ì º¯°æ / [57:07] »õ ÆÄÀÏ °¡Á®¿À±â / [57:37] document setup / [57:58] auto-text / [58:19] paper / [59:19] grid / [60:22] major grid / [61:07] minor grid / [61:58] options / [62:50] »ç°¢Çü ±×¸®±â / [63:37] »ç°¢Çü Å©±â Á¶Àý / [64:13] ¼± ±×¸®±â / [64:33] ¾ÈÂÊ¿¡ »ç°¢Çü ±×¸®±â / [65:17] ¼± ±×¸®±â
µ¨ÆÄÀÌ [ÀÔ¹® + °í±Þ] 05. ·ÎÄà µ¥ÀÌÅͺ£À̽º ÇÁ·Î±×·¡¹Ö Part1
Ã¥°¥ÇÇ : [00:06] µ¨ÆÄÀÌ µ¥ÀÌÅͺ£À̽º ÇÁ·Î±×·¥ ¸¸µé±â / [00:28] »ç¿ø°ü¸® ÇÁ·Î±×·¥ º¸±â / [01:26] DBD32 ÇÁ·Î±×·¥ ½ÇÇà / [01:49] Å×ÀÌºí »ý¼º / [02:05] Field ÀÔ·Â / [03:20] ÀúÀå / [04:00] µÎ¹øÂ° Å×À̺í ÀÛ¼º / [04:55] ¹®ÀÚ Ä³¸¯ÅÍ Å¸ÀÔ ÀÔ·Â / [05:42] ³ª¸ÓÁö Çʵå ÀÔ·Â / [06:46] Á¤·Ä ¼³Á¤Çϱâ / [07:43] Å×ÀÌºí ¿±â / [08:11] °¡»óÀÇ µ¥ÀÌÅÍ ÀÔ·Â / [10:13] dept_code ÀÔ·Â / [11:18] µ¥ÀÌÅͺ£À̽º »ý¼º / [11:41] bdeadmin ½ÇÇà / [12:41] sample µ¥ÀÌÅͺ£À̽º ¸¸µå´Â ¹ý / [13:20] Æú´õ ¿¬°á / [14:18] Ŭ¶óÀÌ¾ðÆ® ÇÁ·Î±×·¥ ¸¸µé±â / [14:46] Æû ¸¸µé±â / [15:41] ¾×¼Ç Åø¹Ù »ç¿ë / [16:15] ÆÄÀÏ °ü·Ã ºÎºÐ º¸±â / [16:48] ÇÁ·Î±×·¥ ½ÇÇà / [16:56] ¼ºê ¸Þ´º ½ÇÇà / [17:26] Ä«Å×°í¸® Ãß°¡ / [18:22] ¾ÆÀÌÄÜ Ãß°¡ / [19:17] ¾ÆÀÌÄÜ À̹ÌÁö °¡Á®¿À±â / [20:15] Ãß°¡ÇÒ À̹ÌÁö À妽º ³Ö±â / [21:22] ÇØ´ç ¾ÆÀÌÄÜ Ãß°¡ / [21:45] ¾×¼Ç ¸Å´ÏÀú¿¡¼ Ãß°¡Çϱâ / [22:37] Åø¹Ù °ü·Ã ¼ºê¸Þ´º Ãß°¡ / [23:22] ½ÇÇà / [23:52] ÀÓ½ÃÀû ÄÚµå ³Ö±â / [24:15] ¸ÞÀÎ ÇÁ·Î±×·¥°ú µ¥ÀÌÅͺ£À̽º ¿¬°á / [25:11] db ±×¸®µå º¸±â / [26:22] dataModule ¼±Åà / [28:00] DM »ç¿ë / [29:22] ºÎ¼°ü¸®, Àλç°ü¸® Æû ¸¸µé±â / [30:22] Àλç°ü¸® Æû µðÀÚÀÎ / [31:10] ÅÇ ÄÁÆ®·Ñ Ãß°¡ / [32:51] ÅÇ ÄÁÆ®·Ñ°ú ÆäÀÌÁö ÄÁÆ®·Ñ Â÷ÀÌÁ¡ / [33:43] ÀÎ»ç Æû ¿±â / [34:51] ÅÇ ºÎºÐ¿¡¼ Àüü ºÎºÐ Ãß°¡ / [36:00] ÀÎ»ç µ¥ÀÌÅͼҽº ¿¬°á / [36:27] Ŭ·¡½º¿¡ ÇØ´çÇÏ´Â Á÷±Þ¸¸ ³ª¿À°Ô ÀÛ¼ºÇϱâ / [37:37] ÇÊÅÍ °ª Á¶Àý / [39:15] ½ÇÇà / [39:52] ±âÁ¸¿¡ Ãß°¡ÇÑ À妽º »ç¿ë / [40:22] ÇØ´çµÇ´Â À妽º¿¡ µû¶ó ³»¿ë Á¤·ÄÇϱâ / [41:52] ½ÇÇà / [42:49] À̸§ °Ë»ö ºÎºÐ º¯°æ / [43:45] À̸§ °Ë»ö / [44:07] ´Ù¸¥ ¸Þ¼µå·Î ÀÛ¼º / [44:44] °á°ú È®ÀÎ
µ¨ÆÄÀÌ [ÀÔ¹® + °í±Þ] 06. ·ÎÄà µ¥ÀÌÅͺ£À̽º ÇÁ·Î±×·¡¹Ö Part2
Ã¥°¥ÇÇ : [00:00] ÆíÁý â ¸¸µé±â / [00:19] Æû ±¸¼º / [02:00] DBComboBox Ãß°¡ / [02:34] ºÎ¼ÄÚµå ¿¬°á / [03:46] DBLookupComboBox »ç¿ë¹ý / [05:15] GRADE ¼ºÀû ºÎºÐ Ç¥Çö / [06:40] DBImage ÄÄÆ÷³ÍÆ® »ðÀÔ / [06:59] À̹ÌÁö ºÒ·¯¿À±â / [07:26] À̺¥Æ® ÀÛ¼º / [07:56] ÆíÁý ¹öư Ãß°¡ / [08:09] ÇØ´ç ¹öư À̸§ º¯°æ / [09:13] ¹öư »óÅ Á¶Àý / [09:52] ÄÚµå ÀÛ¼º / [11:24] ³ª¸ÓÁö ¹öư ÄÚµå ÀÛ¼º / [13:16] ÀÛ¼º ÇÁ·Î±×·¥ ½ÇÇà / [13:26] ¿¡·¯°¡ ³ª´Â ÀÌÀ¯ / [14:20] ¿¡·¯ ó¸® ¹æ¹ý / [15:56] ½ÇÇà / [17:11] ÀÎ»ç Æû È£Ãâ / [18:11] À̹ÌÁö ÆÄÀÏ ÀúÀå / [19:22] ¿¡µðÆ® Â÷Æ®¿¡¼ series Ãß°¡ / [20:07] ¸¸µé¾î ³õÀº dataset ¿¬°á / [21:10] ¼Ó¼º º¯°æ / [21:37] ÆÐ³Î ¾Æ·¡ ¹öư »ðÀÔ / [22:15] Ä÷¯ º¯°æ / [23:11] Ä÷¯ º¯°æ ½Ã Â÷Æ® »ö»ó º¯°æÇϱâ / [24:06] ½ÇÇà / [24:25] ºÎ¼°ü¸® Æû ¸¸µé±â / [25:22] dbgrid Ãß°¡ / [25:36] DBNavigator ·Î ÀúÀå°ú »èÁ¦ ºÎºÐ ±¸Çö / [26:22] ÆäÀÌÁö ÄÁÆ®·Ñ »ðÀÔ / [27:11] ¿¢¼¿ ÆÄÀÏ ¹öư Ãß°¡ / [28:00] Å×À̺í ÄÄÆ÷³ÍÆ®¿Í µ¥ÀÌÅͼҽº ÄÄÆ÷³ÍÆ® Ãß°¡ / [28:37] µ¥ÀÌÅͺ£À̽º ¿¬°á / [29:11] ¸¶½ºÅÍ ÇÊµå ºÎºÐ¿¡ ÄÚµå ¼³Á¤ / [30:30] ºÎ¼°ü¸® ºÎºÐ ÄÚµå ÀÛ¼º / [30:52] ½ÇÇà / [31:37] sql¹®À» »ç¿ëÇØ °°Àº ³»¿ë Á¶È¸Çϱâ / [32:12] sql ¹® ÀÛ¼º / [33:06] ÆÄ¶ó¹ÌÅÍ °ªÀÇ ÀÇ¹Ì / [33:45] pcode °ª Ç×»ó Àû¿ë µÇµµ·Ï ¸¸µé±â / [35:22] ±×¸®µå¿¡ Àû¿ë / [36:07] Äõ¸® Á¶È¸ ·±Å¸ÀÓ¿¡¼ È®ÀÎÇϱâ / [36:22] Àοø¼ö ºÎºÐ Ç¥½Ã / [37:22] sql ¹® ÀÛ¼º / [38:28] Àλç Å×ÀÌºí º¸±â / [39:35] °°Àº ÄÚµå ó¸®Çϱâ / [41:00] ³ª¸ÓÁö ºÎºÐ ÄÚµù / [41:57] ÁÖÀÇÇÒ Á¡ / [42:30] ½ºÆ®¸µ ±×¸®µå ÃʱâÈ / [42:37] ÀÛ¼ºµÈ ÄÚµå È®ÀÎ / [44:35] °á°ú È®ÀÎ / [45:04] ½ºÆ®¸µ ±×¸®µå ¼Ó¼ºÃ¢ º¸±â / [46:37] drawCell À̺¥Æ® ¼³Á¤ / [49:12] ½ÇÇà
µ¨ÆÄÀÌ [ÀÔ¹® + °í±Þ] 08. ¼¹öŬ¶óÀÌ¾ðÆ® µ¥ÀÌŸº£À̽º ÇÁ·Î±×·¡¹Ö #1
Ã¥°¥ÇÇ : [00:16] Ŭ¶óÀÌ¾ðÆ® ¼¹ö ÇÁ·Î±×·¥ / [00:55] ÇÁ·Î±×·¥ ±¸¼ºÇϱâ / [01:47] ÀÎÅͺ£À̽º ½ÇÇà / [02:29] IBConsole ½ÇÇà / [03:07] ÀÎÅͺ£À̽º ¼¹ö ¿¬°á / [03:46] ¼¹ö ºÎºÐ ¼Ó¼ºº¸±â / [04:46] create database / [05:46] Å×ÀÌºí »ý¼ºÇϱâ / [05:57] SQL ±¸¹® ÀÔ·Â / [06:40] CHA¿Í VARCHAR Çü½ÄÀÇ Â÷ÀÌÁ¡ / [07:13] ½ÇÇà / [07:30] »ý¼ºµÈ Å×À̺í È®ÀÎ / [09:07] ER/Studio »ìÆìº¸±â / [10:22] sql ÇÁ¸®ºä º¸±â / [10:54] sql ±¸¹® ÀÛ¼ºÈÄ ½ÇÇàÇϱâ / [11:43] data explorer â º¸±â / [12:05] Ä¿³Ø¼Ç À̸§ ÀÔ·Â / [12:22] µ¥ÀÌŸ º£À̽º °æ·Î ÁöÁ¤ / [12:46] test DB Ãß°¡Ç׸ñ ¼±Åà / [13:09] ¿ø°ÝÁö¿¡ ÀÖ´Â ¼¹ö ÀÔ·Â / [13:41] Å×½ºÆ®¿ë ÇÁ·Î±×·¥ ¸¸µé±â / [14:35] ÄÄÆ÷³ÍÆ® Ãß°¡ / [14:48] testDB Á¢¼Ó / [15:39] ÀÛ¾÷¿¡ ÇÊ¿äÇÑ ¼Ò½º¿Í Å×À̺í Ãß°¡ / [16:25] µ¥ÀÌÅÍ ¼Â ¿¬°á / [16:56] Äõ¸®¸¦ ÀÌ¿ëÇØ ¿¬°áÇϱâ / [19:33] Æû Ãß°¡ ÈÄ ¿¹Á¦ ÀÛ¼º / [20:48] Ä¿½ºÅÍ¸Ó ¼Ò½º ¿¬°á / [21:07] À̸§ °Ë»ö ºÎºÐ ÀÛ¼º / [22:22] Äõ¸® º¸±â / [24:15] µ¥ÀÌÅÍ ÀÔ·Â, ÀúÀåÇÏ´Â ºÎºÐ ÀÛ¼ºÇϱâ / [24:59] ÀúÀåºÎºÐ ÄÚµå ÀÛ¼º / [25:30] ¸Þ¼Òµå ÀÎÀÚ º¸±â / [26:51] ÀÛ¼ºÇÑ ³»¿ë È®ÀÎ / [27:11] ÀÛ¾÷ Å×½ºÆ® / [29:03] µ¥ÀÌÅÍ ÀúÀå / [29:22] °ÀÇ ½Åû ºÎºÐ ÀÛ¼ºÇϱâ / [29:56] È¸é ±¸¼º / [30:33] Æû À§Ä¡ Á¤·Ä / [31:22] db ±×¸®µå ¼Ó¼º ÁöÁ¤ / [32:19] ´õºíŬ¸¯ À̺¥Æ® ÀÛ¼º / [34:15] ÀԷ¹öư À̺¥Æ® ÀÛ¼º / [34:44] Ä¿½ºÆ®ÅÛÇÁ Å×ÀÌºí º¸±â / [35:52] ¿¡·¯ ¸Þ½ÃÁö ºÎºÐ ÀÛ¼º / [37:43] ÀÛ¼ºµÈ ÄÚµå ¼³¸í / [38:00] ÀúÀå, ¼öÁ¤ ºÎºÐ / [40:20] with¹® »ç¿ëÀÇ ¿¹ / [41:50] Æ÷¸ä ÇÔ¼ö »ç¿ë ¹æ¹ý / [43:36] ¿¡·¯ ¹ß»ý °æ¿ì / [44:45] Ãë¼Ò ºÎºÐ / [45:07] »èÁ¦ ¸Þ¼µå È£Ãâ / [45:51] Çʵ尪 º¸±â / [46:59] Æ®·»Á§¼Ç
µ¨ÆÄÀÌ [ÀÔ¹® + °í±Þ] 19. ÄÝ¹é ¼¹ö
Ã¥°¥ÇÇ : [00:12] ÄÝ¹é ¼¹ö ¸¸µé±â / [00:24] ÁøÇà°úÁ¤ »ìÆìº¸±â / [01:00] Ŭ¶óÀÌ¾ðÆ® µ¿½Ã¿¡ ¿©·¯°³ »ç¿ëÇϱâ / [02:04] µ¥ÀÌÆ® ½º³À ¼¹ö ¼±Åà / [02:35] È®ÀÎ / [03:23] ÀúÀå / [03:50] ¼¹ö ½ÇÇà / [04:15] Ŭ¶óÀÌ¾ðÆ® Æû Ãß°¡ / [05:27] Äݹé ÇÔ¼ö ¼³¸í / [06:43] µ¥ÀÌÅÍ ±³È¯ ¹æ½Ä / [07:30] DBXJSON / [08:07] µÎ°¡Áö ÇüÅÂÀÇ ÀͽºÅ¥Æ® / [08:41] TMyCallBack / [09:35] ÇÔ¼ö Ãß°¡ / [10:37] TForm1 ¿¡¼ procedure »ý¼º / [11:35] tostring ¸Å¼µå »ç¿ë / [12:58] ¸ÞÀÎ ½º·¹µå¿Í µ¿±âÈ ½Ã۱â / [13:28] ½ºÅׯ½ È£Ãâ ¹æ½Ä / [14:18] ½ÌÅ©·Î³ªÀÌÁî ¹æ½Ä / [15:24] queue ¹æ½Ä / [16:56] µÞºÎºÐ ÀÎÀÚ ÀÛ¼º / [17:07] ·Î±× ¸Þ½ÃÁö È£Ãâ / [18:18] ÄÁÆ÷³ÍÆ® Ãß°¡ / [18:30] ÁÖÀÇÇÒÁ¡ / [20:15] ÄÝ¹é ¾ÆÀ̵𠺯¼ö »ý¼º / [21:02] Á¤ÀÇµÈ ºÎºÐ »ìÆìº¸±â / [22:03] Äݹé ÇÔ¼ö µî·Ï / [22:41] ¹öư »ðÀÔ / [23:29] Ä¿³Ø¼Ç ¿¬°á / [24:03] Ŭ¶óÀÌ¾ðÆ® »ý¼º / [24:56] ¸Þ½ÃÁö Àü´Þ ºÎºÐ ÀÔ·Â / [25:40] ºê·ÎµåÄɽºÆ® ä³Î ¸Å¼Òµå »ç¿ë¹ý / [26:15] Àü¼ÛµÉ ¸Þ½ÃÁö °ª ÀÔ·Â / [27:18] ½ÇÇà / [28:30] ÆÄÀÏ ½ÇÇà ÈÄ È®ÀÎ / [29:26] Æû ¼öÁ¤ / [30:52] id Ç¥½Ã / [31:07] ¸Þ½ÃÁö ´øÁö±â / [31:18] notifycallback ÇÔ¼ö ³»¿ë È®ÀÎ / [32:37] »ó´ëÆí ID ³Ö±â / [33:07] ¸®½ºÆù½º ºÎºÐ Ãß°¡ / [33:21] ½ÇÇà / [33:29] Ŭ¶óÀÌ¾ðÆ® »ý¼º / [33:45] »ó´ëÆí ID¿¡¸¸ ¸Þ½ÃÁö Àü´ÞÇϱâ / [34:13] È®ÀÎ
OPENGL (¿ÀÇ Áö¿¤) 08. ÅØ½ºÃÄ ¸ÅÇÎ part1
Ã¥°¥ÇÇ : [00:05] ÅØ½ºÃÄ ¸ÅÇÎ / [00:36] »çÀüÀÛ¾÷ 5°¡Áö / [01:22] ÅØ½ºÃÄ ±â´É Ȱ¼ºÈ / [01:33] glEnable ÇÔ¼ö »ç¿ë / [02:15] ºñȰ¼ºÈ glDisable / [02:30] ÅØ½ºÃÄ ¿µ»ó / [02:57] glTexImage1D ÇÔ¼ö »ç¿ë / [03:15] target / [03:35] level / [04:46] internalformat / [05:43] width / [06:00] border / [06:10] format / [06:46] type / [07:00] pixel / [07:15] º¯¼ö ÁöÁ¤ / [07:40] glTexImage2D / [08:07] ³ôÀ̰ª / [08:16] ÅØ½ºÃÄ ¸ÅÇÎ ¹æ¹ý / [08:45] ¼öµ¿ ÅØ½ºÃÄ ¸ÅÇÎ / [09:01] ÅØ½ºÃÄÀÇ À§Ä¡¸¦ ¼³Á¤ÇÏ´Â ÇÔ¼ö glTexCoord2f / [10:13] ÅØ½ºÃÄ ÁÂÇ¥ µû·Î ¼³Á¤ / [10:33] s´Â ¼öÆò¹æÇâÀÇ À̹ÌÁö ÁÂÇ¥ t´Â ¼öÁ÷¹æÇâÀÇ À̹ÌÁö ÁÂÇ¥ / [11:46] ÀÚµ¿ ÅØ½ºÃÄ ¸ÅÇÎ / [12:07] glTexGenf ÇÔ¼ö / [13:35] ÅØ½ºÃÄ ÆÄ¶ó¹ÌÅÍ ¸í½Ã / [14:05] glTexParameterf ÇÔ¼ö / [14:33] ȼÒÀÇ ÅØ½ºÃÄ ¼±Åà ¹æ¹ýÀ» °áÁ¤ÇÏ´ÂGL_TEXTURE_MAG_FILTER °ª / [15:01] ·¡ÇÎ GL_TEXTURE_WRAP_S / [15:31] ·¡ÇÎ GL_REPEAT/GL_CLAMP / [16:26] È¼Ò GL_NEAREST/GL_LINEAR / [16:47] ÅØ½ºÃÄ È¯°æ / [17:03] glTexEnvf ÇÔ¼ö »ç¿ë / [17:41] GL_DECAL / [17:48] GL_REPLACE / [18:00] GL_MODULATE / [18:11] GL_BLEND / [18:56] Äڵ忡 ºñÆ®¸Ê ÆÄÀÏ °¡Á®¿À±â / [19:15] LoadBitmap ÇÔ¼ö / [19:47] ÅØ½ºÃÄ º¯¼ö ¼³Á¤ / [20:52] ºñÆ®¸Ê »çÀÌÁî ¼³Á¤ / [21:06] if¹® / [21:25] ºñÆ®¸Ê ÆÄÀÏ Çì´õ / [21:45] ºñÆ®¸Ê ÆÄÀÏÀÎÁö È®ÀÎ / [22:06] ºñÆ®¸Ê ÀÎÆ÷ / [22:26] ºñÆ®¸Ê À̹ÌÁö µ¥ÀÌÅÍ ³ÖÀ» ¸Þ¸ð¸® / [22:52] ºñÆ®¸Ê ÀÎÆ÷ Çì´õ Àоî¿À±â / [23:15] ºñÆ®¸Ê Å©±â ¼³Á¤ / [24:11] ºñÆ®¸Ê Å©±â¸¸Å ¸Þ¸ð¸® ÇÒ´ç / [24:51] ºñÆ®¸Ê µ¥ÀÌÅ͸¦ ºñÆ®¿¡ ÀúÀå / [25:32] ºñÆ®¸Ê ÆÄÀÏ ºÒ·¯¿À±â °úÁ¤ ¿Ï·á / [25:48] ¸ðµ¨¿¡ ÅØ½ºÃĸ¦ ÀÔÈ÷´Â °úÁ¤ ¼ø¼ ÄÚµå / [26:22] glGenTextures ÇÔ¼ö / [26:56] glBindTexture ÇÔ¼ö / [27:33] m_bitmap º¯¼ö ÁöÁ¤ / [28:07] ÅØ½ºÃÄ À̹ÌÁö Á¤ÀÇ glTexImage2D / [29:00] glTexParameteri / [30:21] glTexEnvi / [30:52] glEnable / [31:11] glBindTexture / [31:33] glColor3f / [31:48] glVertex3f / [32:19] Á¤Á¡ ¾Õ¿¡ glTexCoord2f ¼³Á¤ / [33:08] ¸ðµ¨¿¡ ÅØ½ºÃĸ¦ ºÒ·¯¿À´Â ÅØ½ºÃÄ ¸ÅÇÎ ¹æ½Ä
¿¡µð¿ì½º7 15. System Settings & User Settings
Ã¥°¥ÇÇ : [00:12] system settings / [01:00] application-Capture / [01:11] margin / [02:21] confirm file name at capture / [03:07] correct audio errors automatically / [03:23] auttomatic detection of capture events / [05:25] deck control after capture / [06:27] playback / [06:40] stop playback at frame drop / [07:00] playback buffer size / [07:15] buffered frames before playback / [07:44] profile / [08:18] project preset / [09:05] render / [09:22] render options-filters / [09:35] transition/crossfades / [09:50] key/transparency / [10:13] contents that are not in the project format / [10:58] delete invalid rendered files / [11:52] source browser / [12:03] file transfer folder / [12:20] file transfer folder path / [13:01] importer/exporter / [13:24] audio cd settings / [14:11] user settings / [14:35] background job / [15:03] match frame / [15:54] other / [16:00] recent clip / [16:48] player format / [17:30] project file / [17:48] recent project / [18:18] backup / [18:52] auto save / [19:37] proxy mode / [20:22] timeline / [21:15] transitions¿¡ blind slide »ðÀÔ / [22:00] Àüü±æÀÌ¿¡ ¿µÇâ / [24:41] snap event / [25:07] clip timecode / [25:26] waveform / [25:41] clip thumbnail / [27:18] preview / [27:36] on screen display / [27:47] show normal edit / [28:14] ½Ç½À / [28:48] show trim / [29:03] show export / [29:18] view / [29:30] ½Ç½À / [29:48] size/background / [30:15] select source information / [30:45] show level meter / [31:03] ¼Ò¸®¸¦ »ö»óÀ¸·Î Ç¥½Ã / [31:48] overlay-update frequency / [32:05] zebra preview / [32:22] show safe area / [33:05] ½Ç½À / [34:52] playback-preroll / [35:00] Àç»ýÀ» À§ÇØ preroll ½Ã°£À» ¼³Á¤ / [36:07] output timecode / [36:30] source timecode priority / [37:05] pre-roll editing / [37:37] user interface-bin / [37:51] columns / [38:00] ½Ç½À / [38:21] view ¼öÁ¤ / [39:07] ºÒÇÊ¿äÇÑ ºÎºÐ ÇØÁ¦ / [39:37] ÇØÁ¦Çϰí apply / [40:00] view / [40:37] columns ¼ø¼ º¯°æ / [41:15] button ¼³Á¤ / [41:30] timeline / [41:52] ½Ç½À / [42:22] button Ãß°¡, ÇØÁ¦, ¼ø¼ º¯°æ / [44:00] Ãß°¡ÇÏ·Á´Â buttonÀº category ¿¡¼ ¼±Åà / [44:37] filter / [44:52] ã°í ½ÍÀº button ÀÔ·Â / [45:07] control / [45:37] show timecode / [45:52] ½Ç½À / [46:43] player¿Í recorderÀÇ control ¼³Á¤ / [47:49] size / [48:30] shuttle/slider / [48:37] ½Ç½À / [50:07] button-slider ¾Æ·¡ÂÊ¿¡ À§Ä¡ / [51:29] keyboard shortcut / [51:45] ´ÜÃàŰ / [52:49] assign-ȸ鿡 keyboard »ý¼º / [54:07] not assign-´ÜÃàŰ »èÁ¦ / [54:50] ½Ç½À / [57:22] category / [57:37] filter-°Ë»ö / [58:06] window color / [58:22] »ö º¯°æ / [59:07] ´Ù¾çÇÏ°Ô »ö ¼³Á¤ / [59:59] source-automatic correction / [60:42] color range for RGB clip / [61:00] À¥»ó¿¡¼ÀÇ »ö»ó / [61:15] color range for YCbCr clip / [61:59] normalize-window size / [62:36] duration / [62:52] Áö¼Ó ½Ã°£ / [63:00] still image / [63:15] ½Ç½À / [63:52] ½Ã°£ ¼³Á¤ / [67:14] add between in/out / [67:38] title / [67:45] ÀÚ¸· »ðÀÔ ½Ã°£ / [68:00] ½Ç½À / [68:30] title »ðÀÔ / [69:12] ½Ã°£ ¼³Á¤ / [69:54] automatically add title mixer
¿¡µð¿ì½º7 19. Export, ¸ðÀÚÀÌÅ© È¿°ú, AudioFilters, ³»·¹ÀÌ¼Ç ³ìÀ½
Ã¥°¥ÇÇ : [00:06] batch export / [00:18] file-export-batch export / [01:30] sequence Ãß°¡ / [02:15] rename clip / [02:42] À§Ä¡ À̵¿ / [03:04] file-export-batch export / [03:15] add to batch export / [03:45] mpeg ¼±Åà / [04:00] add to batch list / [04:14] mpeg2 program stream / [04:46] ÀúÀå / [06:09] sequence2 ¼±Åà / [06:15] add to batch export / [06:30] avchd / [06:46] ÀúÀå / [06:59] sequence3-windows media / [07:15] ÀúÀå / [08:05] change exporter / [09:01] export ¼±Åà / [09:48] Çѹø¿¡ ·»´õ¸µ ¿Ï·á / [10:22] sequence À̹ÌÁö Ãâ·Â ¹æ¹ý / [11:16] timeline¿¡¼ in/outÁ¡ ¼³Á¤ / [12:01] export-print to file / [12:28] others-still image / [13:11] ÀúÀåÀ§Ä¡¿Í ÆÄÀÏÀ̸§ ÀÔ·Â / [14:20] ÆÄÀÏÇü½Ä targa files ¼±Åà / [15:01] ¿±â / [15:46] sequence clip / [17:22] convert / [17:41] file ¼±Åà / [18:33] ÆÄÀÏÇü½Ä ¼±Åà / [18:47] ÀúÀå / [18:51] convert file ¿Ï·á / [19:22] convert º¯È¯ ¹æ¹ý ¿Ï·á / [19:30] ¿Àµð¿À Ãâ·Â / [19:44] file-export-print to file-audio / [20:40] pcm wave ¼±Åà / [21:03] ¼Ò¸®¸¸ ³»º¸³»±â / [21:30] ¸¶½ºÅ©¸¦ ÀÌ¿ëÇÑ ¸ðÀÚÀÌÅ© È¿°ú / [22:22] ȸé Á¤¸® / [22:41] ¿µ»ó »ðÀÔ / [23:07] ¸ðÀÚÀÌÅ©¸¦ ÇÒ Å¸°Ù ¼³Á¤ / [23:30] effect-videofillters-mask / [24:10] mask ¼±Åà / [24:40] ¿øÇüÀ¸·Î ¼±Åà / [25:26] inside-filter / [25:37] select / [25:48] mosaic / [26:03] setup filter / [26:10] ºí·ÏÀÇ ÇüÅÂ¿Í »çÀÌÁî Á¶Àý / [28:26] strength°ª Á¶Àý / [29:29] È®ÀÎ / [29:51] ¸ðÀÚÀÌÅ©ÀÇ À̵¿ / [30:14] transform / [31:21] ¹°Ã¼ÀÇ ÀÜ»ó¿¡ ½Å°æÀ» ¾²¸ç À̵¿ / [32:07] È®ÀÎ / [32:49] °æ°èºÎºÐ ºÎµå·´°Ô edge-soft / [33:14] ¸ðÀÚÀÌÅ© È¿°ú ¿Ï¼º / [33:28] capture / [35:34] capture-select input device / [35:45] voiceover device / [36:22] system settings / [37:05] voiceover device Á¤º¸È®ÀÎ / [37:15] new / [37:37] À̸§ ÀÔ·Â / [38:04] ¾ÆÀÌÄÜ º¯°æ / [39:00] ´ÙÀ½ / [39:13] input h/w, format settings / [39:22] generic hdv ¼±Åà / [41:19] output h/w, format settings / [42:14] not select ¼±Åà / [42:22] ¼³Á¤ È®ÀÎ / [42:52] ¿Ï·á / [43:29] capture-select input device-hdv ¼±Åà / [45:22] ĸÃÄ ½ÇÇà / [45:34] ĸÃÄ ÁøÇàâ È®ÀÎ / [45:52] ĸÃİü·Ã ¼³Á¤ »çÇ× / [46:00] system settings / [46:07] application-capture / [46:30] margin / [46:59] confirm file name at capture / [47:59] divide files / [48:12] group divide files as sequence / [48:30] add marker / [49:07] È®ÀÎ / [49:45] system settings / [50:00] hardware-device preset / [50:22] hdv-assign input preset / [51:30] ¿Àµð¿Àä³Î ¸ÅÇÎ / [51:52] ¿Àµð¿À Ãâ·Â ¼³Á¤ / [52:42] project settings / [53:04] ÇöÀç ¼¼ÆÃ ¼öÁ¤ / [53:21] channel map / [53:37] stereo / [53:58] change display style / [57:00] »ç¿îµåÆÄÀÏ ¿±â / [57:19] ³ë·¡ »ðÀÔ / [57:52] user settings / [58:04] timeline-waveform / [58:15] log(db) ¼±Åà / [58:22] linear(%) ¼±Åà / [58:42] ÆÄÀåÀÇ Â÷ÀÌ È®ÀÎ / [59:07] ¿Àµð¿À È¿°ú / [59:21] volume/pan Á¶Àý / [60:30] effect-audiofilters / [62:07] ¿øº» »ç¿îµå µè±â / [64:15] delay È¿°ú »ðÀÔ / [65:30] delay ÆíÁýâ / [66:13] »ç¿îµå µè±â / [66:30] delay time°ª Á¶Àý ÈÄ »ç¿îµå µè±â / [67:00] delay gain°ª Á¶Àý ÈÄ »ç¿îµå µè±â / [68:45] feedback gain°ª Á¶Àý ÈÄ »ç¿îµå µè±â / [70:28] graphic equalizer / [70:55] master / [71:30] ¿É¼Ç°ª Á¶Àý / [74:23] graphic equalizer È¿°ú È®ÀÎ / [75:09] high-pass filter / [75:45] cut off Á¶Àý / [76:28] low-pass filter / [77:45] panpot & balance / [78:30] ¿É¼Ç°ª Á¶Àý / [80:30] parametric equalizer / [81:15] ¿É¼Ç°ª Á¶Àý / [82:57] pitch shifter / [83:53] ¿É¼Ç°ª Á¶Àý / [86:10] tone controller / [86:45] ¿É¼Ç°ª Á¶Àý / [89:00] ³»·¹ÀÌ¼Ç ³ìÀ½ / [89:28] ¿µ»ó °¡Á®¿À±â / [90:30] À©µµ¿ì ¼³Á¤ / [91:30] ³ìÀ½-¸¶ÀÌÅ© ¼³Á¤ / [93:00] hardware-device preset / [94:30] toggle voice over display / [96:31] ³ìÀ½ ½ÃÀÛ / [97:34] µè±â / [99:28] ³ìÀ½ ÆíÁý
À¯´ÏƼ ¿£Áø [3DȰ¿ë] 01. À¯´ÏƼ3D¿Í Ä£ÇØÁö±â
Ã¥°¥ÇÇ : [00:08] À¯´ÏƼ ½ÇÇà È¸é »ìÆìº¸±â / [00:26] sceneºä Á¶ÀÛ¹ý / [00:45] ¿ÀºêÁ§Æ® »ý¼º / [01:07] À§Ä¡°ª 0À¸·Î º¯°æ / [01:29] ¶Ç´Ù¸¥ ¿ÀºêÁ§Æ® »ý¼º / [01:51] sphere»ý¼º ÈÄ À§Ä¡°ª º¯°æ / [02:13] light-directional light¼±Åà / [02:23] ±×¸²ÀÚ Ãß°¡ / [03:00] Ä«¸Þ¶ó À§Ä¡ º¯°æ / [03:46] ¿ÀºêÁ§Æ® »ö ÀÔÈ÷±â / [04:40] »öÀ» ÁöÁ¤ÇÑ materialÀ» µå·¡±×ÇØ¼ sceneºä¿¡ ÀÖ´Â ¿ÀºêÁ§Æ®¿¡ ³õ±â / [04:53] ÅØ½ºÃÄ ÀÔ·Â / [05:56] °ø ¹Ù´ÚÀ¸·Î ¶³¾î¶ß¸®±â / [06:30] rigidbodyÃß°¡ / [07:00] °ø Æ¢±â´Â ÀÛ¾÷ / [07:29] bounciness°ª ¼³Á¤ / [08:09] directional lightÀÇ bias°ª Á¶Àý / [08:54] »õ ÇÁ·ÎÁ§Æ® »ý¼º ÈÄ ¹Ù´Ú°ú °ø ¸¸µé±â / [09:30] ±¸Ã¼¸¦ ½ºÅ©¸³Æ®¸¦ »ç¿ëÇØ¼ ¿òÁ÷À̱â / [09:48] project¿¡¼ create-c#script / [10:05] monodevelop / [10:20] speedÁ¤Çϱâ / [10:58] ¹æÇâ Á¤Çϱâ / [11:37] À̵¿ / [12:24] script¸¦ component¿¡ µå·¡±× / [12:43] ¿·À¸·Î ¿òÁ÷ÀÌ´Â°Í Ãß°¡ / [13:35] ȸÀü Çϱâ / [13:50] 3d object¿¡¼ cylinderÃß°¡ / [14:18] scaleÁ¶Á¤ / [14:56] À§Ä¡ Á¶Á¤ / [15:33] vertical°ú horizontal / [15:58] vertical duplicateÇϱâ / [16:51] ȸÀüÇÏ´Â ½ºÇÇµå °ª / [17:47] ±âÁØÁ¡ ¼±Åà / [18:02] ½ÇÇà È®ÀÎ / [18:48] ÃÑ¾Ë ¹ß»ç ÀÛ¾÷ / [18:56] capsule»ý¼º / [19:36] scriptÃß°¡ / [20:11] script º¯¼ö ¸¸µé±â / [20:55] translate / [21:29] ½ÇÇà È®ÀÎ / [22:06] ÃѾËÀÌ À§ÂÊÀ¸·Î ³¯¾Æ°¡µµ·Ï ¼öÁ¤ / [22:51] ƯÁ¤Å°¸¦ ´©¸¦ ¶§¸¶´Ù ÃѾËÀÌ ¹ß»ç µÇµµ·Ï ¸¸µé±â / [23:22] scriptÃß°¡ / [23:56] bulletprefabÀ¸·Î ¼³Á¤ / [24:21] ¹ß»ç ½Ã°£ ¼³Á¤ / [25:11] fire°ª ÀÌ¿ë / [26:03] shotime / [26:45] bullet¸¸µé±â / [27:18] bullet.position°ª ¼³Á¤ / [27:59] ȸÀü / [28:48] ½ÇÇà / [29:41] ÃѾ˿¡ ¸ÂÀ» ¹°Ã¼ »ý¼º / [29:56] cubeÃß°¡ / [30:47] cubeº¹»çÇØ¼ »ç¿ë / [31:48] bulletscript¸¦ remove component / [32:36] ÃѾËÀÌ ºÒ¾ÈÁ¤ÇÏ°Ô ³ª°¡´Â ÀÌÀ¯ / [33:00] creat empty / [34:06] transform shotpoint / [34:45] bulletÀÇ positionÀ» shotpoint·Î º¯°æ / [35:22] ½ÇÇà / [35:52] ¹öưÀ» Ŭ¸¯ ÇßÀ» ¶§ ÃÑ¾Ë ¹ß»ç ¼³Á¤ / [37:00] bulletscript¸¦ component¿¡ ³Ö±â / [37:22] position y°ª / [37:59] gameObject¿Í GameObjectÀÇ Â÷ÀÌÁ¡ / [38:22] ½ÇÇà / [39:00] ±âº»ÀûÀ¸·Î Á¦°øÇÏ´Â scriptȰ¿ë / [39:35] smoothfollow¸¦ component¿¡ ³Ö±â / [39:52] Ä«¸Þ¶ó°¡ Ç÷¹À̾ µû¶ó¿À´Â °Í È®ÀÎ / [40:52] assets-import package-particles / [41:22] small explosion / [41:43] inspectorâ¿¡¼ one shotüũ / [42:04] ÃѾËÀ» ¹ß»ç ÇÒ ¶§ ÆÄƼŬ È¿°ú / [43:14] scale°ª Á¶Á¤ / [43:42] effectprefab¿¡ small explosion³Ö±â / [44:22] position¼³Á¤±îÁö ÀÛ¾÷ / [45:15] ½ÇÇà / [45:52] Àû ¸¸µé±â / [46:22] ¹Ù´Ú¿¡ »ö»ó ³Ö±â / [47:29] ÀûÀÇ ¸ð½ÀÀº cylinder¸ð¾çÀ¸·Î ¸¸µé±â / [48:07] script¸¦ »ç¿ëÇØ ÀûÀ» ¿òÁ÷ÀÌ°Ô ¸¸µé±â / [48:35] ±¸Ã¼¸¦ player·Î ÁöÁ¤ / [49:27] º¤ÅͰ£ÀÇ °Å¸®¸¦ ±¸ÇÏ´Â ÇÔ¼ö / [50:00] lookat / [50:37] ½ÇÇà ȸé È®ÀÎ / [51:45] prefabÀ» ¸¸µé¾î¼ ÀûÀ» ¿©·¯°³ ¹èÄ¡ / [52:15] ÀûÀÌ ÃѾËÀ» ¸Â¾Æ Á×´Â °Í ±¸Çö / [54:07] bulletÀÌ enemy¿¡ ´ê´Â ¼ø°£ È®ÀÎ / [54:35] enemy¿¡°Ô rigidbodyÃß°¡Çؼ enemy°¡ ³¯¾Æ°¡°Ô ¼³Á¤ / [55:19] massÁ¶Á¤ / [55:45] shoteffectȰ¿ë / [57:00] ellipsoid / [57:45] prefab¸ñ·ÏÀÇ apply¼±Åà / [58:50] effectprefab¿¡ shoteffectÀÔ·Â
À¯´ÏƼ ¿£Áø [3DȰ¿ë] 03. °ÔÀÓ Á¦ÀÛ ±âÃÊ(1)
Ã¥°¥ÇÇ : [00:05] ½´ÆÃ°ÔÀÓ ¸¸µé±â / [00:20] ¿¡¼Â½ºÅä¾î¿¡¼ ¸ðµ¨ ´Ù¿î¹Þ´Â ¹æ¹ý / [01:40] ´Ù¿î·Îµå ÈÄ import / [02:20] importÇÑ ¸ðµ¨ ¼¼ÆÃÇϱâ / [03:00] generate colliders / [03:30] ¸ðµ¨À» sceneºä·Î ³Ö°í À§Ä¡ Á¶Á¤ / [04:00] animator Áö¿ì±â / [04:46] ¸ðµ¨ÀÇ prefab ¸¸µé±â / [06:12] Ä«¸Þ¶óÀÇ À§Ä¡ Á¶Á¤ / [06:30] cameraÀÇ backgroundÁöÁ¤ / [06:43] plane»ý¼º / [07:30] tiling°ª Á¶Àý / [08:07] script¸¦ »ý¼ºÇؼ ¹è°æ ¿òÁ÷À̵µ·Ï ¸¸µé±â / [08:48] offset°ª Á¶Àý / [09:30] mesh rendererÀÇ materials / [10:13] ¹è°æÈ¸éÀÇ ½ºÅ©·Ñ¸µ È®ÀÎ / [10:39] Ä«¸Þ¶ó °¢µµ Á¶Á¤ / [11:15] ÆÄƼŬ Á¦ÀÛ / [11:37] particle position°ª º¯°æ / [12:01] particle system¼³Á¤ / [12:20] shape¼³Á¤ / [13:11] start color¼³Á¤ / [13:56] emissonÀÇ rate¼³Á¤ / [14:35] material»ý¼º / [14:52] shaderÀÇ particles-additive¼±Åà / [15:54] ½ÇÇà / [16:22] color over lifetime-alpha°ª ÁÙÀ̱â / [17:30] ÃѾËÀ» ¹ß»çÇÒ ¶§ »ý±â´Â ÆÄƼŬ »ý¼º / [19:11] »õ·Î »ý¼ºÇÑ shotparticle¼³Á¤ / [19:37] emissionÀÇ bursts¼³Á¤ / [20:26] play on awake¿Í loopingÃ¼Å©ÇØÁ¦ / [20:56] ÀüÅõ±â À̵¿ ÀÛ¾÷ / [21:18] fighterScript»ý¼º ÈÄ ¼öÁ¤ / [22:07] ÀüÅõ±â°¡ ȸé¹ÛÀ¸·Î ³ª°¡Áö ¾Êµµ·Ï ¼³Á¤ / [22:59] screenpos°ª / [24:07] ÀüÅõ±âÀÇ °¡·ÁÁö´Â ºÎºÐ ¾øÀÌ ¼öÁ¤ / [24:56] lscreenpos, rscreenpos / [25:52] ½ÇÇà / [26:07] ¿î¼® ¸¸µé±â / [26:56] ¿î¼® Áú°¨ º¯°æ / [27:14] normalmap / [28:30] bumped specular¼±Åà / [29:03] meteoscript»ý¼º ÈÄ ¼öÁ¤ / [29:52] randomsizeº¯¼ö ¼±¾ð / [30:40] speed¿Í hp¼³Á¤ / [31:11] rotatespeed¼³Á¤ / [31:41] ¿î¼®ÀÇ Ãʱâ À§Ä¡ ¼³Á¤ / [32:37] random.range»ç¿ë / [33:05] ¿î¼®ÀÇ »ö ¼³Á¤ / [34:04] ¿î¼® ¿òÁ÷À̱â / [34:45] space.world / [35:45] rotate / [36:19] ¸Þ¸ð¸® È¿À²À» À§ÇØ °ÔÀÓ¿ÀºêÁ§Æ® Á¦°Å / [36:37] ¿î¼®À» ÀÚµ¿ÀûÀ¸·Î »ý¼ºÇÏ°Ô ¸¸µé±â / [37:15] coroutine»ç¿ë ¹æ¹ý / [38:19] waitforsecondsÇÔ¼ö / [39:28] ½ÇÇà / [40:15] random.rangeÈ¿°ú / [40:58] ¹Ì»çÀÏ ¹ß»ç¿Í ¹Ì»çÀϰú ¿î¼®ÀÇ Ãæµ¹ ±¸Çö / [41:22] capsule»ý¼ºÇؼ ¹Ì»çÀÏ ¸¸µé±â / [41:52] ¹Ì»çÀÏ¿¡ ÆÄƼŬ È¿°ú / [43:15] ¹Ì»çÀÏ ¹ß»ç / [43:29] fighterScriptÈ®ÀÎ / [44:45] ¹Ì»çÀÏÀÌ ¿òÁ÷ÀÌ´Â script»ý¼º / [45:15] rigidbodyÃß°¡ / [45:52] ¹Ì»çÀÏ ¾È¿¡ÀÖ´Â particle system / [46:13] simulation space¸¦ world·Î º¯°æ / [47:00] ¹Ì»çÀÏ ¹ß»çÇÒ ¶§ ÆÄƼŬ ¹ß»ý / [47:29] particlesystemÀ» play·Î ¼³Á¤ / [47:57] ¹Ì»çÀϰú ¿î¼®ÀÌ Ãæµ¹ÇÒ ¶§ ±¸Çö / [50:37] ½ÇÇà / [51:15] ¹Ì»çÀϰú ¿î¼®ÀÌ Ãæµ¹ÇÒ ¶§ÀÇ ÆÄƼŬ / [52:12] ½ÇÇà È®ÀÎ / [53:04] bigexplosion¸¸µé±â / [54:37] bigexplosion¿¡ prefab³Ö°í ½ÇÇà
À¯´ÏƼ ¿£Áø [3DȰ¿ë] 04. °ÔÀÓ Á¦ÀÛ ±âÃÊ(2)
Ã¥°¥ÇÇ : [00:15] GUI ¸¸µé±â / [00:33] canvas¿¡ textÀÔ·Â / [00:51] À§Ä¡ À̵¿ / [01:11] score¸¦ ¹Ù²Ù±â À§ÇÑ ÄÁÆ®·Ñ·¯ ¸¸µé±â / [01:23] ½ºÅ©¸³Æ® »ý¼º / [01:57] ÀüºÎ ¶È°°ÀÌ Àû¿ë / [02:23] »ý¼ºÀÚÀÇ ½ºÄÚ¾î ÃʱâÈ / [03:00] UI ÄÁÆ®·Ñ·¯ ¸¸µé±â / [03:23] Start¿¡¼ ScoreController ºÒ·¯¿À±â / [03:49] text°¡Á®¿À±â / [04:15] Updateó¸® / [04:43] ¿î¼®ÀÌ ÆÄ±«µÉ ¶§ ½ºÄÚ¾î ¿Ã¸®±â / [05:00] ½ÇÇà È®ÀÎ / [05:30] ScoreController¿¡ Á¡¼ö ÀúÀåÇØ¼ highscore¸¸µé±â / [05:46] LoadHighScoreÇÔ¼ö »ý¼º / [06:46] SaveHighScoreÇÔ¼ö »ý¼º / [07:15] HighScore¸¦ 1¾¿ Áõ°¡½ÃŰ´Â ½ºÅ©¸³Æ® / [08:07] addScore·Î º¯°æ / [08:48] HighScore´Â ¿À¸¥ÂÊ¿¡ À§Ä¡ / [09:13] UIÄÁÆ®·Ñ·¯¿¡ highScoreTextºÒ·¯¿À±â / [09:43] Å×½ºÆ® È®ÀÎ / [10:22] Ç÷¹À̾î¿Í ¿î¼®ÀÇ Ãæµ¹ / [10:35] canvas¿¡ panel»ý¼º / [11:48] panel¾È¿¡ button»ý¼º / [12:52] button¾ÈÀÇ textÅ©±â Á¶Àý / [13:33] button Ãß°¡ »ý¼º / [14:28] Restart¿Í Exit¹öư ù ȸ鿡¼ ¾ø¾Ö±â / [14:58] UI ÄÁÆ®·Ñ·¯¿¡ ÀúÀå / [15:48] Ãæµ¹ ó¸®Çϱâ / [16:15] 3D-omega fighter-body / [16:30] Mesh Collider¸¸µé±â / [18:00] convexüũ / [18:26] Ãæµ¹ ó¸® / [18:51] Debug.LogÀÔ·Â / [19:22] body¿¡ ÀÖ´Â Mesh Collider¸¦ »èÁ¦Çϰí omega fighter¿¡ Ãß°¡ / [20:15] omega fighter¿¡ RigidbodyÃß°¡ / [20:33] Triggerüũ / [21:11] meteo½ºÇǵå Á¶Àý ÈÄ ½ÇÇà È®ÀÎ / [21:41] game overÆÐ³Î ³ªÅ¸³ª°Ô ¸¸µé±â / [22:56] ½ÇÇà È®ÀÎ / [23:30] °ÔÀÓ¿À¹ö ÈÄ ¹ß»çµÇ´Â ÃÑ¾Ë º¯¼ö¸¦ ÅëÇØ ¸·±â / [24:00] updateºÎºÐ ½ÇÇàÇÏÁö ¾Ê°Ô Çϱâ / [24:41] restart¿Í exit¹öư ÀÛµ¿½Ã۱â / [24:59] ¹öư¿¡ ´ëÇÑ ÇÔ¼ö ¸¸µé±â / [25:37] ¹öư disabled½Ã۱â / [26:03] platform¼±Åà / [26:48] restart¹öư¿¡ ¸®½º³Ê ³Ö±â / [27:03] exit¹öưµµ µ¿ÀÏ ÀÛ¾÷ / [27:33] textÀÔ·Â / [28:07] FighterScript¿¡ gameover´Ù¸¥ ¹æ¹ý »ç¿ëÇϱâ / [28:32] coroutine¿¡ ¾µ ÇÔ¼ö ¸¸µé±â / [29:25] gameoverâÀ» 1ÃÊ ÈÄ¿¡ ¶ß°Ô º¯°æ / [30:00] Ãæµ¹ÇßÀ» ¶§ ºñÇà±â Á¦°Å / [31:11] ½ÇÇàÆÄÀÏÀ̳ª webPlayer·Î Æ÷ÆÃ / [31:22] file-build settings-Æ÷ÆÃÇÒ ¼ö ÀÖ´Â platform / [31:48] windows¼±Åà ÈÄ player settings / [32:12] macÀº fullscreen mode µû·Î ¼³Á¤ / [32:37] platformº°·Î iconÀ» ´Ù¸£°Ô Çϰí½ÍÀ» °æ¿ì / [33:07] add current·Î ÇöÀç sceneÃß°¡ / [33:22] ½´ÆÃ°ÔÀÓ ÀúÀå / [33:43] °ÔÀÓ ½ÇÇà / [34:30] ¹öưµéÀÌ È¸é Å©±â¿¡ ¸ÂÃçÀÖ´Â °Í È®ÀÎ / [35:22] restart½Ã score°¡ ÃʱâÈ µÇµµ·Ï ¼³Á¤ / [36:30] WebPlayer·Î Æ÷ÆÃ / [36:50] switch platform¼±Åà / [37:13] Æú´õ ÁöÁ¤ ÈÄ ºôµå / [37:28] ½ÇÇà È®ÀÎ / [37:57] Exit¹öư disabled½Ã۱â / [38:28] file-Build&Run / [39:06] Application platform¾È¿¡ GUIº¯°æ
À¯´ÏƼ ¿£Áø [3DȰ¿ë] 05. °ÔÀÓÁ¦À۽ǽÀ - 1 (1)
Ã¥°¥ÇÇ : [00:10] °ÔÀÓ»ý¼º ÈÄ ¾Èµå·ÎÀ̵å·Î Æ÷ÆÃÇϱâ / [00:28] ¾Ö´Ï¸ÞÀ̼ÇÀ» »ç¿ëÇØ °ÔÀÓÁøÇà / [00:55] ¾Ö´Ï¸ÞÀ̼Ç-Àý´ë °ª / [01:22] window-animation / [01:49] position¹Ù²Ù±â / [02:07] add key·Î Ű Ãß°¡ »ý¼º / [02:42] »¡°£»öÀ¸·Î µÇ¾îÀÖ´Â °ªµéÀº ³ìÈ ÁøÇà / [03:13] play¹öư ´·¯ È®ÀÎ / [04:00] position-y°ª È®ÀÎ / [04:15] Curves¸¦ ´·¯ ±×·¡ÇÁ È®ÀÎ / [04:41] key¿¡¼ ¿À¸¥ÂÊ ¼±Åà ÈÄ Flat / [05:46] x,z°ª-Àý´ë°ª / [06:24] ChickenParent¸¦ ¸¸µé¾î ±× ¾È¿¡ Chicken³Ö±â / [06:41] position x,y,z°ª ÁöÁ¤ / [07:30] ChickenParentÀÇ position¼³Á¤ / [08:22] ¾Ö´Ï¸ÞÀÌ¼Ç ¼Óµµ Á¶Àý / [09:11] window-animator / [09:35] chickenwalk / [09:58] create new clip / [10:20] chickenwait»ý¼º / [10:52] Rotation°ª ¼³Á¤ / [11:33] keyº¹»ç ÈÄ ºÙ¿©³Ö±â / [12:22] chickenwait¸¦ ±âº»°ªÀ¸·Î ¼³Á¤ / [12:48] chickenwait¿À¸¥ÂÊ ¼±ÅÃ-make transition / [13:11] exit time¼³Á¤ / [14:31] wait·Î ÀÖ´Ù°¡ ´·¶À» ¶§ walk·Î º¯ÇÏ°Ô ¸¸µé±â / [14:52] animator¾ÈÂÊ¿¡ ÀÖ´Â parameter»ý¼º / [15:31] ½ºÅ©¸³Æ® »ìÆìº¸±â / [16:17] ½ÇÇà È®ÀÎ / [16:48] ¸¶¿ì½º ¹æÇâÀ¸·Î ´ßÀÌ µû¶ó¿À°Ô ¸¸µé±â / [17:03] ChickenParent¿¡ ½ºÅ©¸³Æ® »ý¼º / [17:18] ½ºÅ©¸³Æ® ¼öÁ¤ / [17:56] RaycastÇÔ¼ö »ç¿ë / [19:07] °ÔÀÓ ¿ÀºêÁ§Æ® transformÀÇ nameÃâ·Â / [19:41] colliderüũ¿Í ÇØÁ¦ ÇßÀ» °æ¿ì / [20:18] plane-layer-add layer / [20:48] ½ºÅ©¸³Æ® ¼öÁ¤ / [22:37] ½ÇÇà È®ÀÎ / [23:11] ¼±ÅÃÇÑ ¹æÇâÀ¸·Î chicken¿òÁ÷À̱â / [24:21] chickenParent¸¦ ¿òÁ÷¿©¼ chicken¿òÁ÷À̱â / [24:55] chickenÀÇ animation / [26:07] hit°¡ hitÀÇ ¹æÇâ´ë·Î µ¹¾Æº¸µµ·Ï ¸¸µé±â / [27:25] ChickenMoveScript¼öÁ¤ / [28:26] chickenÀ̵¿Çϱâ / [28:47] ½ÇÇà È®ÀÎ / [29:07] ChickenMoveScript¼öÁ¤ / [29:47] speedÁöÁ¤ / [30:15] ½ÇÇà È®ÀÎ / [30:32] ´ßÀÌ ÇÇÇÒ Àå¾Ö¹° ¸¸µé±â / [30:59] stone¿ÀºêÁ§Æ® »ý¼º / [31:30] µ¹ÀÌ À§¿¡¼ ¶³¾îÁ® ´ßÀÌ ¸ÂÀ¸¸é Á×µµ·Ï ¼³Á¤ / [31:51] ´ßÀÌ Á×´Â ¸ð¼Ç ¸¸µé±â / [32:35] ´ßÀ» ¿·À¸·Î ³Ñ¾îÁö°Ô Çϱâ / [33:07] x°ª ȸÀüÃà ´¯È÷±â / [33:30] y°ª º¯°æ / [34:45] chickendieÀÇ Loop TimeÇØÁ¦ / [35:07] Make Transition / [35:22] parametersÃß°¡ / [36:00] chickenAnimationController¼öÁ¤ / [36:27] stone¿¡ Rigidbody³Ö±â / [37:22] StoneScriptÀÛ¼º / [37:49] ½ÇÇà È®ÀÎ / [38:15] ChickenMoveScript¿¡ if¹® Ãß°¡ / [39:37] ½ÇÇà È®ÀÎ / [39:57] camera ¼¼ÆÃ
À¯´ÏƼ ¿£Áø [3DȰ¿ë] 09. °ÔÀÓÁ¦À۽ǽÀ - 4
Ã¥°¥ÇÇ : [00:14] »ó¿ëÈ µÈ °ÔÀÓ ±â¹ýÀ» ¸ð¹æÇÏ¿© °ÔÀÓ Á¦ÀÛÇϱâ / [00:31] ¾Þ±×¸®¹öµå °ÔÀÓ ¸¸µé±â / [00:43] Ãæµ¹ ¾Ë¾Æº¸±â / [00:59] ±âº»Æ² »ý¼ºÇϱâ / [01:16] Á÷±¤ ¸¸µé±â / [01:22] »óÀÚ ¸¸µé±â / [01:56] »õÃÑ ¸¸µé±â / [02:11] ´ß ¸¸µé±â / [02:57] ´ß ³¯¾Æ°¡°Ô ¸¸µé±â / [03:12] mesh collider / [03:32] prefabs Æú´õ ¸¸µé±â / [04:01] scripts »ý¼º / [04:31] chickenscript ÀÛ¼ºÇϱâ / [05:00] enum / [05:43] state º¯¼ö / [06:13] state.init / [06:19] state ¿°ÅÇü / [06:55] switch¹® / [07:11] state.ready / [07:55] Ä«¸Þ¶óÀÇ Æ÷Áö¼Ç ¼³Á¤ / [08:15] use gravity / [08:33] state.ready, state.aiming / [08:50] raycasthit / [09:29] if¹® / [10:31] state.aiming / [11:15] mouseposition / [11:34] screentoworldpoint / [13:25] ´ßÀÌ ¹ß»çµÇ¾î Å¥ºê¸¦ Ä¡´Â ½ºÅ©¸³Æ® ¸¸µé±â / [13:50] getmousebuttonup / [14:03] state.fired / [14:29] pivotposition / [14:51] rigidbody.addforce / [15:23] ½ÇÇà, °á°ú È®ÀÎ / [15:47] Ä«¸Þ¶ó°¡ ´ßÀ» ÂѾƿÀ°Ô Çϱâ / [16:03] ´Ù¸¥ Ä«¸Þ¶ó¸¦ ¸¸µé¾î ´ßÀ» ÂѾƿÀ°Ô ¸¸µé±â / [17:11] public / [17:31] state.ready / [17:37] Ä«¸Þ¶ó¸¦ ¹Ù²Ù´Â ÇÔ¼ö ¸¸µé±â / [18:28] switchcamera(followingcamera) / [18:47] followingcamera.transform / [19:39] ½ÇÇà, °á°ú È®ÀÎ / [20:05] ¿À·ù ÇØ°áÇϱâ / [20:50] pullvector / [21:19] sqrmagnitude / [22:51] pullvector / [23:21] transform.position / [24:16] ¿©·¯ ¸¶¸®ÀÇ ´ß ¸¸µé±â / [25:08] number of chicken / [27:09] Ä«¸Þ¶ó º¯¼ö º¹»ç, ºÙ¿©³Ö±â / [27:24] switchcamera / [28:14] public void setmanager() / [29:01] manager.switchcamera / [29:57] state.fired / [30:25] chickenmanager / [30:38] start(), update() / [31:16] if, return / [32:09] chicken prefab, ½ÇÇà, °á°ú È®ÀÎ / [33:04] ½Ã°£À» Àç´Â º¯¼ö ¸¸µé±â / [33:21] limittime / [34:00] velocity º¯¼ö / [34:18] sqrmagnitude / [34:59] limittime / [35:48] makechicken() / [36:15] else¹® / [36:35] ½ÇÇà, °á°ú È®ÀÎ / [37:44] ¸¶¿ì½º¸¦ Ŭ¸¯ÇÏ¿© È¸é ½ºÅ©·ÑÇϱâ / [38:39] input.mouseposition / [39:15] input.getmousebuttondown / [40:51] screentoworldpoint / [41:10] previousmouseposition-presentmouseposition / [42:43] ½ÇÇà, °á°ú È®ÀÎ / [43:18] activechicken / [43:57] public enum / [44:26] getcomponent / [45:02] ½ÇÇà, °á°ú È®ÀÎ / [45:55] ³²Àº ¿ä¼Ò »ìÆìº¸±â / [46:31] ¹è¿î ³»¿ë Á¤¸® / [47:01] ´ÙÀ½½Ã°£¿¡ ¹è¿ï ³»¿ë È®ÀÎ / [47:17] mass
À¯´ÏƼ ¿£Áø [3DȰ¿ë] 10. °ÔÀÓÁ¦À۽ǽÀ - 5
Ã¥°¥ÇÇ : [00:00] Å¥ºêÀÇ materials »ý¼ºÇϱâ / [00:21] brickscript / [00:38] bricktype / [01:00] excuteineditmode / [01:45] debug.log() / [02:25] materials / [02:36] type.gethashcode() / [03:53] type - wood / [04:20] application.isplaying / [04:52] ice cube »ö»ó º¯°æÇϱâ / [05:08] ice (instance) / [06:24] renderer.material / [07:43] brick ¼öÁ¤Çϱâ / [08:03] switch~case¹® / [08:37] break / [08:59] rigidbody.mass °ª Á¶Á¤Çϱâ / [09:07] ½ÇÇà, °á°ú È®ÀÎ / [09:45] material hp °ª ¼³Á¤ / [10:06] oncollisionenter / [11:01] ½ÇÇà, °á°ú È®ÀÎ / [12:06] Å¥ºêÀÇ Å©±â¿¡ µû¸¥ hp °ª Á¶Á¤Çϱâ / [13:08] Àû ¸¸µé±â / [13:26] Ãæµ¹Ã¼ ¸¸µé±â / [14:06] rigidbody / [14:58] prefabs / [15:13] c# script / [15:45] º¯¼ö ¼±¾ð / [16:17] ½ÇÇà, °á°ú È®ÀÎ / [16:32] °í¾çÀÌ hp ¼³Á¤ / [17:15] ½ÇÇà, °á°ú È®ÀÎ / [17:52] transform x, y °ª ¼öÁ¤ / [18:41] ½ÇÇà, °á°ú È®ÀÎ / [19:01] stage Á¦ÀÛÇϱâ / [19:20] ½ÇÇà, °á°ú È®ÀÎ / [20:07] constraints / [21:24] new scene / [23:12] build settings / [23:58] ½ºÅ×ÀÌÁö¸¦ ÀüºÎ °ü¸®Çϴ Ŭ·¡½º ¸¸µé±â / [24:52] ui¿¡ scoretext ¸¸µé±â / [25:10] È¸é »çÀÌÁî ¼öÁ¤Çϱâ / [25:27] build settings - android - switch platform / [25:39] ÇØ»óµµ / [26:26] best fit / [26:45] instance / [27:21] Á¡¼ö¸¦ ¾ò´Â ¹æ¹ý / [28:18] using unityengine.ui / [29:19] ½ÇÇà, °á°ú È®ÀÎ / [29:42] ³²Àº °í¾çÀÌ ¼ö ³ªÅ¸³»±â / [29:45] text Ãß°¡ / [30:16] game ºä¿¡¼ ¹Ì¸® È®ÀÎÇϱâ / [30:55] start() / [31:47] ½ÇÇà, °á°ú È®ÀÎ / [32:15] ´ßÀÇ ¼ö°¡ 0ÀÏ ¶§ ½ÇÇà ÇÒ °æ¿ì ¿¡·¯ ¹ß»ýÇÏ´Â ÀÌÀ¯ / [32:31] activechicken / [33:40] panel¸¦ »ç¿ëÇØ¼ ½ÂÆÐ ui ³ªÅ¸³»±â / [34:08] anchors ¼³Á¤ / [34:49] text º¯°æ / [35:23] µ¹¾Æ°¡´Â ¹öư ¸¸µé±â / [36:55] victiory â ¶ç¿ì´Â ¹öư ¸¸µé±â / [37:38] victiorypanel ¸¸µé±â / [38:20] victiorypanel ¿¬°áÇϱâ / [38:57] ½ÇÇà, °á°ú È®ÀÎ / [39:22] victiorypanel ¶ç¿ì´Â ÇÔ¼ö ¸¸µé±â / [40:01] cat¿¡ ÅÂ±× ÁöÁ¤Çϱâ / [41:18] ½Ã°£ º¯¼ö ¸¸µé±â / [41:36] °í¾çÀÌÀÇ object ¼ö¸¦ ÆÇÁ¤ÇÏ´Â ½ºÅ©¸³Æ® ÀÛ¼ºÇϱâ / [42:59] ½ÇÇà, °á°ú È®ÀÎ
À¯´ÏƼ ¿£Áø [3DȰ¿ë] 13. °ÔÀÓÁ¦ÀÛ ½Ç½À - 8
Ã¥°¥ÇÇ : [00:15] Ÿ°Ù ¸¸µé±â / [00:49] add component / [01:16] target, prefab / [01:52] ÃѾËÀÇ ½ºÅ©¸³Æ® ¸¸µé±â / [02:31] update(), fixedupdate() / [02:57] fixedupdate() / [04:40] debug.log() / [04:53] ½ÇÇà / [05:09] update() / [05:51] distance.sqrmagnitude / [07:15] ¹«ÀÛÀ§·Î Ÿ°Ù »ý¼ºÇϱâ / [08:17] targetparent »ý¼ºÇϱâ / [08:58] animation - targetdie / [10:45] targetscript / [10:58] public void hit() / [11:22] destroy / [11:50] hit.collider.sendmessage / [12:09] ½ÇÇà / [13:02] Ÿ°ÙÀ» ·£´ýÇÏ°Ô »ý¼ºÇϱâ / [14:04] public transform targetprefab / [14:50] update() / [16:36] Ä«¸Þ¶ó ȸÀü ¹Ý°æ ´Ã¸®±â / [17:14] ½ÇÇà / [17:47] trail renderer / [19:10] ½ÇÇà / [19:41] Ÿ°ÙÀ» ¸ÂÃèÀ» ¶§ ÃÑ¾Ë »ç¶óÁö°Ô Çϱâ / [20:08] destroy / [20:32] Ÿ°ÙÀ» ¸ÂÃèÀ» ¶§ °·ÄÇÑ È¿°ú ÁÖ±â / [21:00] particle »ý¼ºÇϱâ / [21:55] shape - sphere / [22:26] render mode - stretched billboard / [23:19] render mode - mesh / [23:55] destroy, hitparticle.position / [24:33] hitparticle - looping / [24:45] ½ÇÇà / [25:15] ÃÑÀÇ ½ºÇǵå Á¶ÀýÇϱâ / [26:17] ÃÑÀÇ ²¿¸®°¡ ÀÚ¿¬½º·´°Ô º¸ÀÌ°Ô Çϱâ / [26:54] ¹ß»ç½Ã Ãѱ¸ ¾Õ¿¡ ÆÄƼŬÀÌ Æ¢´Â È¿°ú ÁÖ±â / [27:58] shape - cone / [29:10] animation È®ÀÎ / [30:45] particlesystem.play() / [31:00] ½ÇÇà / [31:21] Á¤Á¶ÁØ»ç°Ý ¸¸µé±â / [32:19] Ä«¸Þ¶ó ¸¸µé±â / [33:10] field of view / [34:02] camera - skybox / [34:45] ½ÇÇà / [35:40] È®´ëµÈ Ä«¸Þ¶ó¿¡ ½ºÅ©¸³Æ® Ãß°¡Çϱâ / [37:07] camera.enabled / [37:32] ½ÇÇà / [39:31] ŸÄÏÀÌ ¹Ù¶óº¸°Ô ¸¸µé±â / [40:08] lookat() / [40:29] rotate() / [40:35] º¯¼öÀ̸§ º¯°æÇϱâ / [41:51] Á¤¹Ð Á¶ÁØ ¼Óµµ Á¶ÀýÇϱâ / [42:51] ¹Î°¨µµ Á¶Á¤Çϱâ / [43:21] getcomponent, zoom() / [44:46] ´ÙÀ½ ÇÒ ³»¿ë È®ÀÎ
À¯´ÏƼ ¿£Áø [3DȰ¿ë] 15. °ÔÀÓÁ¦ÀÛ ½Ç½À - 10
Ã¥°¥ÇÇ : [01:08] cube / [01:32] Directional Light / [01:43] Textures / [01:49] Tiling / [02:11] Camera Preview / [02:46] prefabs / [02:57] Tile2 / [03:15] cube / [03:29] brick / [04:11] Add Tag / [04:45] Tile3 / [04:56] Tile4 / [05:20] Tile5 / [05:24] Åõ¸íÇÑ obstacle / [07:25] ŸÀÏ ³ª¿ÇÏ´Â ½ºÅ©¸³Æ® / [07:41] scripts / [08:28] resources / [09:29] È®ÀÎ / [09:31] tiliemaker / [10:40] ½ÇÇà / [11:01] ŸÀÏ Ãß°¡ÇÏ´Â ¹æ¹ý / [11:08] ŸÀÏ Å©±â¸¦ ¾Ë¾Æº¸´Â ¹æ¹ý / [15:22] º¹¼ö ŸÀÏÀ» ³ª¿ ÇÔ¼ö / [17:17] ½ÇÇà / [17:31] ½ºÅ×ÀÌÁö ½ºÅ©·Ñ¸µ / [18:10] ½ºÇǵå ÁöÁ¤ / [18:59] º¯¼ö ¼û±â±â / [20:03] ŸÀÏ ½ºÅ©·Ñ¸µ / [20:33] ½ÇÇà / [21:22] ȸÀüÇϴ ŸÀÏ / [21:29] roratetile / [22:01] Á¡¤¿ì·Î À̵¿ / [22:52] (¿ì)ŸÀÏ ±æÀÌ ¿¬Àå / [23:34] ¾Èµå·ÎÀÌµå º¯È¯ ¿¹Á¦ / [24:00] (ÁÂ)ŸÀÏ ±æÀÌ ¿¬Àå / [24:18] roratetile / [24:29] ½ÇÇà / [24:43] roratetile ¿Å±â±â / [24:53] Á¡¤¿ì·Î ȸÀü / [25:10] roratetile 10°³ »ý¼º / [27:16] ½ÇÇà / [27:38] µ¹¸± ¼ö ÀÖ´Â ¿©Áö ¸¸µé±â / [29:48] µ¹¸± ¼ö ÀÖ°Ô ¸¸µé±â / [31:41] maketile ¼öÁ¤ / [32:36] ½ºÅ©¸³Æ® ÀÛ¼º / [33:55] rotatedeg µ¹·ÁÁÖ±â / [34:40] Ä«¸Þ¶ó ±âÁØÀ¸·Î µ¹·ÁÁÖ±â / [35:06] rotatedeg ó¸® / [35:16] rotspeed / [35:37] rotdir / [35:57] rotateangle / [36:28] ½ºÅ©¸³Æ® ÀÛ¼º / [39:15] ½ÇÇà / [40:13] ȸÀü / [40:53] ¿À·ù ¼öÁ¤ / [42:10] ½ÇÇà / [42:41] °ãÄ¡°Ô µÈ °Í ¼öÁ¤ / [43:00] È®ÀÎ / [43:52] ¸Ê ¼öÁ¤ / [45:27] È®ÀÎ / [46:12] º®¿¡ ´êÀ¸¸é Á×´Â ½ºÅ©¸³Æ® / [46:18] tile ¼öÁ¤ / [46:36] cube / [47:09] left die / [47:16] obstacle / [47:16] box collider / [47:24] size / [48:04] right die / [48:21] ³ª¸ÓÁö ŸÀÏ / [48:41] ij¸¯ÅÍ Á¶ÀÛ / [48:50] ij¸¯ÅÍ ¹èÄ¡ / [49:11] ½ÇÇà / [49:38] ¾ç ¿·À¸·Î À̵¿ / [49:49] collider / [51:23] troll / [51:40] scripts / [51:48] troll À̵¿ / [52:03] Horizontal °ª / [52:22] Translate / [52:44] ¼Óµµ Á¶Àý / [54:20] RUN / [55:15] À̵¿Å° / [55:45] Rigidbody / [55:58] jump / [56:21] landed = true / [58:09] gravity / [59:41] smoothFollow / [59:52] Main Camera / [01:00:34] Ä«¸Þ¶ó °Å¸® / [01:02:25] LookAt / [01:03:20] RotateAround / [01:04:39] Scene view / [01:06:42] rotateDegree Àý´ë°ª / [01:08:50] Rotation °íÁ¤ / [01:09:03] µ¿Àü ¸¸µé±â / [01:09:10] Cylinder / [01:09:28] Scale Á¶Á¤ / [01:11:12] µ¿Àü ÅÂ±× / [01:11:59] ¿¬¼Ó¹èÄ¡ / [01:12:15] °£°ÝÁ¶Á¤ / [01:14:09] CoinScript / [01:15:08] Ãæµ¹ / [01:15:37] Æ®¸®°Å üũ / [01:17:13] rotation Speed / [01:20:43] Collections.Generic / [01:21:08] List Ãß°¡ / [01:21:44] GetChild / [01:22:38] Count / [01:24:27] µ¿Àü ÅÍÄ¡ ó¸® / [01:26:04] µ¿Àü À§Ä¡ Á¶Á¤ / [01:26:40] Box Collider / [01:29:05] Collider.isTrigger / [01:29:49] Collision / [01:31:55] Animation ¹Ýº¹ / [01:32:16] WrapMode.once / [01:33:53] ¾Èµå·ÎÀÌµå Æ÷ÆÃ / [01:34:03] Unity remote / [01:34:07] USB cable ¿¬°á / [01:35:10] acceleration / [01:36:06] ¸¶¿ì½º ÆÇÁ¤ / [01:38:16] ¼Óµµ Á¶Àý / [01:39:30] Rotate ¹æÇâ / [01:41:58] width / [01:42:43] ¿¹¿Üó¸® / [01:44:12] APK publishing
À¯´ÏƼ ¿£Áø [3DȰ¿ë] 19. °ÔÀÓÁ¦ÀÛ ½Ç½À - 14
Ã¥°¥ÇÇ : [00:13] Troll, Spider, Attack / [00:46] TrollScript / [00:58] °ø°Ý µ¿ÀÛ / [02:01] Attack / [04:04] °ø°Ý°£ À̵¿Á¦ÇÑ / [04:55] SpiderScript / [05:13] public int HP / [06:37] Troll.FBX (¼öÁ¤ºÒ°¡) / [07:52] attackAnim / [08:47] Attack Collider »ý¼º / [09:02] Spine-Right Clavicle / [10:03] RightHand / [10:40] MakeAttack / [11:18] ±¸Ã¼ »ý¼º / [11:45] °ø°Ý ¹üÀ§ Á¶Àý / [13:01] LifeTime / [13:30] LifeTime-=Time.deltaTime / [13:39] Destroy / [14:01] acPrefab / [14:25] Righthand / [16:23] Mesh Renderer / [16:46] Rigidbody / [17:11] OnTriggerEnter / [17:44] if(col.tag=="AttackCollider") / [18:11] void Hit () / [18:57] spider µ¿ÀÛ µðÅ×ÀÏ / [19:47] move method / [20:38] LookRotation / [21:42] death animation / [22:23] taunt È¿°ú / [23:20] Wrap Mode / [25:06] GetComponent / [27:28] Destroy / [28:45] ¿¹¿Üó¸® / [29:25] °ø°Ý °Å¸® / [31:10] °ø°Ý ¹æÇâ / [33:59] EnemyAttackCollider / [35:54] SpiderMakeAttack / [36:49] acPrefab / [37:21] foward*°Å¸® / [39:35] EnemyAtackCollider / [39:51] hit¡æHit / [40:10] WrapMode-Once / [41:32] HP °¨¼Ò / [44:33] Default ¿¬°á / [44:50] Duration 0 / [46:41] FindGameObjectWithTag / [47:32] sqrMagnitude / [49:43] WallScript / [51:05] Animator / [51:05] has not been initialized / [51:52] return / [52:19] °Å¹Ì»ý¼º / [52:37] SpiderPrefab / [53:08] Random.Range(2,5) / [53:21] opened = true / [54:03] °Å¹Ì ±¸¼®¿¡ À§Ä¡ / [54:38] int[]sx=£û0,1,0,-1£ý / [54:49] int[]sz=£û-1,0,1,0£ý / [55:34] int[]sc=£û0,0,0,0£ý / [56:51] break / [57:12] ¿¡·¯ È®ÀÎ / [57:40] player ´ëÀÔ / [58:30] pathFinder / [58:58] pathfinder.enabled=true / [01:00:38] AIList Àç»ý¼º / [01:01:29] °Å¹Ì óġ ÈÄ ¹®¿¸² / [01:02:00] opened ó¸® / [01:02:54] ³ª¹«, ÁöÇü ±¸Çö
À¯´ÏƼ ¿£Áø [3DȰ¿ë] 20. °ÔÀÓÁ¦ÀÛ ½Ç½À - 15
Ã¥°¥ÇÇ : [00:10] 2D¾×¼Ç ÆÛÁñ°ÔÀÓ / [00:16] Basket ¸¸µé±â / [01:42] Collider ÁÙÀ̱â / [02:17] °ø ¸¸µé±â / [02:31] Pixels Per Unit / [03:36] Rigidbody2D / [04:01] Ãæµ¹Ã³¸® / [05:32] °øÀÇ »ö ÁöÁ¤ / [06:24] ű׷ΠºÐ·ù / [07:24] C#Script / [08:17] const Color / [09:59] »ö»ó Ãß°¡ / [10:31] Const »èÁ¦ / [10:50] Debug Log / [11:23] µð¹ö±× ±â´É / [11:38] DrawLine / [12:07] switch / [12:49] SpriteRenderer / [13:06] GetComponent / [13:41] Ctrl + Spacebar / [13:50] Color ÀÚµ¿¿Ï¼º / [15:11] °ø ·£´ý »ý¼º / [15:36] BallSpawnScript / [15:51] ballprefab / [16:39] string[] ballTags / [17:22] º¼ »ý¼ºÁÖ±â / [17:35] float spawnTime = 0 / [18:31] spawnTime>=spawnRate / [18:41] ball.position=new Vector3() / [19:25] new Vector3 / [20:23] SpawnRate (0.2) / [21:06] µ¿ÀÏ»ö»ó °ø µå·¡±× / [21:55] basket ³ÑÄ¥ ½Ã °ÔÀÓÁ¾·á / [22:13] System.Collections.Generic / [22:48] selectedBall / [23:45] RaycastHit2D hit / [24:04] Physics2D.Raycast(mp,mp) / [24:27] (mp,Vector2.zero) / [25:55] selectedBall.Count==0 / [26:15] GetMouseButton / [28:27] DrawLine / [28:46] DrawLine »ö ÁöÁ¤ / [29:11] µå·¡±× ¶óÀΠǥ½Ã / [29:34] °ø »çÀÌÀÇ °Å¸® / [30:43] Count -1 / [31:32] sqrMagnitude / [33:03] GetMouseButtonUp / [34:12] GetMouseButtonDown / [36:07] foreach / [36:27] GameObject.Destroy / [37:22] Particle System / [39:45] Color over Lifetime / [40:19] SelectedEffect / [41:31] Instantiate / [42:28] selectedEffect ÆÄ±« / [44:06] °ø ¿¹¿Üó¸® / [46:06] ÅÍÆ®¸² È¿°ú / [47:40] BallEffect / [48:51] startColor
LINQ 20. LINQ ½ÇÀü À¥ ÇÁ·ÎÁ§Æ®(2)
Ã¥°¥ÇÇ : [00:00] µÎ °³ÀÇ Å×À̺íÀ» ÀÌ¿ëÇÑ / [00:25] °ü°è / [01:06] ¿Ü·¡ Ű °ü°è / [01:21] Å×ÀÌºí ¹× ¿ »ç¾ç / [02:31] ÇÁ·ÎÁ§Æ® ¸¸µé±â / [02:40] ÇÁ·ÎÁ§Æ® ¼¼ºÐÈÇÏ¿© ³ª´©±â / [03:31] »õ Ç׸ñ Ãß°¡-LINQ to SQL Ŭ·¡½º / [04:10] CategoryInfo, ProductInfo / [05:10] designer.cs ÆÄÀÏ È®ÀÎ / [05:26] ºñÁö´Ï½º ·¹ÀÌ¾î ¸¸µé±â / [05:49] GetList() / [06:02] db.CategoryInfo.AsQueryable() / [07:06] ºñÁö´Ï½º ÇÁ·ÎÁ§Æ®¿¡¼ ÁÖÀÇÇÒ Á¡ / [07:32] ÂüÁ¶ Ãß°¡-¼Ö·ç¼Ç / [08:17] À¥ ÇÁ·ÎÁ§Æ® / [08:42] ÆäÀÌÁö ¸¸µé±â / [08:56] Index(), CategoryMngBiz(), GetList() / [09:25] return View(list) / [09:48] foreach / [10:50] Product ¸¸µé±â / [11:21] using / [11:29] GetList() / [11:49] db.ProductInfo.AsQueryable() / [12:00] ÄÁÆ®·Ñ·¯ Ãß°¡ / [12:35] using / [12:39] Index() / [12:58] ºä Ãß°¡ / [13:17] model IQueryable
LINQ 19. LINQ ½ÇÀü À¥ ÇÁ·ÎÁ§Æ®(1)
Ã¥°¥ÇÇ : [00:00] ½ÇÀü À¥ ÇÁ·ÎÁ§Æ®¸¦ Á¦ÀÛÇϱâ / [00:30] »õ ÇÁ·ÎÁ§Æ® ¸¸µé±â / [01:02] ÇÁ·ÎÁ§Æ® À̸§ ÁöÁ¤ / [01:14] »õ ASP.NET MVC 4 ÇÁ·ÎÁ§Æ® È®ÀÎ / [01:55] ´ÜÀ§ Å×½ºÆ® ÇÁ·ÎÁ§Æ® ¸¸µé±â / [03:15] Model ¸¸µé±â / [03:50] LINQ to SQL Ŭ·¡½º Ãß°¡ / [04:44] ¼¹ö Ž»ö±â / [05:03] Å×À̺í È®Àå / [05:13] µ¥ÀÌÅÍ ¿¬°á / [05:46] SQL Server ÀÎÁõ »ç¿ë / [07:13] private / [07:30] À¥ »çÀÌÆ® ¸¸µé±â / [07:38] ÄÁÆ®·Ñ·¯ ¸¸µé±â / [09:10] Index() / [09:29] return View() / [09:56] ºä Ãß°¡ / [11:03] À¥ »çÀÌÆ® »ý¼º / [11:39] ±âº» ÁÖ¼Ò / [12:19] table, tr, td / [13:12] dbml / [13:27] namespace / [14:24] Where, AsQueryable / [14:44] using ±¸¹® / [15:22] foreach / [15:44] item.title / [16:27] tr / [16:40] table border / [16:52] style=width / [17:00] td style=background / [18:08] item.price / [18:49] °á°ú È®ÀÎ / [19:07] Layout / [19:25] ºä Ãß°¡ / [19:52] RenderSection, RenderBody / [20:53] RenderSection / [22:19] Layout Å×ÀÌºí ±¸Á¶ / [23:11] »ý¼º / [23:20] Index() / [24:01] Create() / [24:20] section MyScript / [25:19] ¼Ò½º º¸±â / [26:40] ¸ðµç ÆäÀÌÁö¿¡¼ Á¦ÀÌÄõ¸® »ç¿ëÇϱâ / [27:07] location.href / [27:58] InsertOnSubmit() / [28:36] return / [29:34] ½ÇÁ¦ µ¥ÀÌÅͺ£À̽º °ª Á¶È¸ / [31:26] Ä÷³ Ãß°¡ È®ÀÎ / [32:04] modify ÆäÀÌÁö ¸¸µé±â / [32:29] int seq / [33:13] a.Seq / [33:30] return View() / [33:40] ºä Ãß°¡ / [34:30] using MyBook.Models / [35:22] content / [35:37] ºôµå / [35:50] ¼öÁ¤¹öư ´©¸£¸é ÆäÀÌÁö À̵¿ / [36:29] ¼öÁ¤µÈ °ªÀ¸·Î ÀúÀåÇϱâ / [37:34] if / [39:06] ºôµå / [39:48] µî·ÏºÎÅÍ ¼öÁ¤±îÁö È®ÀÎ / [40:26] Save / [41:07] »èÁ¦ / [41:42] onclick=return DeleteAt / [43:00] location.href / [43:11] Delete / [44:11] isSuccess / [45:07] µ¥ÀÌÅͺ£À̽º È®ÀÎ / [45:47] »èÁ¦ ±¸Çö / [46:56] °Ë»ö ±â´É / [47:20] table / [47:41] input / [49:00] submit() / [49:32] Where / [50:27] µ¥ÀÌÅÍ °Ë»ö / [50:51] return / [51:33] LIKE °Ë»ö / [52:01] LIKE / [53:42] LINQ to SQL¿¡¼¸¸ Like °¡´É / [53:51] ºôµå
Ã¥°¥ÇÇ : [00:00] LINQ È®À强 / [00:27] LINQ to Object / [01:09] LinQ to SQL / [01:51] LINQ È®Àå±â´É¼º / [02:05] »ç¿ëÀÚÁúÀÇ ¿¬»êÀÚ / [02:49] Sum / [03:11] try / [03:44] select / [03:56] Sum / [04:19] catch / [04:30] ½ÇÇà, °á°úÈ®ÀÎ / [05:00] int.MaxValue / [06:44] Sum / [06:52] Where / [07:44] LongSum() / [08:06] static class / [08:17] public static long LongSum / [08:57] foreach / [09:34] ½ÇÇà, °á°ú È®ÀÎ / [10:07] public static int LongSum / [10:21] ½ÇÇà, °á°ú È®ÀÎ / [10:56] checked / [11:26] ½ÇÇà, °á°ú È®ÀÎ / [11:37] ´Ù¸¥ È®Àå ¸Þ¼Òµå ¿¹Á¦ / [12:41] Min / [13:26] if / [14:12] return / [14:47] xml È®ÀÎ / [15:06] Min ½ÇÇà, °á°ú È®ÀÎ / [16:22] xml µ¥ÀÌÅÍ ¹Ù²Ù±â / [16:40] Min ½ÇÇà, °á°ú È®ÀÎ / [17:44] Max / [18:07] public static Book Max / [18:33] this, foreach / [19:33] return / [19:44] Max ½ÇÇà, °á°ú È®ÀÎ / [20:35] ¿©·¯°³ÀÇ Max ¹öư ¼öÇàÇϱâ / [21:07] ½ÇÇà, °á°ú È®ÀÎ / [22:24] xml ŸÀÌÆ² º¯°æÇϱâ / [23:34] category.ProductList() / [23:57] È®Àå ¸Þ¼Òµå¸¦ ÀÌ¿ëÇÏ¿© LINQ¸¦ È®ÀåÇØ¼ °¡Á®¿À±â / [24:24] Category Product ½ÇÇà, °á°ú È®ÀÎ / [24:51] public static / [26:04] Where / [26:19] ½ÇÇà, °á°ú È®ÀÎ / [28:00] SumProductPrice() / [28:21] .Sum / [28:37] ½ÇÇà, °á°ú È®ÀÎ / [30:30] Category Product ½ÇÇà, °á°ú È®ÀÎ / [31:15] »ç¿ëÀÚÁúÀÇ È®Àå¿¡¼ Book Å×ÀÌºí °®°í ÀÛ¾÷Çϱâ / [32:08] °³Ã¼ Ž»ö±â È®ÀÎ / [32:45] Expensive / [33:14] IsExpensive / [33:38] pageCount / [34:59] È®Àå¸Þ¼Òµå ±¸ÇöÇϱâ / [35:05] public static / [35:29] this / [35:46] ¼Ö·ç¼Ç Ž»ö±â È®ÀÎ / [36:16] pageCount / [36:53] return isExpensive / [37:46] Expensive ½ÇÇà, °á°ú È®ÀÎ / [39:34] ¹éºÐÀ² ±¸Çϱâ / [40:06] Thick / [40:24] IsThick / [40:50] this / [41:33] item.IsThick() / [42:01] Thick ½ÇÇà, °á°ú È®ÀÎ / [42:45] Expensive Thick Check / [43:58] IsThick() / [44:13] Expensive ½ÇÇà, °á°ú È®ÀÎ / [44:36] Expensive Thick Check ½ÇÇà, °á°ú È®ÀÎ / [45:05] pageCount ¼öÁ¤ ÈÄ ½ÇÇà, °á°ú È®ÀÎ / [46:30] db.Book / [47:35] where / [47:51] AppendText / [48:06] using System.Linq / [48:42] MyWhere ½ÇÇà / [49:27] È®ÀåÇÑ ±¸¹® »ç¿ë / [49:57] public static class / [50:29] return Enumerable.Where / [50:53] Console.WriteLine / [51:14] Console.WriteLine / [51:26] return Enumerable.Select / [51:48] MyWhere ½ÇÇà / [52:14] using System.Linq / [52:22] using WinStudy.Mylmplement / [53:11] MyWhere ½ÇÇà / [53:43] Console.WriteLine
LINQ 16. Åë»óÀûÀÎ LINQ to XML(2)
Ã¥°¥ÇÇ : [00:00] XML¿¡¼ µ¥ÀÌÅ͸¦ Àоî¿Â ÈÄ µ¥ÀÌÅͺ£À̽º¿¡ ÀúÀåÇϱâ / [00:32] xml ÆÄÀÏ È®ÀÎ / [00:53] µ¥ÀÌÅͺ£À̽º Å×À̺í / [01:18] µ¥ÀÌÅͺ£À̽º¿¡ ÀúÀåÇϱâ / [01:46] °íÀ¯Å° Ä®·³ / [02:11] Form È®ÀÎ / [03:14] dbml¿¡ µ¥ÀÌÅͺ£À̽º Å×ÀÌºí °¡Á®¿À´Â ¹æ¹ý / [03:47] ±¸Çö / [04:29] Elements / [05:12] dataGridView1.DataSource / [05:22] Search¹öư ´·¶À» ¶§ Form È®ÀÎ / [06:01] dataGridView1.SelectedRows / [07:02] db.SubmitChanges() / [07:31] °³Ã¼ Ž»ö±â-Å×À̺í È®ÀÎ / [08:46] °Ë»ö ±¸ÇöÇϱâ / [08:55] Where / [09:26] °Ë»ö Á¶°Ç ÀÔ·Â ÈÄ °Ë»öÇϱâ / [10:57] Where / [11:23] IsNullOrEmpty / [12:31] MessageBox.Show / [13:05] xml ÆÄÀÏ È®ÀÎ / [14:49] db.Book.SingleOrDefault / [15:42] InsertOnSubmit / [16:10] db.SubmitChanges() / [16:19] ½ÇÇà, °á°ú È®ÀÎ / [17:06] xml ¼öÁ¤ / [17:59] µ¥ÀÌÅͺ£À̽º È®ÀÎ / [19:00] SelectedRows / [19:32] °Ë»öµÈ µ¥ÀÌÅÍ »èÁ¦Çϱâ / [20:27] ½ÇÇà, °á°ú È®ÀÎ / [20:52] °³Ã¼ Ž»ö±â È®ÀÎ / [21:19] foreach / [21:40] db.Book.SingleOrDefault / [22:48] MessageBox.Show / [22:55] else, db.Book.DeleteOnSubmit / [23:08] db.SubmitChanges() / [23:34] ½ÇÇà, °á°ú È®ÀÎ / [24:22] »èÁ¦½Ã ¾Ë¾Æ¾ß ÇÒ Á¡ / [24:51] Windows.Forms¿¡¼ »èÁ¦Çϱâ / [25:22] OKCancel / [26:24] µ¥ÀÌÅͺ£À̽º¿¡ Ãß°¡Çϱâ / [27:22] ÅØ½ºÆ®ÆÄÀÏ¿¡¼ µ¥ÀÌÅÍ ºÒ·¯¿À±â / [27:46] CSV Load / [28:03] CSV ÆÄÀÏ È®ÀÎ / [29:03] ReadAllLines / [29:40] ReadAllLines / [29:57] let / [30:20] CSV ÆÄÀÏ È®ÀÎ / [30:52] let / [31:17] int.Parse / [31:46] ½ÇÇà, °á°ú È®ÀÎ / [32:38] CSV Load / [33:46] °³Ã¼ Ž»ö±â È®ÀÎ / [34:58] csv¿¡¼ Àоî¿Â ·ÎÁ÷ È®ÀÎ / [35:58] csv ÆÄÀÏ¿¡¼ ³»¿ë ¼öÁ¤ ÈÄ CSV Load, Add ½ÇÇà / [36:47] All Search / [38:34] fromÀý / [38:55] ReadAllLines / [39:11] allBook / [40:00] ½ÇÇà, °á°ú È®ÀÎ / [41:13] csv µÎ °Ç Ãß°¡Çϱâ / [41:27] All Search ½ÇÇà, °á°ú È®ÀÎ / [42:04] Add ½ÇÇà, °á°ú È®ÀÎ / [42:15] Delete ½ÇÇà, °á°ú È®ÀÎ / [44:40] DB Load / [45:36] ½ÇÇà, °á°ú È®ÀÎ / [46:15] µ¥ÀÌÅͺ£À̽º È®ÀÎ / [46:26] µ¥ÀÌÅͺ£À̽º °ª °¡°øÇÏ¿© Á¦°øÇϱâ / [47:05] ½ÇÇà, °á°ú È®ÀÎ / [49:05] µ¥ÀÌÅͺ£À̽º °ªÀ» CSV·Î Á¦°øÇϱâ / [50:33] µ¥ÀÌÅͺ£À̽º È®ÀÎ / [50:55] select / [51:28] StringBuilder / [51:43] str.Append() / [51:55] CSV ½ÇÇà, °á°ú È®ÀÎ / [52:18] µ¥ÀÌÅ͸¦ Á¦°øÇÏ´Â ÂÊ¿¡¼ ÇÊÅ͸µÇϱâ / [53:51] ½ÇÇà, °á°ú È®ÀÎ / [55:11] Where
Ã¥°¥ÇÇ : [00:04] ¸µÅ¥ÀÇ Æ¯¼º / [00:44] ¸µÅ¥ÀÇ ÀåÁ¡ / [01:27] Linq to object / [01:32] ¹®¹ý¿¡ µû¸¥ Â÷ÀÌ / [02:19] °á°ú°ª È®ÀÎ / [02:43] ¸µÅ¥·Î ÀÛ¼ºµÈ ÄÚµå / [03:13] DB Äõ¸®¿Í À¯»çÇÑ ±â´É / [03:37] °á°ú°ª È®ÀÎ / [03:52] Á¤·Ä / [04:38] ¸µÅ¥·Î ¸¸µç Á¤·Ä ÄÚµå / [04:59] °á°ú º¸±â / [05:18] orderbyÀýÀ» ÀÌ¿ëÇÑ Á¤·Ä / [05:26] ÇÑ±Û Áö¿ø ±â´É / [05:52] linQ to xml / [06:29] linqtoxmlÀÇ °£·«ÇÑ ±â´É »ìÆìº¸±â / [06:59] ±âÁ¸¹æ½Ä ÄÚµå º¸±â / [09:12] °á°ú°ª È®ÀÎ / [09:50] linq·Î ¹Ù²Û ÄÚµå º¸±â / [11:49] linq·Î ¹Ù²Û °á°ú°ª È®ÀÎ / [12:37] orderbyÀ» »ç¿ëÇÑ ½ÇÇà / [13:06] linqtoSQL / [14:10] Ŭ·¡½º ´ÙÀ̾î±×·¥ / [14:26] DB »ìÆìº¸±â / [15:03] °á°ú º¸±â / [16:13] nttÇÁ·¹ÀÓ¿öÅ© / [16:23] ºñÁÖ¾ó ½ºÆ©µð¿ÀÀÇ ÀÚµ¿ÄÚµå »ý¼º / [17:13] ÄÚµå ¼öÁ¤ / [17:52] ½ÇÇà / [18:30] Äõ¸® ÇÁ·ÎÆÄÀÏ·¯ / [19:28] ¶÷´Ù Çü½Ä / [20:35] whereÀý / [21:14] ¾¾¼¥ÀÇ È®Àå°ú °³¼± / [21:34] ´å³Ý / [21:46] Á¦³×¸¯ / [22:49] ÄÚµå º¸±â / [23:30] È®À强 / [23:38] ³Ê·¯ºí / [24:26] int? / [25:56] ´ÙÀ̳ª¹Í Ű¿öµå / [27:15] ¸í·É ÆÄ¶ó¹ÌÅÍ / [28:20] linq¸¦ ±¸¼ºÇÏ´Â ±âº» ¿ä¼Ò / [28:36] È®Àå¸Þ¼Òµå / [29:38] °á°ú°ª È®ÀÎ / [29:58] È®Àå¸Þ¼Òµå¸¦ ÀÌ¿ëÇÑ À߶󺸱â / [30:54] È®Àå¸Þ¼Òµå ÄÚµå º¸±â / [33:36] IEnumerable t ÀÎÅÍÆäÀ̽º / [34:05] ¶÷´Ù½Ä / [34:13] WhereÀÇ ³»ºÎ±¸Á¶ º¸±â / [35:25] ¹Ýº¹ÀÚ ¾Ë¾Æº¸±â / [36:21] foreach / [36:53] ¹Ýº¹ÀÚ ¸¸µé±â / [38:04] °á°ú°ª È®ÀÎ / [38:35] ¿©·¯¹øÀÇ ¸®ÅÏ / [39:24] Áö¿¬ ÁúÀÇ / [39:29] ¼Ò½º º¸±â / [40:25] °á°ú°ª È®ÀÎ / [41:20] select / [41:46] linq ¹æ½ÄÀÇ È¿À²ÀûÀÎ ÀÚ¿øÈ°¿ë / [42:25] Áï½Ã ÁúÀÇ ÀÀ¿ë / [43:11] ¸µÅ¥ÀÇ ¹®¹ý »ìÆìº¸±â / [43:29] ¶÷´Ù½Ä / [44:25] linq¿¡¼ Áö¿øÇÏ´Â ±âº» function / [45:29] OrderByDescending / [45:48] Skip / [46:19] Take / [47:14] Skip°ú Take¸¦ ÀÌ¿ëÇÑ °á°ú°ª È®ÀÎ / [47:46] Sum / [48:10] Average / [48:28] Count / [49:22] First / [49:52] Last / [50:08] Min / [50:19] Max
Ã¥°¥ÇÇ : [00:01] LINQ to sql / [01:35] »õ Å×À̺í / [02:27] ÀÚ·áÇü, int / [02:43] stringÇü, varchar / [03:14] ±âº» Ű Á¦°Å / [04:13] ID »ç¾ç / [04:55] »ùÇà µ¥ÀÌÅÍ ³Ö±â / [05:03] »óÀ§ 200°³ Çà ÆíÁý / [06:49] using System.Data.Linq / [07:10] Table / [07:27] class ¸ÅÇÎ / [07:32] class Ãß°¡ / [08:45] Table / [09:26] using System.Data.Linq.Mapping / [10:04] Column ¸ÅÇÎ / [10:51] IsPrimaryKey / [11:15] int / [11:30] IsPrimaryKey / [12:24] Table Á¦³×¸¯ / [12:45] using / [13:01] Table Á¦³×¸¯ / [13:11] DataContext / [13:18] GetTable / [13:57] °á°ú È®ÀÎ / [14:37] string conn / [15:53] productName / [16:24] db.Log=Console.Out / [17:28] ½ÇÇà, °á°ú È®ÀÎ / [17:43] SELECT / [18:10] µ¥ÀÌÅͺ£À̽º â¿¡ Àû¿ë / [18:48] °á°ú È®ÀÎ / [19:27] ½ÇÁ¦ ³¯¶ó°¡´Â Äõ¸® / [19:56] WHERE / [21:08] ¿øÇÏ´Â Ä÷³ ÁöÁ¤ ÈÄ ³¯¸®±â / [21:43] ½ÇÇà, °á°ú È®ÀÎ / [22:29] Áö¿¬ ÁúÀÇ / [23:04] ¸ðµÎ Áö¿ì±â / [23:25] Ãâ·Â È®ÀÎ / [23:53] Skip, take / [24:34] °á°ú È®ÀÎ / [26:32] SELECT / [26:37] ROW_NUMBER / [27:01] ORDER BY / [27:18] BETWEEN / [28:51] ÇÊÅ͸µ / [29:06] ½ÇÇà, °á°ú È®ÀÎ / [29:47] ÀÎÁ§¼Ç °ø°Ý ¹æ¾î / [30:22] WHERE / [32:19] ij½Ì / [33:04] where / [33:59] °á°ú È®ÀÎ / [34:46] FROM, WHERE, LIKE / [35:25] NVarChar / [36:08] LIKE ±âº» ¹®¹ý / [37:21] Contains / [38:01] Like / [38:17] °á°ú È®ÀÎ / [39:18] OrderBy / [39:29] OrderBy / [40:08] ½ÇÇà, °á°ú È®ÀÎ / [41:03] OrderBy / [42:31] DESC / [42:37] °á°ú È®ÀÎ / [42:56] OrderByDescending / [43:12] Äõ¸® È®ÀÎ / [44:05] ORDER BY DESC / [44:36] from / [44:51] group by / [45:28] foreach / [46:18] ½ÇÇà, °á°ú È®ÀÎ / [47:15] group by / [47:49] ORDER BY / [49:35] group by / [50:15] ´©Àû ¿¬»êÀÚ / [50:42] from / [51:23] Count() / [52:07] °á°ú È®ÀÎ / [52:47] COUNT(*) / [53:25] GROUP BY / [54:05] MIN, MAX, Average, Sum / [54:51] ½ÇÇà, °á°ú È®ÀÎ / [57:16] Äõ¸® È®ÀÎ / [57:32] MIN, MAX, AVG, SUM / [59:04] MIN, MAX, AVG, SUM / [59:25] price ±×·ìÇÎ / [59:42] ½ÇÇà, °á°ú È®ÀÎ / [01:01:06] GROUP BY / [01:01:24] µÎ Äõ¸®¹® ºñ±³ / [01:02:01] productName ±×·ìÇÎ ¼Ò½º / [01:02:08] price ±×·ìÇÎ ¼Ò½º / [01:02:28] GROUP BY
Ã¥°¥ÇÇ : [00:00] Á¶ÀÎ, °ü°èÇü µ¥ÀÌÅͺ£À̽º / [00:40] Å×À̺í Ãß°¡ / [01:16] varchar / [01:37] categorySeq / [02:28] »óÀ§ 200°³ Çà ÆíÁý / [03:16] ¼Ò½º ¸ÅÇÎ / [03:24] Table / [03:50] Column / [04:19] Á¶ÀÎ ±¸¹® È®ÀÎ / [04:27] DataContext / [04:35] Console.Out / [04:45] GetTable / [05:30] from / [05:57] where / [06:39] from / [07:11] µ¥ÀÌÅͺ£À̽º ³»¿ë È®ÀÎ / [07:52] ½ÇÇà, °á°ú È®ÀÎ / [09:51] Äõ¸® È®ÀÎ / [10:29] SELECT / [10:38] FROM / [10:49] ¼Ò½º È®ÀÎ / [11:13] WHERE / [12:54] Äõ¸® È®ÀÎ / [12:56] from / [13:03] join / [13:13] from, join / [13:19] on / [13:35] equals / [14:03] ½ÇÇà, °á°ú È®ÀÎ / [14:34] Ä µÎ°³ ³ª´©±â / [14:41] where / [15:05] INNER JOIN / [15:36] INNER JOIN / [16:22] OUTER JOIN / [16:53] GetTable / [17:01] ¸µÅ¥ ±¸¹® È®ÀÎ / [17:04] from / [17:35] into / [17:45] DefaultlfEmpty() / [18:12] null üũ / [18:33] °á°ú È®ÀÎ / [20:47] Äõ¸® È®ÀÎ / [20:57] OUTER JOIN / [21:05] LEFT OUTER JOIN / [21:36] LEFT OUTER JOIN / [22:01] INNER JOIN Á¶°Ç Ãß°¡ / [22:45] join / [22:55] where / [23:37] INNER JOIN / [24:04] Á¶°Ç º¯°æ / [24:43] ½ÇÇà, °á°ú È®ÀÎ / [25:23] INNER JOIN, WHERE / [26:55] EntitySet
Ã¥°¥ÇÇ : [00:00] »õ·Î¿î µ¥ÀÌÅ͸¦ DB¿¡ »ý¼ºÇϱâ / [00:05] INSERT / [00:55] Form-input box / [01:24] db.GetTable / [01:40] DbShop.ProductInfo / [02:23] productTable / [03:23] db.SubmitChanges / [03:59] ½ÇÇà / [04:46] productSeq / [05:00] productSeq db ½ºÅ°¸¶ / [05:36] ¿ ¼Ó¼º-ID »ç¾ç / [06:14] IsDbGenerated / [06:39] ½ÇÇà / [06:59] »õ·Î¿î µ¥ÀÌÅÍ Ãß°¡µÈ °á°ú È®ÀÎ / [07:51] Form¿¡ »õ·Î¿î µ¥ÀÌÅÍ ÀÔ·Â / [08:18] price »ç¿ëÀÚÀÔ·Â ¹Þ±â / [08:31] ÅØ½ºÆ®¹Ú½º Ãß°¡ / [08:56] ¼Ó¼º-À̸§ ÁöÁ¤ / [09:29] int.Parse / [09:39] ½ÇÇà / [09:58] °á°ú È®ÀÎ / [10:30] ¹è¿Çü½Ä / [10:35] InsertOnSubmit / [11:18] InsertAllOnSubmit / [11:50] product1 / [12:00] product2 / [12:08] list.Add / [13:12] ½ÇÇà / [13:38] °á°ú È®ÀÎ / [15:01] INSERT INTO / [15:45] SELECT, SCOPE_IDENTITY / [17:39] db.SubmitChanges() / [17:59] ¿¹Á¦, ½ÇÇà / [18:41] °á°ú È®ÀÎ / [19:08] InsertAllOnSubmit / [20:36] foreach / [20:50] ¿¹Á¦, ½ÇÇà / [21:15] °á°ú È®ÀÎ / [22:03] 2¹ø µ¥ÀÌÅÍ »èÁ¦Çϱâ / [22:30] SingleOrDefault / [22:55] DeleteOnSubmit / [23:48] 3¹ø µ¥ÀÌÅÍ »èÁ¦Çϱâ / [24:13] DELETE FROM / [24:55] »ç¿ëÀÚ°¡ ¼±ÅÃÇÑ µ¥ÀÌÅÍ »èÁ¦Çϱâ / [25:39] dataGridView / [26:08] SingleOrDefault / [26:19] ½ÇÇà / [26:48] °á°ú È®ÀÎ / [27:34] InsertOnSubmit, InsertAllOnSubmit / [28:15] DeleteOnSubmit / [28:46] DeleteAllOnSubmit / [29:31] productSeq°¡ 10º¸´Ù ÀÛÀº µ¥ÀÌÅÍ´Â »èÁ¦Çϱâ / [29:53] °á°ú È®ÀÎ / [30:35] °´Ã¼¸¦ °ü°èÇüµ¥ÀÌÅÍ¿Í ¸ÅÇÎ / [32:26] Column / [32:58] AutoSync / [33:13] CanBeNull / [34:04] DbType / [34:34] IsPrimaryKey / [36:55] ¿ÜºÎ xmlÆÄÀϰú ¸ÅÇÎ / [37:41] xml ÇüÅ·Πµ¥ÀÌÅÍ °ü¸® / [38:00] Table / [38:17] Type, Column / [39:19] sqlmetal / [39:28] °³¹ßÀÚ ¸í·É ÇÁ·ÒÇÁÆ® / [39:47] sqlmetal¿¡¼ »ç¿ë °¡´ÉÇÑ ¿É¼Ç È®ÀÎ / [39:56] server, database / [40:27] timeout / [40:42] ¼Ö·ç¼Ç Ž»ö±â-Ãß°¡-»õ Ç׸ñ / [41:03] LINQ to SQL Ŭ·¡½º / [41:45] ¼¹ö Ž»ö±â / [42:19] µ¥ÀÌÅÍ ¼Ò½º º¯°æ / [43:45] ProductInfo¸¦ µðÀÚÀ̳ʸ¦ ÅëÇØ µ¥ÀÌÅÍ Å¬·¡½º »ý¼ºÇϱâ / [44:14] ProductInfo ¼Ó¼º / [45:14] TableAttribute / [46:40] ¼¹ö Ž»ö±â-CategoryInfo / [47:41] LINQ to SQL / [48:43] °´Ã¼ÀÇ »ý¸íÁÖ±â / [49:19] µ¥ÀÌÅÍ ÄÁÅØ½ºÆ® / [49:54] ÀÚüÀûÀΠij½Ì±â´É / [51:10] InsertOnSubmit / [51:40] Form / [52:05] new CategoryInfo() / [52:26] categoryName ÁöÁ¤ / [52:38] new ProductInfo / [53:00] db.SubmitChanges() / [53:10] ½ÇÇà, °á°ú È®ÀÎ / [53:36] categoryName ±æÀ̸¦ ÃʰúÇÏ¿© ¿¡·¯ ¹ß»ý ¿¹Á¦ / [54:27] ½ÇÇà, °á°ú È®ÀÎ / [54:56] db.SubmitChanges ¿¡·¯ È®ÀÎ
LINQ 10. Linq to SQL µ¿±âÈ(1)
Ã¥°¥ÇÇ : [00:00] µ¿±âÈ / [01:10] lock / [02:00] ºñ°üÀû µ¿±âÈ / [02:37] ¾îÇø®ÄÉÀÌ¼Ç / [02:55] ³«°üÀû µ¿±âÈ / [04:07] Äõ¸® È®ÀÎ / [04:21] UPDATE, SET, WHERE / [04:45] SELECT ROWCOUNT / [04:58] ½ÇÇà, °á°ú È®ÀÎ / [06:41] productName / [07:15] WHERE Àý / [08:19] productName º¯°æ / [08:50] °á°ú È®ÀÎ / [09:20] SELECT ROWCOUNT / [09:44] ³«°üÀû µ¿±âÈ ¼º´É ¹®Á¦ ¹ß»ý / [10:12] ProductInfo ¼Ó¼º È®ÀÎ / [10:43] Update Check-Always / [11:47] price ¼Ó¼º-Update Check-Never º¯°æ / [12:09] ½ÇÇà, °á°ú È®ÀÎ / [13:31] categorySeq ¼Ó¼º-Update Check-Never º¯°æ / [13:46] ½ÇÇà, °á°ú È®ÀÎ / [15:31] µ¿±âÈ ¿¹¿Ü ó¸® / [16:06] db.ChangeConflicts.ResolveAll / [16:43] ½ÇÇà, °á°ú È®ÀÎ / [18:05] KeepCurrentValues / [18:27] ½ÇÇà, °á°ú È®ÀÎ / [19:09] OverwriteCurrentValues / [19:23] ½ÇÇà, °á°ú È®ÀÎ / [20:56] item.MemberConflicts / [21:35] ½ÇÇà, °á°ú È®ÀÎ / [23:04] Æ®·£Àè¼ÇÀ» ÅëÇÑ Ãæµ¹ ÇØ°á ±â¹ý / [23:42] try / [23:54] BeginTransaction() / [23:58] SubmitChanges() / [25:02] foreach / [25:19] ¿©·¯ °ÇÀ» °¡Áö°í ¿À´Â ¿¹Á¦ / [25:48] Connection. Open() / [25:57] SubmitChanges() / [26:48] SELECT / [27:38] SubmitChanges() / [27:58] catch / [28:05] ½ÇÇà, °á°ú È®ÀÎ / [28:12] ÀϰýÀû ·Ñ¹é / [28:32] ·Ñ¹é °³³ä / [29:10] productName º¯°æ / [29:25] ·Ñ¹é / [30:02] ¼öÁ¤ÇÏ·Á´Â productName ¿Ü¿¡ ´Ù¸¥ productName º¯°æµÈ ¿¹Á¦ / [31:24] db.Transaction.Commit() / [31:30] ½ÇÇà, °á°ú È®ÀÎ / [33:13] db.Connection.Open() / [33:40] using / [34:02] TransactionScope / [34:24] SubmitChanges() / [34:45] ¼Ö·ç¼Ç Ž»ö±â-ÂüÁ¶ Ãß°¡ / [35:09] ÇÁ·¹ÀÓ¿öÅ©-System.Transactions / [36:39] ÅØ½ºÆ® Á¶ÇÕÀ¸·Î ÀÎÇØ Äõ¸® ³¯¸®´Â °æ¿ì ó¸®ÇÏ´Â ¹æ¹ý / [37:24] ¼¹ö Ž»ö±â-MyTable / [38:04] db.ExecuteQuery / [38:16] SubmitChanges() / [38:28] db.ExecuteQuery / [39:27] ÆÄ¶ó¸ÞŸÇü½Ä / [40:21] ExecuteQuery µÎ¹øÂ° ÀÎÀÚ (myParameter) / [41:10] SELECT / [42:03] foreach / [42:19] ½ÇÇà, °á°ú È®ÀÎ / [43:01] SELECT¿¡ ÆÄ¶ó¸ÞŸ °¡´ÉÇÑ ÀÌÀ¯ / [44:06] ½ÇÁ¦ Äõ¸®°¡ ¾î¶»°Ô ³¯¾Æ°¡´ÂÁö ·Î±× È®ÀÎ / [44:34] ½ÇÇà, °á°ú È®ÀÎ / [46:29] SELECT Äõ¸® / [46:41] ½ÇÇà, °á°ú È®ÀÎ / [47:19] WHERE / [47:38] ÀúÀå ÇÁ·Î½ÃÀú / [48:13] ÇÁ·Î½ÃÀú ¸¸µå´Â ¹æ¹ý / [48:39] ALTER PROCEDURE / [49:28] ¼¹öŽ»ö±â-ÀúÀå ÇÁ·Î½ÃÀú / [50:13] db.spGetMyTable / [51:22] foreach / [51:31] ½ÇÇà, °á°ú È®ÀÎ / [53:03] EXEC, RETURN_VALUE=ÇÁ·Î½ÃÀú¸í / [53:19] RETURN VALUE
LINQ 11. Linq to SQL µ¿±âÈ(2)
Ã¥°¥ÇÇ : [00:00] INSERT ÇÁ·Î½ÃÀú / [00:19] INSERT ÇÁ·Î½ÃÀú »ý¼ºÇϱâ / [00:35] CREATE PROCEDURE / [01:12] ½ÇÁ¦ ÇÁ·Î½ÃÀú°¡ ¼öÇàÇØ¾ß µÉ ºÎºÐ / [01:17] INSERT INTO / [02:07] ¼¹ö Ž»ö±â-ÀúÀå ÇÁ·Î½ÃÀú È®ÀÎ / [02:20] »ý¼ºµÈ ÇÁ·Î½ÃÀú¿¡ ´ëÇØ¼ ÀÚµ¿À¸·Î ÇÔ¼ö »ý¼º / [02:38] spInsertMyTable °Ë»ö / [02:47] ÀÚµ¿À¸·Î »ý¼ºµÈ ÄÚµå È®ÀÎ / [03:40] Insert, Update ¹öư / [04:25] spInsertMyTable (myName, price) / [05:05] ÇÁ·Î½ÃÀú callÇÏ´Â ¼Ò½º ½ÇÇà, °á°ú È®ÀÎ / [06:01] ÀÎÀÚ¸¦ ½ÇÁ¦ »ç¿ëÀÚ°¡ ÀÔ·ÂÇÑ °ªÀ¸·Î ³Ñ±â±â / [07:29] int.Parse(txtPrice.Text) / [07:39] ½ÇÇà, °á°ú È®ÀÎ / [09:07] EXEC / [09:16] RETURN_VALUE / [10:25] spUpdateMyTable / [10:48] SET / [10:55] WHERE / [11:43] spUpdateMyTable / [13:02] ½ÇÇà, °á°ú È®ÀÎ / [13:31] »ç¿ëÀÚ°¡ ÀÔ·ÂÇÑ ÅØ½ºÆ® ¹Ú½º °ª / [15:33] DELETE / [15:54] WHERE / [16:15] ¼¹ö Ž»ö±â-ÀúÀå ÇÁ·Î½ÃÀú È®ÀÎ / [16:45] Form¿¡¼ Delete ¹öư ¸¸µé±â / [17:03] spDeleteMyTable ÇÔ¼ö / [17:32] ÀÎÀÚ price / [18:00] ½ÇÇà, °á°ú È®ÀÎ / [19:15] »ç¿ëÀÚ Á¤ÀÇ ÇÔ¼ö / [19:28] CREATE FUNCTION / [19:45] RETURNS INT / [19:55] AS, BEGIN / [20:18] SUM / [20:34] WHERE / [20:54] ¼¹ö Ž»ö±â-ÇÔ¼ö È®ÀÎ / [21:31] fnSumMyTable °Ë»ö / [21:54] »ç¿ëÀÚ Á¤ÀÇ ÇÔ¼ö call / [22:28] RETURNS INT / [22:56] ½ÇÇà, °á°ú È®ÀÎ / [23:26] SUM / [24:24] CONVERT AS / [25:12] »ç¿ëÀÚ Á¤ÀÇ ÇÔ¼ö ÀÀ¿ë / [25:17] dbo.UserPoint Å×À̺í / [26:25] CREATE FUNCTION / [26:43] RETURNS INT / [27:12] RETURN Result / [27:37] ¼¹ö Ž»ö±â-ÇÔ¼ö-fnSumUserPoint / [28:09] db.fnSumUserPoint / [29:10] DB Fun(UserPoint) ¹öư ´©¸£±â / [30:18] sumData / [30:38] ºñÁî´Ï½º°èÃþ / [31:47] CompiledQuery / [32:04] ¼Ö·ç¼Ç Ž»ö±â-MyBiz / [32:38] CompiledQuery.Compile / [32:59] ij½Ì / [33:08] using System.Data.Linq / [33:29] ¶÷´Ù Çü½Ä ±¸Çö / [33:46] public / [34:10] exProducts / [34:33] GetProductList / [35:54] ProductInfo Å×ÀÌºí µ¥ÀÌÅÍ È®ÀÎ / [36:47] ½ÇÇà, °á°ú È®ÀÎ / [37:34] Àç»ç¿ë ¸¸µé±â / [38:13] exProductsUnder / [38:50] ProductInfo Å×ÀÌºí µ¥ÀÌÅÍ È®ÀÎ / [39:00] ½ÇÇà, °á°ú È®ÀÎ / [39:35] °´Ã¼ ÁöÇâ ÇÁ·Î±×·¥ / [40:20] ProductInfo È®Àå ±â´É ¸¸µå´Â ¹æ¹ý / [40:33] Á¢±ÙÀÚ / [40:41] get, return / [41:42] ½ÇÇà, °á°ú È®ÀÎ / [42:05] dbml È®ÀÎ / [43:07] ÁÖÀÇ »çÇ× È®ÀÎ / [43:11] partial / [44:01] ProductInfoÀÇ ¸ðµç ¼Ó¼º È®ÀÎ / [45:39] ½ÇÇà, °á°ú È®ÀÎ / [45:52] È®À强 ¸Þ¼µå Á¤ÀÇ / [46:25] partial void OnCreated() / [47:00] new ProductInfo / [47:19] else / [47:26] µ¿Àû ÇÒ´ç / [47:56] OnCreated »èÁ¦ ÈÄ ½ÇÇà, °á°ú È®ÀÎ / [48:36] partial void OnCreated() / [49:39] µ¥ÀÌÅͺ£À̽º-ºä / [50:02] »õ ºä ¸¸µé±â / [51:15] ntt ÇÁ·¹ÀÓ¿öÅ© / [51:56] EDM / [52:59] LING to SQL ¿ä¾àÁ¤¸®
LINQ 15. Åë»óÀûÀÎ LINQ to XML(1)
Ã¥°¥ÇÇ : [00:10] XML¿¡¼ °´Ã¼ ¸¸µå´Â ¹æ¹ý / [01:30] for / [01:50] Add / [02:44] foreach / [02:58] Print() / [03:28] return result / [03:39] ½ÇÇà, °á°ú È®ÀÎ / [04:40] xml È®ÀÎ / [05:36] Load / [05:48] from / [06:12] select / [06:37] Title, Content, Price / [07:38] ½ÇÇà, °á°ú È®ÀÎ / [09:45] ¸ÊÇÎ / [09:58] º¹¼ö°è / [11:02] º¹¼ö°è / [11:23] from / [12:15] Print() / [12:50] ½ÇÇà, °á°ú È®ÀÎ / [13:45] µ¥ÀÌÅͺ£À̽º¿¡¼ °ªÀ» ºÒ·¯¿Í¼ XML ¸¸µé±â / [13:59] CategoryInfo È®ÀÎ / [14:57] Sql to XML(Category) / [15:40] DataContext() / [17:17] from category in db.CategoryInfo / [18:43] xml.ToString / [19:08] Sql to XML(Category) ½ÇÇà, °á°ú È®ÀÎ / [20:12] µ¥ÀÌÅͺ£À̽º È®ÀÎ / [20:53] db.CategoryInfo.Where / [21:18] ½ÇÇà, °á°ú È®ÀÎ / [23:31] Sql to XML(Product) / [24:21] XElement xml / [24:45] db.ProductInfo / [26:40] ½ÇÇà, °á°ú È®ÀÎ / [27:39] µ¥ÀÌÅͺ£À̽º È®ÀÎ / [28:28] OrderBy / [30:50] partial, get Á¢±ÙÀÚ / [31:36] ½ÇÇà, °á°ú È®ÀÎ / [32:28] ToString() / [32:55] ¿©·¯ Å×À̺í Á¶ÇÕÇÏ´Â ¿¹Á¦ / [34:26] XElement xml / [35:42] °èÃþ ±¸Á¶ / [37:00] Sql to XML(È¥ÇÕ)1 ½ÇÇà, °á°ú È®ÀÎ / [38:45] Where¸¦ ¾ø¾ÝÀ» ¶§ ½ÇÇà, °á°ú È®ÀÎ / [40:05] Where / [40:29] Sql to XML(È¥ÇÕ)2 ½ÇÇà, °á°ú È®ÀÎ / [41:28] Sql to XML(È¥ÇÕ)1 È®ÀÎ / [42:16] Where / [42:54] Sql to XML(È¥ÇÕ)3 ½ÇÇà, °á°ú È®ÀÎ / [43:23] seq ¿ªÁ¤·ÄÇϱâ / [43:32] .OrderBy / [43:44] .OrderByDescending / [44:03] Sql to XML(È¥ÇÕ)3 ½ÇÇà, °á°ú È®ÀÎ / [44:24] ¿ªÁ¤·Ä, .OrderByDescending / [46:20] Linq to SQL My Category_Change / [47:12] XML ÆÄÀϰú µ¥ÀÌÅͺ£À̽º¿¡¼ ºÒ·¯¿Â µ¥ÀÌÅ͸¦ È¥¿ëÇϱâ / [47:32] XML and SQL / [47:40] db¿¡¼ °¡Á®¿Â µ¥ÀÌÅÍ¿Í xml ÆÄÀÏ¿¡¼ Àоî¿Â µ¥ÀÌÅ͸¦ ÇÕÄ¡±â / [49:10] ÃÖ»óÀ§ ³ëµå ¸¸µé±â / [49:20] root.Descendants / [49:38] xml ÆÄÀÏ È®ÀÎ / [50:14] µ¿ÀÏ ·¹º§ ³ëµå ¸¸µé±â / [50:37] Where / [51:31] XML and SQL ½ÇÇà, °á°ú È®ÀÎ
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